Community Announcements - [Sector3] Sonat Ozturk
- Added Sonoma Raceway.
- Fixed Cut track penalty coming up after the rolling start in Leaderboard Challenge

Community Announcements - [Sector3] Sonat Ozturk
14-02-2015
Hotfix

- Fixed an issue where nothing happened when players clicked on a livery in MP. Please make sure you are entering a server you have a ping to ( - means no ping)


12-02-2015

Game
- Removed forced camera in pits.
- Fixed AI overtaking during rolling start.
- Fixed an issue with Italian FFB descriptions getting cut.
- Optimized graphical performance.
- Fixed an issue where the final standings screen would show the same number for two cars.
- Fixed an issue where force feedback and rumble was still sending data when quitting or getting disqualified.
- Fixed an issue with end results screen.
- Fixed an issue where the amount of fuel in cars differed between game modes.
- Fixed an issue where the last race results overlay showed all entries as “28”.
- Fixed an issue where the default steering lock would change to the wrong default locks.
- Fixed an issue where player would end up in garage menu with DRIVE option with no function, when getting disqualified during qualifying session.
- We now save after each session (practice, qualify, race) instead of after an event (race) in championships.
- Fixed an issue with AI pitting on last lap.
- Fixed an issue with AI being shown as “+1 lap” in results if player wins the race.
- Fixed the squashed red “Quit” button in old menu dialogue box.
- Fixed an issue where the scrollbar was not uniform across all the Controller settings pages.
- Fixed an issue with wheel range and steering lock randomly getting reset.
- Fixed an issue where user was unable to load into a track with AI if the user didn’t own the AI car.
- Fixed lap counter in pause menu not always matching with the real lap counter.
- Fixed an issue where some users were unable to join competitions.
- Fixed an issue where users could get “Invalid game or game settings” error message while going from an experience menu back to the old green orb menus.


Multiplayer
- Fixed a memory leak on dedicated server.
- Fixed an issue with rolling start for Multiplayer Qualify and Race.
- Changed so the default race end time is 60 in case it’s not set on server end to avoid players getting kicked out.
- Added additional logging functionalities to catch the issue where player clicks on the livery repeatedly but nothing happens. Please make sure you have ping to the server before entering.
- Fixed an issue in race results when two players cross the finish line very close to each other.


AI & Physics & Sound
- Revised Aquila Physics.
- Revised Daytona Prototype Physics.
- Adjusted BMW M3 E30 Gr.A sounds.


Art
- Mid Ohio - Various art fixes.
- Slovakiaring – Various bug fixes and updates.
- Hungaroring – Various bug fixes and performance improvements.
- Suzuka – Various bug fixes and improvements.


Portal:
- Optimized images overall. We now use Webp instead of PNG in game themes to improve menu loading.
- Added test drive to purchase item prompt in RR experience.
- Changed the support links to direct to our new forums forum.sector3studios.com
- Added additional login options in various prompts if user is not logged in.
- Fixed an issue where VIP profile backgrounds would take over the Experience style in non RR experience portal pages.
- We now show which packs an item is available in individual item pages rather than in checkout only.
- MP Browser – Changed so that we only show – on servers with no ping for the first time to avoid flickering by repeating.
- Fixed DTM 2014 default leaderboard page showing DTM 2013 car class by default.
- Fixed an issue where users could not load into certain tracks such as purchased via European Track Pack, before the pack was updated with more tracks.
Community Announcements - Marcus Jaeger


Enjoy racing one of motorsport’s oldest traditions and add some time-honored class to your RaceRoom lineup with the newly expanded Hillclimb Pack. You’ll get the 10.5 km RaceRoom Hillclimb course and 5 car models covering 4 different RaceRoom car classes. Included in the pack are 13 historical bonus liveries from hillclimbing greats, like Giovanni Rossi’s #13 BMW M1 Procar, Claude-François Jeanneret’s #96 BMW 320 Turbo, and Michel Pignard’s #52 BMW 635 CSI.

View the trailer and all of the Hillclimb pack content in store
Community Announcements - Marcus Jaeger
We'll be streaming live today, Thursday at 1600 CET, from Sector3 Studios in Skövde, Sweden.



In the broadcast we'll discuss today's game update, answer questions from the community, and share news about soon to be released content and features. Join us!
Community Announcements - Marcus Jaeger
View the newsletter

Owners of Bathurst Circuit[/url] are invited to hit the tarmac in a 10 day challenge featuring the cars of ADAC GT Masters, which are free-to-race this event.

A wide variety of cars will be available to race on Bathurst multiplayer servers between now and the long race's end, some of which will feature race lengths to test your endurance.

Take onBathurst in the time-attack challenge or multiplayer and you may encounter professional race drivers like Alon Day, Dennis Olsen and Kelvin van der Linde. These drivers and other motorsport VIPs have been wreaking havoc on unsuspecting RaceRoom players, online and atop RaceRoom leaderboards.

Save 20% on ADAC GT Masters Experience 2014, and 40% on Bathurst Circuit until the checkered flag flies over the Bathurst 12 Hour on February 8, 2015.
Community Announcements - Marcus Jaeger
A previously unknown bug found in the cut track rules at Portimao has been brought to our attention. Some players chose to exploit this bug and shortcut a portion of course layout, resulting in unrealistic times being recorded on the leaderboard. This exploit has now been patched.

We will relaunch the Fanatec competition with the updated cut rules and a new leaderboard, using the original competition terms and prize list. All players will need to submit a new lap time to be eligible to win. The competition will be launched anew at a later date.

We remind everyone that according to paragraph 16 of the EULA, use of exploits is not allowed anywhere in the game. Winning laps are verified manually and we reserve the right to exclude any time deemed to breach the EULA or individual competition rules.

We wish to thank the community members who reported the exploit, including some of the top competitors in the event. Thank you for your honesty!

As RaceRoom is still in development, these things can happen. Thank you all for your patience and understanding.
Dec 26, 2014
Community Announcements - Marcus Jaeger
We've been teasing it all month and today we're pleased to tell you that a new car pack has been released.

DTM 1992 Car Pack - 999 vRP

Our studio is closed for the holidays but that didn't stop passionate developers from releasing the DTM 1992 pack. A deep affection for motorsport drove us to finish this pack in 2014 and we hope you enjoy racing these cars as much as we have loved bringing them to RaceRoom.



The DTM 1992 pack contains the; BMW M3 Sport Evolution, Ford Mustang GT DTM, Mercedes 190E Evo II DTM, Opel Omega 3000 Evo500, and the Audi V8 DTM. Visit the store page to check out the trailer and to see the 25 liveries included in the DTM 1992 car pack.
Community Announcements - Marcus Jaeger
Hey everyone, Marcus here. Just a quick note to notify you about the launch of a new competition with prizes from Fantec and RaceRoom. Up for grabs are Fantec ClubSport hardware, RaceRoom race frames, redeem codes and more.

Fanatec Competition



Many prizes have been set aside for the fastest drivers in each difficulty, but we've also reserved a RaceRoom Race frame voucher and 100 DTM 1992 car pack redeem codes to be awarded via random drawing. Additionally, anyone that owns the BMW M3 GT2 and records a lap in the competition will receive the limited edition Fantec livery as a gift for participating.

View the competition terms and start driving in this free-to-play event by visiting the competition page.

Good luck!
Community Announcements - Marcus Jaeger
Greetings Drivers,

We are packing up the office in preparation for a move to our new studio in Skövde, Sweden. We plan to start the new year with optimizations to your RaceRoom experience and in the meantime many of us will head home for the holidays.

It will be quiet around the studio but we have plenty happening for you in-game, beginning with the release of a brand new experience.

ADAC GT Masters Experience 2014 is out!

The wait is over and the ADAC GT Masters Championship has joined RaceRoom with 8 tracks and 19 team cars in ADAC GT Masters Experience 2014.



Pit Stops - Released for RaceRoom & Multiplayer

In case you missed this bit of news in the update notes, pit stops are now available in RaceRoom Racing Experience, including multiplayer. Our pit stop tutorial will help you save precious seconds during the pit window.



DTM 1992 - A look at Single Race with AI

You know content is exciting when developers are racing it for fun over the weekend. Watch this DTM 1992 race with Georg "6e66o" Ortner, and keep an eye out in the coming weeks for a release of this legendary car pack.



Popular content discount

Last but not least, Bathurst Circuit and the RUF RT12R have been discounted 20% through the 25th.





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Community Announcements - [Sector3] Sonat Ozturk
19-12-2014
Hotfix patch.

- Increased server response timeout to 6 seconds to give more time to users trying to join an MP server after clicking a livery.
- Fixed ADAC GT Masters 2014 Tomas Enge wrong spelling.
- Fixed German "Verlassen" in timing screen not fitting the button box.
- Fixed an issue with finishing the race after winner has crossing the finish line.
- Fixed a crash when setting wheel range if wheel initialization failed.
- Fixed ADAC GT Masters 2014 - Race winner overlay missing comma when 2 drivers are displayed.
- Fixed Championship Winner screen listing the wrong driver number in some screens.
- Fixed resolution option text no longer fitting the given space. The hertz in the resolution was not visible.
- Fixed an issue where DTM 2014 cars were available in RRE. Unfortunately they have to remain exclusive to DTM 2014 for now. Sorry.
...

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