Sorry for the delay, dear Mac folks – the Build 30 update of CC finally dropped after yet another round of heroic efforts by our porting guru Chris Kruger (pictured above)! It’s on Steam right now with full workshop integration - enjoy!
Cortex Command began life as the project of a Swedish high school student. That high schooler has now turned 30, gotten married, moved to the United States and become a citizen. And, at long last, he's launched his game.
Everything about Cortex Command, by Data Realms, shrieks of a labor of love, from the fact it still has the physics engine that Dan Tabar created for it in February 2001. The trailer you see above was made by a fan "who lives in the far east of Siberia," where evidently there is a huge following for this game.
The music in that trailer comes from Danny Baranowsky, who did music for Super Meat Boy and The Binding of Isaac.
Cortex Command doesn't seem to fit into the easy boxes that we put a lot of games into. It's definitely a real time strategy game, with elements of side-scrolling platformers in it as well. The game has been released on Steam and is available now for $17.99. It works on both PC and on Mac.
Cortex Command is now available on Steam for both PC and Mac. Buy it once. Play it on both Mac & PC! Purchase now and save 10%*.
A project over eleven years in the making, Cortex Command has rich 2D pixel graphics coupled with an extremely detailed physics engine, which allows for highly replayable and emergent real-time action!