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Guns of Icarus Online

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Community Announcements - jerry
NOTE: If you find yourself always at "Connecting..." black screen, please try restarting your Steam Client

Features & Contents: 19
Bug Fixes: 70

FEATURES & CONTENT
- Clan list improvements: added search functionality, additional ranking schemes, and clan member titles
- Added new ship themes: Valentine’s Day and The Fortress
- Added new figureheads: Totec, Sylph, and Chrysomallus
- Added 2 new Japanese voices for voice commands
- Basic Tutorial Improvements - added goals, mini-missions, and focused on critical gameplay knowledge
- Added additional antialiasing option, FXAA. Faster on most hardware and fixes a number of glitchy cases
- Added 3rd-person animation for looking through the spyglass
- Added distinctive costume for AI crewmembers
- Chat command improvements:
- Commands now listed by typing “/help”
- Can now send PMs to players with spaces in their name by doing /w "player name"
- /pm now functions the same as /w
- /team now lets you switch to team channel
- Chat channel commands (/r /w /c) no longer case sensitive.
- Added confirmation for reporters and reported players.
- Added confirmation to all “Exit Game” buttons
- Automatically retry login from the “Login Failed” screen
- Added indicator to main-screen Progression button for unclaimed prizes
- Added descriptions to badges
- Changed labeling of customization buttons for clarity
- Manual added to Steam store page
- Use on screen tutorial tips to inform players what they should be shooting at.
- Added more direct support link in “Need Help?” section in game footer
- Clicking on version number in footer now opens Release Notes (in a browser window)
- Flight of the Icarus code update and fixes

BUGFIXES - GAMEPLAY
- Fixed: no achievement progress for fully repairing a buffed hull
- Fixed 'Yesterday, tomorrow' achievement not confirming kills by crew members
- Fixed: first fire stack deals more damage than intended
- Fixed: raycast weapons might not apply skill modifiers on their last shot in a clip
- Fixed: Holding down the mouse button buffs/rebuilds slower than clicking rapidly
- Fixed: Tar Barrel clouds not affected by wind
- Fixed: Crew members do not show up victory screen when their ship is distant or in a cloud
- Fixed: Signal volume slider not working
- Mine balloon hitbox matches visuals now
- Extended ship walkable volumes a bit to prevent cases of fading out while still on the ship
- Fixed: a case where you could be “respawned” while using a gun
- Fixed: Effects leaks from match to match
- Fixed: Fire fighting tools' fail sound effect is inaudible in third person
- Fixed: Hitting reload on a weapon with non-standard ammo and no shots fired reloads regular ammo with modified clip size.
- Adjusted gun hitboxes
- Fixed: AI ignores 'captain target' command
- Fixed: Rare PhysX crash on ship death
- Fixed: Destruction logs in tutorials mention the wrong ship
- Fixed: Heavy flak reload animation issue
- Fixed: tools twitch if you switched while the previous one's 'use' animation is still playing
- Fixed: Next and previous crew spectating was not able to switch to the 4th crew member of a ship.
-Fixed: Certain weapons gunfire sounds missing for spectators
- Fixed: achievements bugged with 100% hull health required (Not a Scratch, Untouchable, Unscathed)

BUGFIXES - UI
- Fixed: some UI sounds not affected by SFX volume slider
- Fixed: choosing a dye in the ship customizer reset team color
- Fixed: text could overflow container in clan quotes and messages
- Fixed: erroneous “connection failed” message when moving into a game
- Fixed: Swapping slots from captain to crew leaves a Ready button on the screen
- Fixed: Captain’s Priority marker doesn’t disappear when the target is destroyed
- Fixed: Ship cosmetics not showing up in prematch preview
- Fixed: Chat doesn’t minimize when entering clan page from a player’s profile
- Fixed: If chat is disabled in spectator getting to the menu and back will show up the chat help
- Fixed: UI breaks when trying to respond to a PM on a screen where chat is disabled
- Swapped positions of “Cancel” and “Submit” buttons on the Report page for consistency
- Updated facebook link
- Fixed: decal vs logo naming inconsistency
- Fixed: Match end reports stuck on screen
- Fixed: Sandbox vs Practice naming inconsistencies
- Support/website link on login fail screen now clickable
- Fixed: Button labeling and clicking consistencies
- Fixed: When receiving a notification at loading screen only the close button 'X' is visible
- Tooltips updated
- Swapped positions of ‘Cancel’ and ‘Accept’ buttons on resolution change confirmation screen.
- Fixed: Using slot swap to switch from a captain to crew leaves the ready button on screen.
- Fixed: Redeemable prizes list doesn't update after redeeming
- Fixed: Typo in achievement 'Stalling for Time' description
- Fixed: Issue with badge display in Profile
- Fixed: Flickering at the bottom of skills icons in skills selection screen
- Fixed: Compass signs overlapping captain commands
- Fixed: player quote not refreshing when not saving the changes
- Button label changed to ‘Cancel’ and ‘Save Changes’ in customization menus
- Fixed: no sound effect when clicking on certain menu items
- Fixed: Global chat visible while transitioning from victory screen to lobby
- Fixed: UI breaks when trying to connect to a private lobby while at the community menu
- Fixed: Wrong display mode shown if you cancel the change at confirmation

BUGFIXES - VISUAL
- Fixed: Silhouette created by flares disappears when zoomed in with spyglass/scope
- Fixed: Fog artifacts on the edges of distant objects
- Fixed: Clouds “pulsating” on some maps (when postprocess effects enabled)
- Fixed: Effects left behind on the seats of heavy guns
- Fixed: Map edge effects triggering in certain spots in the middle of Battle on the Dunes
- Fixed: Flickering artifacts on certain meshes in Battle on the Dunes
- Fixed: Rope clipping inconsistencies
- Fixed: Ship dyes do not take ship LODs into account
- Fixed: LOD only baking half of the textures
- Fixed: Fadeout spots around the edges of ships
- Fixed: Camera shakes in menu while spectating and locked on a ship being attacked.
- Fixed: Rope clipping through gun on Spire
- Fixed: Hole under left stairs on Galleon
- Fixed: Ship decoration flags disappearing when looking at them from a certain angle
- Fixed: adding themes to Mobula removes flags on the ropes

BALANCE
- Updated novice loadouts based on community feedback
- Tar Barrel is now click-to-activate on a 3-second cooldown
Community Announcements - Keyvias
Happy 4th of July everyone! Fireworks will be in the game all weekend so everyone can enjoy the festivities. Go forth and fill the sky with bright lights and twisted debris.
Community Announcements - jerry
Patched on 2014/6/12, your game client version should be 1.3.6 (427)


Client
- Fixed fires creating too many light sources (should be a major performance improvement on low-end machines in particular)
- Fires emit fewer particles when Light Quality is set to Low
- Fixed some text issues/typos in tutorials
- Fixed a bug that could cause the game client to crash in certain terrain collision situations on Linux
- Fixed a bug that caused broken UI when accepting a match invitation while already in a pregame lobby
- Fixed a bug that could cause balloon decals to appear “deflated” on respawn
- Fixed a shader bug that caused decals to sometimes be visible through clouds
- Fixed a shader bug that caused the Royal theme to sometimes be visible through clouds
- Fixed a shader bug that could cause nearby clouds to fade away when viewed through the Spyglass (or high-zoom guns)
- Shadow options are no longer reset by entering the ship preview screen in any of its forms (customizer, store, lobby preview)
- Fixed a bug that could cause the Sandbox command UI to appear instead of the game type’s UI


Lobby
- Fixed: crew formation considering almost all matches ineligible (and either not showing them or creating a new one, depending on if you pressed Match List or Quick Join)
- Fixed: crew formations showing up in the match list
- Fixed a bug that allowed non-novice loadouts to be used in novice matches
- Fixed some bugs with clans and persistence that could cause lost data

Server Stability
- Practice and Tutorial matches now start in a selected server region, defaulting to the one with lowest ping (formerly they always started on US servers)
- Fixes to several cases where servers might not create or clean up matches correctly (contributing to general load issues)

Networking
- Fixed a networking prioritization issue that could cause certain messages (notably hit events and "snap character to position" events) to be lost or delayed for long periods of time.
- Fixed a networking bug that could cause all position updates to be lost for several seconds at a time under loaded network conditions
- A number of small improvements to networking stability and bandwidth usage
- Fixed a networking bug that could cause significant traffic spikes for a period of time after respawning


The networking fixes in particular should cover a number of strange bugs: "lag spikes", "missing hit markers", "falling through ship/map", "ships freezing and then catching up", etc. While we can't guarantee perfect results in the face of the vagaries of the Internet, it should be greatly improved over the original 1.3.6.
Community Announcements - jerry
Server will shut down at 6/12 6AM EDT / 10AM UTC for 3 hours for a patch. Will be up in 3 hours.
Community Announcements - Keyvias
We wanted to reach out and let everyone know what has been happening recently with some server and lag issues.
There are three issues and we wanted to let you know exactly what we're experiencing and how that affects what you're experiencing.

The first and most drastic was our server hosting situation. For the past two weekends Softlayer, the hosting company that we use, have experienced outbursts that have caused issues (such as game drops and disconnects, slow time, games not starting) that have ruined complete matches. These issues were one off issues and they did not persist. Once we discovered them, we've been taking them offline and getting our hosting company to fix them asap. While we do not directly control these servers, we deeply apologize and we are talking to the hosting company demanding better for you, our players.

The second is a scattering of bugs from hit markers not appearing to teleporting or not respawning while falling off the ship. These are bugs on our end and we are 100% focused on squashing these asap.

The third is a fps drop caused by flamethrowers. As flamethrowers became more in use after the last update, the fps drops caused by flamethrowers were more glaring. This is something we've seen crop up and know many players have experienced. We want to make sure you know this is something we are looking to optimize so our players do not suffer from avoidable fps drops.

We deeply apologize that many players' first experiences of Guns of Icarus had to be marred by these issues and apologize to our vets who wanted a simple and fun weekend of dirigible demolition.

As always we will do our best to give you the best game experience possible and if we fail that we will be as open and honest about the reason why. Also, we want to do something about the trouble we've caused. So for every player who signs into Guns of Icarus before next Monday will receive a free Revolutionary costume, both male and female. If you already bought the revolutionary costume, please send an email to GreyT@musegames.com and request any other item we sell in the store.
Community Announcements - jerry
Server will shut down for about 30 minutes for maintenance. Sorry for the inconvenience!
Community Announcements - [Muse] Bubbles
Community System:
There is now a Community section in game accessible from the header. This section has quite a few new shiny things in it. The most prominent is the Clan system. From now on, you’ll be able to create your clan as well a permanent clan name and clan page. You will be able to manage your clan by promoting officers and accept new clan members. You’ll also have demote and kick functions for your clan, so use wisely. Your clan can be given commendations by other players, and this will determine your clan’s visibility in the clan list. Your clan will now also have it’s own chat channel and members list alongside Friends and Party. The leaderboard for the competitive season in game is now also available, and you can see your new shiny profile page, with a character viewer to boot. All upcoming community events will be displayed in Community, and you can favorite any of them for your clan page. As events become available, you can join them (if permissions allow) directly from event list.

- Clan System: Clan registration, member management, clan list, clan chat
- Events List
- Competitive Leaderboard
- New Profile Page

Ship Customization:
The ability to decorate your ships is finally here! There is a new section in the Store called Ship, where you can get deck themes, figureheads, balloon decals, and paint colors for your ships. Some of the decoration items will also be unlockable through your Progression. After you get the items, you can go to the new Ship screen to decorate with them. The new Ship screen is also more streamlined, with bigger ship previews, where you can simply drag to rotate and zoom in and out. Gun slot customization is also cleaner with less clutter.

- 3 new deck themes, 4 figureheads, 3 balloon decals, and paint colors for ships
- New and streamlined Ship customization page with enhanced ship preview (drag to zoom and rotate ship)

Updated Tutorials:
The tutorials have been updated to cover more of the essential elements of the game. A basic tutorial allows you to explore the different components on the ship - helm, guns, and repair points - and trigger tutorials for each component. The basic tutorial also instructions and reminds about all the communication tools, such as voice chat, text chat, and voice commands. It shows how guns are used in tandem or complements. The class specific tutorials then dive into more specifics about the individual components, skills, and mechanics of each player class.

Other Features:
- Notification alerts
- Improved stopping animations
- Additional hooks for balance data analysis

Additional Contents:
- Female Khovansky costume
- New Ship Collision FX
- New First person locomotion animations
- All items in Store 50% off til 5/23
May 20, 2014
Community Announcements - [Muse] Bubbles
Through Polaris, Jesse Cox, aka Maximilian Valentine, captain of the Steel Butterfly, led his crew of Markiplier, Dodger, and Cry took on the Royal Navy commanded by TotalBiscuit and his crew of AngryJoe, Criken, and PeanutButterGamer in an epic grudge match. The three matches are now up on Polaris's channel, check them out!

Match1 - Northern Fjords
http://youtu.be/ZWOwLnR5Hrw

Match2 - Paritan Rumble
http://youtu.be/PCAYPIMCnio

Finale - Battle on the Dunes
http://youtu.be/ss4kCKb61kI

And for more recent videos:

GameGrumps:
https://www.youtube.com/watch?v=VoSl7mXTiy0

Ali-A:
https://www.youtube.com/watch?v=P6GDsnR_BAY

Creatures:
https://www.youtube.com/watch?v=lo-7kHlAsnM

Yogscast Sjin & Duncan:
https://www.youtube.com/watch?v=Yk4wILRyhlQ
https://www.youtube.com/watch?v=21n-in71RXw

Crendor:
https://www.youtube.com/watch?v=qnrunYk5xmA
Community Announcements - jerry
Server maintenance today at 12pm US Eastern time for 30min. Sorry for the inconvenience!
Community Announcements - [Muse] Keyvias
In memory of TimmyB

Contents:  
- Decorations for your ship:  
- 4 figureheads*
- 3 deck themes*
- 5 balloon decals
- 6 ship paint colors
*Each figurehead or deck theme can be used for all ships.
- Female Khovansky costume
- New Ship Collision FX
- New First person locomotion animations
- Practice Mode renamed to Blumer’s Blastyard
- All items in Store 50% off til 5/23

Features
- Community System:  
There is now a Community section in game accessible from the header.  This section has quite a few new shiny things in it.  The most prominent is the Clan system.  From now on, you’ll be able to create your clan as well a permanent clan name and clan page.  You will be able to manage your clan by promoting officers and accept new clan members.  You’ll also have demote and kick functions for your clan, so use wisely.  Your clan can be given commendations by other players, and this will determine your clan’s visibility in the clan list.  Your clan will now also have it’s own chat channel and members list alongside Friends and Party.  The leaderboard for the competitive season in game is now also available, and you can see your new shiny profile page, with a character viewer to boot.  All upcoming community events will be displayed in Community, and you can favorite any of them for your clan page.  As events become available, you can join them (if permissions allow) directly from event list.  

Community Section
Clan System:  Clan registration, member management, clan list, clan chat
Events
Competitive leaderboard
New Profile page

- Ship Customization:
The ability to decorate your ships is finally here!  There is a new section in the Store called Ship, where you can get deck themes, figureheads, balloon decals, and paint colors for your ships.  Some of the decoration items will also be unlockable through your Progression.  After you get the items, you can go to the new Ship screen to decorate with them.  The new Ship screen is also more streamlined, with bigger ship previews, where you can simply drag to rotate and zoom in and out.  Gun slot customization is also cleaner with less clutter.  

New deck themes, figureheads, balloon decals, and paint colors for ships
New Store section for ship decorations
New and streamlined Ship customization page with enhanced ship preview (drag to zoom and rotate ship)

- Updated Tutorials:
The tutorials have been updated to cover more of the essential elements of the game.  A basic tutorial allows you to explore the different components on the ship - helm, guns, and repair points - and trigger tutorials for each component.  The basic tutorial also instructions and reminds about all the communication tools, such as voice chat, text chat, and voice commands.  It shows how guns are used in tandem or complements.  The class specific tutorials then dive into more specifics about the individual components, skills, and mechanics of each player class.  

- Notification alerts
- Stopping animations
- Additional hooks for balance data analysis

Balance
- Portable Flak: Arming Distance of 150m (no AoE under 150m, from 225m), 2.5x Zoom (from 2x), 1000m Max Range (from 875m), Pitch Speed 50 degrees/s (from 120), Yaw Speed 50 degrees/s (from 120), Rate of Fire 2.857 bullets/s (from 2.5), Reload Time 4s (from 5), Damage 50 Direct Explosive/30 AoE Explosive (from 45/30)
- Harpoon: Maximum Harpoon Duration 5s (from 120s), Max Rope Length 800m (from 600m), Max Range 800m (from 600m), Reload Speed 16s (from 4s), Force 270000N (from 20000)
- Flamethrower: Fixed major hit detection bug so flames actually hit reliably now, AoE Radius 6m (from 10), 1.6 Direct Fire Damage with 27.4% of igniting 1 fire stack (remember that flamethrower always has 6m AoE Radius even without AoE damage)
- Tar Barrel: Fixed exploitation bug where damage would not be dealt until the end of the tick.  Reduced engine damage to 20 damage (from 25), Increased Cloud Duration to 35s (from 30), and Increase Cloud Damage to 15 Shatter/s (from 12)

Bugs:
- Fixed bug with notification UI overlaying on top of other UI elements
- Fixed graphical glitch with multiple slot swap requests
- No more 2 rubber goggles in store
- Fixed incorrect texts in achievements
- Removed duplicate tracks in soundtrack DLC
- Fixed extension/file type inconsistencies in soundtrack DLC
- Fixed incongruous terrain/obstacle on Northern Fjords
- Removed invisible collider/wall in Anglean Raiders
- Fix for mic usage preventing turning
- Fixed disappearance of friend and block lists
- Fixed player loadout screen issue with quick esc press
- Fixed issue with 3rd person view and mounting mine launcher
- Fixed display inconsistencies of the player class usage piechart in player profile
- Fixed shader of gratings so they receive shadows properly
- Fixed scrollbar positioning for Friends, Blocked, and Recent lists in Social
- Fixed issue of player popup being overlapped by lobby name
- Fixed issue of captain target selecting allied ships
- Fixed gun class mislabeling in ship customization screen
- Fixed functioning of exit game button on loading screen
- Fixed formatting issue with skill tooltips
- Fixed choppy movement speed when player falling
- Fixed issue with pilot’s FOV not resetting when ship destroyed
- Fixed issue with buffing changing rebuild time
- Fixed issue with not being able to repair component when inside them
- Fixed issue with Home/End keys scroll the chat too while typing
- Fixed issue with blue teams' ship type going off-screen in spectator if ship's name is long
- Fixed issue with player leave/join status reporting in global chat
- Fixed positioning of yes/no confirmations
- Fixed positioning of character models in character preview
- Changed wording of practice loading
- Fixed misplaced button when choosing practice/form crew at main menu
- Fixed invisible collider in Canyon Ambush
- Fixed issue of missing buttons when clicking too fast
- Fixed issue of buttons not being properly blocked by profile popup
- Fixed issue with clouds being invisible under Shader Model 2
- Gun notes now have arming time info
- Notification added when failing to join a friend
- Female Skyrider goggle now matches its equipped position
- Fixed issue with spawning off ship
- Fixed issue with player titles not matching their class
- Fixed issue with Artemis missile display

HotFix 1.3.6
- Adjustments to figurehead positioning
- Fixed female Khovansky’s deploy issue
- Increased character limit of clan messages
- Improved ship previewing in Store and fixed minor UI display issues
- Improved scaling for a few UI icons
- Adjustments for Royal theme on Spire
- Adjustments for Industrial theme on Spire
- Adjustments for Industrial theme on Squid
- Adjustments for Industrial theme on Junker
- Fixed object blocking the view while being on helm in 3rd person on Galleon with Industrial theme
- Fixed Hwacha sound effect
- Fixed ‘last online’ not being updated
- Fixed color consistency of pie charts
- Fixed display issue showing clan officer functionality for non-officers
- Fixed UI issue when clicking Options at player’s badge selection screen
- Fixed/changed store and community 'new' label to resolve UI bug
- Fixed overlapping text in game manual
- Fixed Tutorial text blocking ship respawn points during match
- Fixed Community Ambassadors’ list being covered by community panel
- Fixed 'ESC' key closing wrong window and causing UI to break
- Fixed animation when cart is full
- Fixed profile statistics inconsistencies
- Fixed duplication of Industrial theme in Prizes
- Fixed/renamed a pilot achievement not fitting its window
- Fixed using line-feeds in ‘Clan quotes’ breaking the UI
- Fixed Pilot tutorial text showing the actual key instead of default
- Fixed ‘clear all’ on notifications disabling the expand chat box when nothing
...

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