Community Announcements - wb.elder.pliny
Hi Everyone,

A hotfix for Batman: Arkham Knight was released today and contains the following update:
  • Addressed an issue with combat speed. FreeFlow combat speed now increases in line with successful consecutive critical strikes.

For more information, check out the post from CODA on our community forums: https://community.wbgames.com/t5/Batman-Arkham-Knight-General/NEWS-Hotfix-Patch-Incoming/m-p/1068900
PC Gamer

Batman: Arkham Knight was a decent game, but on PC it was an abominable port. It was so bad that publisher Warner Bros. was compelled to remove it from sale weeks after its release, offering refunds to anyone unfortunate enough to buy in early. Nowadays it runs a lot better, but it's fair to say the whole situation was quite traumatic. As of December it was still being patched up, following its October re-release.

Whether that trauma has anything to do with the Mac and Linux versions of Arkham Knight being canceled, I don't know. The cancellation was announced on Steam today in as blunt a manner as possible.

"We are very sorry to confirm that Batman: Arkham Knight will no longer be coming to Mac and Linux," the post reads. "If you have pre-ordered Batman: Arkham Knight for Mac or Linux, please apply for a refund via Steam."

Despite the game still being a bit rough around the edges on PC, Warner Bros. started selling DLC for it back in December. It's a shame the launch was so poor, because beneath the technical shortcomings there's an okay game, hampered somewhat by annoying Batmobile sequences. In his review, Andy Kelly wrote that it's "an entertaining superhero power fantasy, let down by awful Batmobile combat, a laughable villain, and serious performance issues."

On the topic of bad ports, this recent Durante rundown of the disastrous Tales of Symphonia release is well worth ten minutes.

Community Announcements - wb.elder.pliny
We are very sorry to confirm that Batman: Arkham Knight will no longer be coming to Mac and Linux. If you have pre-ordered Batman: Arkham Knight for Mac or Linux, please apply for a refund via Steam.
Announcement - Valve
Today's Deal: Save 40% on Batman™: Arkham Knight!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Community Announcements - wb.elder.pliny
Hi Everyone,

The latest patch for Batman: Arkham Knight was released today and contains the following updates:
  • Added support for January DLC content
  • Fixed issues with the benchmark map which could occur after installing the Season of Infamy: Most Wanted Expansion content
  • Resolved an issue on some notebook PC hardware where the screen flickers on launch. Users will require the latest Nvidia drivers and Microsoft Windows drivers installed.
  • Fixed some keyboard and mouse prompts functioning incorrectly after certain keys had been rebound.
  • Fixed an issue on the in-game store where free DLCs were shown to have a value of “.0”
  • Addressed an issue where rebinding keys could cause quickfire gadget attacks to work incorrectly for Batgirl, Red Hood or Harley Quinn
  • Miscellaneous DLC gameplay fixes and stability improvements
We'll be releasing Crime Fighter Challenge Pack #6 in a few hours in order to allow everyone some time to get the latest patch. We'll update this post when the roll out is complete.

UPDATE @ 2:40pm Pacific - Challenge Pack #6 is now live and free for all. Please restart your Steam client, and it will be downloaded automatically (if it hasn't already). Enjoy!
PC Gamer

Nothing will stop the tide of content, not even performance issues and the abandonment of SLI support. Provided that Warner Bros' many rounds of fixes have knocked your copy of Batman: Arkham Knight into playable shape, its December DLC, Season of Infamy: Most Wanted, might appeal. It's available to buy now, and included in the Arkham Knight season pass.

Season of Infamy introduces four new storylines featuring iconic Batman villains: Ra s Al Ghul, Mr. Freeze, Killer Croc, and the Mad Hatter. The latter mission features heavily in the trailer and is by far the most interesting to me: the hallucinatory Scarecrow segments of Arkham Asylum were among its most memorable, and it's clear Rocksteady is hoping to recapture the same trippy horror. Mr. Freeze is a compelling returning character, being about the only Batman villain to sometimes behave like a human. I can only hope these missions are more substantial than the lacklustre Harley Quinn pre-order bonus.

Joining this identity parade are a handful of new skins for Bats and his ride and the fifth Crime Fighter Challenge Pack, which focuses on Freeflow Combat and Invisible Predator training. Happy crime-fighting.

PC Gamer

After Warner Bros. announced that it had given up all hope of ever supporting multi-GPU systems properly, I wasn't expecting it to patch the rest of Batman: Arkham Knight with great enthusiasm. But the devs are still chipping away, as a set of new patch notes indicates.

There's a fair bit of fluff, but the interesting bits include:

  • Restored heavier rain during the opening section of the game
  • Fixed missing rain effects on a few remaining player character skins
  • Miscellaneous gameplay fixes and stability improvements 
  • Made frame times more consistent for 60Hz monitors running at 30fps with VSync enabled
  • Minor performance optimizations for certain combinations of hardware
  • Fixed graphical corruption that may occur after Alt-Tabbing
  • Added new Classic Harley Quinn skin for use in AR Challenges & the Harley Quinn Story Pack
  • Added Arkham Knight as a playable character for AR Challenges & the Red Hood Story Pack

The restoration of the rain effects is a victory—it was one of the most noticeable deficiencies when compared to console screenshots. Overall, however, performance results seem to be mixed, with some in the comments reporting stable framerates and others desktop crashes.

Community Announcements - wb.elder.pliny
Hi Everyone,

The latest patch for Batman: Arkham Knight was released today and contains the following updates:
  • Fixed some issues with stars being awarded or lost incorrectly in specific AR Challenges
  • Improved target prioritization during combat
  • Restored heavier rain during the opening section of the game
  • Fixed missing rain effects on a few remaining player character skins
  • Miscellaneous gameplay fixes and stability improvements
  • Fixes to some keyboard and mouse prompts after being rebound
  • Made frame times more consistent for 60hz monitors running at 30fps with VSync enabled
  • Previously equipped gadgets can be selected with keyboard and mouse again after restarting an AR Challenge
  • Fixed the default key binding for Harley’s Snare gadget
  • Batgirl’s Remote Hacking Device can now be properly selected with keyboard & mouse in AR Challenges
  • Minor performance optimizations for certain combinations of hardware
  • Fixed keyboard & mouse controls that did not function in DLC AR Challenges when no previous save data existed
  • Quick Photo Mode can now be triggered with keyboard and mouse controls when using the Batmobile
  • Special Combo Takedowns can now be performed with Quickfire Gadget binds if they were rebound
  • Fixed graphical corruption that may occur after Alt-Tabbing
  • Improvements and corrections to some localized text
  • Added new Classic Harley Quinn skin for use in AR Challenges & the Harley Quinn Story Pack
  • Added Arkham Knight as a playable character for AR Challenges & the Red Hood Story Pack
  • Added support for December DLC content
PC Gamer

Even after being pulled from Steam for several months and a number of patches, Arkham Knight still runs poorly on a lot systems. But Rocksteady are, at least, still releasing patches to try and fix it—and a new one has gone live today.

Here are a few highlights.

 Fixed some Multi-Monitor specific bugs  Fixed an issue causing the game process to occasionally remain running in the background for a period of time  Improved VRAM management to reduce framerate hitches  Fixed an issue causing certain types of lights & shadows to render incorrectly Fixed a progression blocker that could occur in Stagg Airships when leaving the predator room after only knocking out one of the guards

It's been a long, sad ride for Arkham Knight, but hopefully with a few more patches we'll see smoother performance across a wider range of systems. Anyone with a multi-GPU setup is out of luck, though.

Full patch notes here.

Community Announcements - wb.elder.pliny
Hi Everyone,

The latest patch for Batman: Arkham Knight was released today and contains the following updates:
  • Fixed a hitch during some game saves
  • Fixed a Windows 10 issue causing the game to be unresponsive on launch when the keyboard language was set to Japanese, Japanese Microsoft IME, Korean, Chinese (Traditional) or Chinese (Simplified)
  • Fixed minor delay when aiming a gadget when playing with a keyboard and mouse
  • Fixed a bug causing full screen movies to play at half the monitor’s refresh rate on some systems
  • Fixed players sometimes not being able to counter the Mini-Gun Brute after being spotted when playing as Nightwing or Batman
  • Fixed a performance drop that occurred when encountering Man-Bat for the first time
  • Fixed some Multi-Monitor specific bugs
  • Some improvements to mouse and keyboard bindings
  • Improved VRAM management to reduce framerate hitches
  • Stability improvements for rare crash issues
  • Fixed an issue causing certain types of lights & shadows to render incorrectly
  • Fixed an issue causing the game process to occasionally remain running in the background for a period of time
  • Fixed the Knightfall Protocol not being able to activate under certain conditions
  • Fixed a progression blocker that could occur in Stagg Airships when leaving the predator room after only knocking out one of the guards
  • Fixed damage states for Batman’s V8.03 skin in Story Mode after selecting an alternate skin for AR Challenges
  • Fixed missing rain effects on several Batman skins (fix for 1970s and Arkham Origins skins coming soon)
  • Added support for new DLC releasing on November 24th
  • Play as other characters in AR predator challenges

UPDATE (2:50pm Pacific): The November DLC is available for all Season Pass / Premium Edition owners. We're currently working with Valve and investigating the DLC availability for everyone else. We'll keep you posted.

UPDATE (5:10pm Pacific): The November DLC is now available for everyone.
...

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