Community Announcements - Empty Clip Studios
Hello everyone!

Following a break-in period in beta, we are putting Build 1451 on the live branch, since there have been no reported issues with this new build.

As mentioned in the previous announcement, this build contains non-Latin character support as well as new "play next" and "play random" functionality.

Definitely let us know if you still find unsupported characters (they will show up as squares), or any other issues!

Cheers,

Francois
Empty Clip Studios


Community Announcements - Empty Clip Studios
Hello everyone!

We're really excited to announce that a large update that's been a long time coming and has now hit beta. In addition to bug fixes, we finally finished re-factoring our font engine to handle multiple non-Latin character sets simultaneously.

It's a rather large backend upgrade, so definitely try it out, throw as many foreign character song and artist tags at it as you please, and let us know how it works out! We expect we might have missed some character sets so we're looking forward to hearing from you about how the system performs in a live environment.

Also, two oft-requested features for playback have been added: "Play next song" (in the current playlist), as well as "Play random song".

We hope this all makes for an improved Symphony experience for everyone. As always, ping us in the discussion boards with any issues on these or other features!

TO TRY THE BETA: just select the beta branch [beta_loggin_f] from the "betas" in your Steam client under the Symphony properties.

Cheers,

Francois
Empty Clip Studios
Community Announcements - Empty Clip Studios
Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fixes a couple of other reported issues.

On the horizon: we've got some long-requested features we've been working on integrating for a while now, we should have some updates for the game this summer, stay tuned!

Francois
Empty Clip Studios
Community Announcements - tomg
Thanks to your reports, we think we finally nailed the startup issue affecting some systems with Raptr and XFire overlays. This definitely fixes it on our test systems, let us know! This build also fixes a couple of other reported issues.

We've got some long-requested features we've been working on integrating, we should have some updates for the game this summer, stay tuned!

Francois
Empty Clip Studios
Community Announcements - contact
We have just uploaded build 1160, which contains PC compatibility fixes. Please let us know if you run into any issues with this new build.

Cheers,

Francois
Empty Clip Studios
Community Announcements - Empty Clip Studios
After a few days in beta, we have put build 1136 in the LIVE branch. This update fixes frame rate issues that cropped up in the last update. As usual, let us know if there are any new issues with this build!

Thank you,

Francois
Empty Clip Studios
Community Announcements - Empty Clip Studios
Hello everyone,

We haven't heard of any issues with the BETA that was released on Friday, so build 1120 is now live for everyone! As mentioned, this build contains mouse fixes and some display fixes. Please let us know you run into any problems. Enjoy!

Francois
Empty Clip Studios

Community Announcements - Empty Clip Studios
Hello everyone!

We have just published a new update to fix mouse and some display issues on Mac and PC to the BETA branch. We are still working on our Linux update which we hope to release soon. To get this current patch, just select the beta branch [beta_loggin_f] from the "betas" in your Steam client under the Symphony properties.

Please let us know if there are any issues with this new build!

Thank you,

Francois
Empty Clip Studios
Community Announcements - Empty Clip Studios
Hello everyone!

We are happy to announce the latest patch, build 1101, just went live. It fixes FLAC support, and introduces controller support throughout the entire interface of the game. There are still some quirks here and there, but you should be able to play the full game only using the controller. The build also introduces command-line control of windowed/full-screen mode and fixes a few miscellaneous issues.

Unfortunately, even though our internal Linux build contains many fixes, we were not able to push it out at this time but expect to do so shortly.

We are aware of a few outstanding problems and are working to fix as many as we can, thanks for all your feedback and we hope you enjoy Symphony!

Francois
Empty Clip Studios
Community Announcements - Empty Clip Studios
Hello everyone!

We are working on more meaningful updates for the coming months, but have just put out a patch to address some of the more oft-mentioned issues:

-Support for up to 20 drive letters (up from only 8)
-Tweaked the behavior of the infamous 4th boss
...and a few other minor fixes.

Thanks again for all your feedback, we hope you enjoy Symphony!

Francois


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