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Last week G2A, a sort of eBay but for video games keys, and tinyBuild, the publishers of Speedrunners and others, had a bit of a tussle after tinyBuild accused G2A of facilitating the sale of $450,000 worth of fraudulent game keys. Both sides exchanged demands, and today G2A seems to have pulled back on their stance and is now rolling out a program that will, in part, offer developers and publishers up to 10 percent royalties on each sale of their game. But is that going to be enough?
SpeedRunners [official site] is DoubleDutch’s sidescrolling, wall-jumping, superhero-sporting, grappling hook-tossing, competitive platformer that you may have spotted living on Early Access over the last three years. In that time, it’s accrued over one million downloads, received hundreds of updates and has gained official recognition from the eSports League – all of which makes it a great example of how the Early Access process should be handled. It’s finally out now and has marked the occasion with a host of new features and a trailer.