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Source Filmmaker

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Product Update - Valve
Source Filmmaker version 0.9.7.6 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed startup crash introduced in 0.9.7.5
Product Update - Valve
Source Filmmaker version 0.9.7.5 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • fixed Publish Image To Steam menu item incorrectly mapped to Publish Models
  • -game command-line parameter now overrides VMOD/VPROJECT for easier mod switching
Product Update - Valve
Source Filmmaker version 0.9.7.4 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • Added latest Team Fortress content
  • Added copy/paste of bookmarks and keys between the Motion Editor and Graph Editor
  • Now allowing published workshop models to reference models, animations, materials and textures from the shipped hl2/tf/etc directories
  • Updated Python to 2.7
  • Added write depth pfm option to movie layoff for compositing in other packages
  • Added dmxfind commandline utility
  • Maya vstUtils plug-in added vstBlendShape utils
  • Maya vsblendeditor plugin added limited Boolean functionality to blendeditor
  • Various bug fixes
Product Update - Valve
Source Filmmaker version 0.9.7.3 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • improved material/texture dependency sleuthing to allow publishing models whose materials use uncommon material variables
  • fixed auto-detection of preset files when publishing models, so any modelname_phoneme.pre, etc files will be published as well
Product Update - Valve
Source Filmmaker version 0.9.7.2 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:


  • added more strict error checking to publishing models to the workshop
  • improved some error dialogs for publishing to the workshop
  • removed non-functional tools from the Maya Valve menu
  • shipped missing file for VMT Assign Material tool in Maya
Announcement - Valve

The Source Filmmaker, the free filmmaking tool that Valve uses for its shorts, trailers and tv commercials, has added support for Steam Workshop. Now you can share your models with other filmmakers, rate the work of others, or pick out just the right music for your film. The SFM Workshop is going to be a fully peer-to-peer workshop, allowing you to upload and download assets easily. That does, however, mean that the approval process will solely be determined by the votes (and flags) of folks browsing the workshop. Still, the normal rules apply - don't publish other people's work or anything that others would consider offensive.



Models and sounds will be the first asset types the SFM Workshop supports. We chose models because model sharing has been one of the most-requested features to date, and we wanted to ensure that the filmmaking community has a single destination for all models compatible with the SFM. Similarly, we chose sounds because the SFM community has made it clear that including dialog would allow filmmakers even greater flexibility in their storytelling. Also, the SFM team can assure you that the first time we hear a solid impression of Dr. Kleiner singing Baby Got Back, we at Valve will all collectively lose it.



So go see what's in the workshop! We've put up info on the wiki to walk you through it. Also, be sure to check out the discussion forum, where you might find like-minded collaborators eager to help create the models and sounds for your opus!

Product Update - Valve
Source Filmmaker version 0.9.7.1 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

Workshop:

  • added support for publishing models and sounds to the workshop, and downloading subscribed models and sounds from the workshop
  • subscribed models can be auto-determined with the Show Used Workshop Items menu item
  • can now publish images and video to any Valve game's hub, not just to the SFM's (the SFM game hub now shows all images and videos published FROM the SFM, even if they've been published TO other game hubs)

Maya:

  • improved Maya startup scripts that are version-specific and take no arguments
  • added sfmValveSetup.mel script that can be run if you're not using the startup scripts
  • added new vstShrinkWrap command in the vstUtils.mll plugin
  • added new DMX Export Manager to simplify the process of exporting and compiling models

Animationset Editor:

  • fixed hidden menu item in animationset editor to work in hierarchy view
  • removed redundant selectable menu item in animationset editor
  • added selectable icon to animationset editor for group dags that can have partially selectable state, and can be clicked to set all control groups selectable or not selectable
  • added Unlock Transforms menu item that unlocks all selected transforms at once
  • animationset editor now should update when data is changed out from under it (via undo, element viewer, scripts, etc

Misc:

  • improved nvidia optimus detection
  • asset pickers’ filter can now be multiple words
  • added simple DmeTextFX overlay effect clip type for adding custom (scrollable) text
  • expanded SFM_DefaultAnimationGroups.txt to include controls for more models
  • hlmv: tooltip over flex combo box now includes name of current flex name
  • misc crash fixes
Product Update - Valve
Source Filmmaker version 0.9.6.3 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • fixed hammer crash
  • fixed vtf picker crash
  • fixed cameras copied from the work camera not being saved
Product Update - Valve
Source Filmmaker version 0.9.6.2 has been released. This update will be applied automatically when your Steam client is restarted. The major changes include:

  • re-added plugins for Maya 2011
  • now forcing secondary windows on top of the main window
  • added (SLOW!) 4k rendering support if -sfm_resolution 2160 is on the commandline
  • misc bug fixes
Kotaku

Reader Brandon passed this video along yesterday, which he helped make, wondering if we'd ever seen it. I had to say "no", which tore me up inside, because it is absolutely perfect.


Sadly ineligible from winning a Saxxy award due to its use of copyright material, that won't stop it winning hearts here today, because if there's one thing Team Fortress 2 needs more than less hats, it's more Queen.


QUEEN FORTRESS [YouTube]


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