DEFCON - contact@rockpapershotgun.com (Brendan Caldwell)

spawn-pont-company-of-heroes

Hello. This is Spawn Point, a new not-quite-regular feature in which we take a genre, series or other facet of gaming culture, and try to convince you to give it a shot. It might be those hero shooters you ve always wanted to get into, or that terrifying space game played by thousands of jerks. We ll briefly explain the thing, followed by some ways for you to breach it.

First up, it s… the real-time strategy. (more…)

DEFCON - Valve
Today's Deal: Save 85% on DEFCON!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

If you fancy a break from watching the crawl towards nuclear annihilation live on TV, you can now jack into virtual reality and watch it sped-up in Defcon VR [official site]. Introversion Software today launched the free VR doodad, which lets goggheads enter a virtual war room to spectate matches in the nuclear war RTS Defcon. Our Adam will tell you Defcon is one of the best strategy games, and I… don’t disagree but don’t have the stomach to play again. Watching wars with your chums in cyberspace seems deliciously wicked and fitting for something so awful. … [visit site to read more]

Community Announcements - elDiablo
Introversion joins the VR party!
After Prison Architect, our most successful game is DEFCON - a nuclear war strategy game inspired by the 80s movie War games (If you've not seen it, so yourself a favour and check it out over the weekend)

DEFCON VR allows you to spectate DEFCON games in the comfort of your own virtual War Room. Join others and marvel at total global annihilation as nuclear missiles arc over the globe on their path to destruction. Have a look as Chris, Mark, and Finlay show off the glory of nuclear doom.

https://youtu.be/jaepnLVWedE

We're giving away a prototype on steam, but if there's enough interest we may decide to carry on and build a fully playable version of DEFCON in VR - lets us know what you think in the comments of the video.
Announcement - Valve
Today's Deal: Save 75% on DEFCON!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Announcement - Valve
Some of the best-rated indie developers from Great Britain have come together to create the Best of British Indie Bundle during this week's Midweek Madness*!

This Bundle includes:*Offer ends Thursday at 4PM Pacific Time

Announcement - Valve
The Steam Summer Sale continues today with huge savings throughout the store!

Today's Daily Deals Include:

Don't forget to check back for a new Community Choice vote every 8 hours and new Flash sales throughout the day! You can also grab the Steam mobile app to make sure you never miss any great deals while you're on the go!

Complete information on all the savings, Flash Sales, Community Choice Votes and more may be found on www.steampowered.com.

Product Release - Valve
The Darwinia Soundtrack and DEFCON Soundtrack are Now Available on Steam.

The Darwinia Soundtrack features original music by DMA-SC and Trash80. The DEFCON Soundtrack was remixed from the original in-game music that resulted in DEFCON receiving a choice award nomination for Best Audio in 2008. Alistair Lindsey creates a stunning collection of ambient and soothing soundscapes that are truly breathtaking.

Shacknews - Alice O'Connor

The Humble Bundles keep on rolling, with a new 'pay what you want' indie mega-bargain arriving mere weeks after the last one wrapped up. The new Humble Introversion Bundle packs four games from English indie Introversion: hacking sim Uplink, RTS Darwinia, its multiplayer sequel Multiwinia, and Cold War 'em up Defcon.

The Bundle also includes two Introversion tech demos, the procedural city generator used in Subversion and a voxel-based destructible building demo. As Subversion is on indefinite hold, it'll be nice to get a good look at some of it at least.

On top of that, if you pay over the average price, you'll also score Humble Bundle veterans Aquaria and Crayon Physics Deluxe.

The Bundle has already outsold Xbox Live Arcade's Darwinia+ within 41 minutes on sale, Introversion revealed on Twitter.

As ever, all games come DRM-free, but you can activate them on Steam if you fancy. And, as Humble Bundle tradition dictates, you can choose how you divvy up your money between the developers, organisers, and the Child's Play charity and the EFF.

Head on over to Humble Bundle to name your price.

Eurogamer


Darwinia and Defcon developer Introversion stopped working on Subversion nearly a year ago, Eurogamer has discovered.


Subversion resembled a collection of tech demos but "the core game itself wasn't really that great", creator Chris Delay told us.


"What happened was, we were tinkering away on Subversion for ages and ages, trying to make some progress - and we did make a lot of progress on it - but we always had this worry that the core game itself wasn't really that great. There wasn't really much to do.


"We had literally years of tech demos but no sort of cohesive core game. It's the core game that was missing.


"Whenever we stopped and thought about it from a high-level point of view, in terms of what's the player going to be doing, where's the fun going to come from, we were drawing a bit of a blank, all the time.


"We finally faced up to it," he said.


Subversion, an infiltration and espionage game where gamers controlled a team of operatives moving through hostile high security buildings, is officially now on hold.

"It's on hold and we openly told everyone to forget about it for now, pretend it doesn't exist if you can."

Chris Delay, lead designer, Introversion


"Yes, that's exactly what it is," confirmed Delay. "It's on hold and we openly told everyone to forget about it for now, pretend it doesn't exist if you can.


"We do plan to go back to it - that's our firm intention, to go back to it after this game. But we wouldn't want to promise it or anything like that, or for anybody to get their hopes up, because we're a small company and we can't work on more than one project at once, so we always have to pick what we're going to work on.


"We had quite a few chats to discuss what we wanted to do and switched whole heartedly onto Prison Architect, and Subversion hasn't had anything done on it since then.


Prison Architect, a game about building and managing a high security prison, "fell out" of Subversion, Delay explained.


There was a Subversion mission where you had to "bust" a team mate out of jail, apparently. "You had to get this computer hacker out of prison," Delay said. "And we started all this work on this prison code code, and it was turning into a massive project just for one level.


"While we were doing it, laying out the prison in our Subversion map editor was actually really good fun. And that's the gestation of it, really - that's where it came from."


Prison Architect will be a PC game and, Delay said, probably also for Linux and Mac.


"It's still too early for us to say a lot about Prison Architect," Delay said. "We find it difficult to pace this stuff, because it's still a while off being released, and we don't want to give it all away at this point.


"It's not a 2011 game, but we're hoping for early next year to be launching this thing."


Prison Architect was recently submitted to the Independent Games Festival - the same competition Darwinia won back in 2006 - and Introversion hopes to launch around the time of the IGF awards (March 2012).


Will Prison Architect win?


"That was a very different time, when Darwinia won. Even now I don't believe Darwinia would sweep the awards," said Delay. "It was a different era then."


Six years ago, Introversion was crowned king of a soon-to-boom indie world. Today, Introversion still clings to those same high points. Mistakes were made, hard times were hit. But Delay is upbeat about the health of the British developer today.


"We get people on the forums and things going, 'Have Introversion gone bankrupt or something?' People really worry about Introversion because we did hit some really rough times, around 2008, 2009 time," Delay said.

"We don't even have an office any more. We got rid of our office; we've come right down to just the core team."

Chris Delay


"We don't even have an office any more. We got rid of our office; we've come right down to just the core team. There's only a handful of us. It's like the first days when we started out and there was just three or four of us working on something, all working at home, just on the next new game. We've kind of got back to how it used to be, and we're quite enjoying it now for that reason, because we're able to just go ahead and make our own game again.


"It seems like a simple thing, but we didn't have that for a long time. We had a big team; we were up to 11 staff at one point, which doesn't sound that big, but that's very big for Introversion. 11 staff and a few freelancers all working on console versions of the game and stuff like that. We were a much bigger company then and we were spending a lot of money each month. That's what it ultimately came down to. And it wasn't really that sustainable like that.


"It sort of required us to have big success on the consoles, which Darwinia+ never really achieved. It actually continued to be outsold on Steam, even though the game's been out on PC for ages. The Steam versions and all the PC versions of Darwinia just carried on doing better.


"We thought [Darwinia+] was a bit of a misstep, a bit of a mistake, and luckily we have enough games out now - four main games and one console game - that continue to sell to this day, and that keeps us going."

Video: Introversion demonstrating Subversion.

...

Search news
Archive
2017
Dec   Nov   Oct   Sep   Aug   Jul  
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2017   2016   2015   2014   2013  
2012   2011   2010   2009   2008  
2007   2006   2005   2004   2003  
2002