Is That A Cracked Version Of Max Payne 2 On Steam? The Steam executable for Rockstar's Max Payne 2: The Fall of Max Payne bears a striking resemblance to a no-CD hack released by now defunct piracy group Myth. Could it just be a coincidence?

Several Kotaku readers have pointed us towards a post on the Max Payne Steam forums, in which Steam user Liamaj points out the Myth logo he discovered after opening the Max Payne 2 executable in notepad.

I downloaded my own version of Max Payne 2 from Steam, and the logo is definitely in there.

Check out this image to compare executables. At the top, we have the executable downloaded for Max Payne 2 via Steam, with the Myth logo displayed prominently at the top. On the bottom, the executable file I found while searching for Max Payne 2 hacks in Google.
Is That A Cracked Version Of Max Payne 2 On Steam?
The Steam executable weighs in at 1,460 KB, while the 1.01 no-CD hack from Myth is 1,452 KB.

Now there's a chance this is just a prank from some Rockstar programmer, perhaps playing off the trouble Ubisoft ran into in 2008, when a no-CD hack from piracy group Reloaded was used in an official update to Rainbow 6: Vegas 2.

Or it could just be a lazy programmer. If the tool exists that gets the job done faster than creating a new one, why not use it? Of course, speaking out against piracy becomes a problem when you use the products of piracy in your official releases, but surely this won't upset anyone at all, right?

We've reached out to Rockstar for comment on the similarities between the two files, and will update should we receive a response.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (John Walker)

This is the only facial expression Kieron's capable of, too.

Max Payne zooms back into our consciousnesses with the appearance of Alan Wake. But stupid stinky Alan Wake is only on 360, and Max Payne is still available for the PC. Does it hold up nearly a decade on? I attempt to answer that question, and also to mock the hilarious writing for as long as I can bear. It begins:

“The third-person shooter had been our first dance with Bullet Time. Sure, we’ve all been to bed with the gimmick now, but this was the first flirtation. For reasons unknown, Payne could enter a slow-motion world like a hand enters an oven glove. It doesn’t stay forever, but it can handle a lot more heat when it’s there. Able to react in real-time, it allowed Max to demonstrate his super-reflexes, filling enemies with bullets like he was making bullet pie with a human crust.”

You can read the rest here.


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