May 31
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Update 1.60 Released, Feedback Tracker Online, Respawn Screen
PRECEDENCE: Flash

SITUATION
Now that the dust is starting to settle from the usual post-release frenzy, we hope you're all enjoying the pretty sights made possible by the Visual Upgrade. We're actively scanning all channels for any priority issues. We'd like to commend the warriors of the mod scene for swiftly releasing compatibility updates to unlock the potential of the new improvements. If you're playing with Exile, Unsung, CUP, ALiVE or many of the other projects out there, you'll find new versions for 1.60 out already.

Full SITREP
Community Announcements - Iceman
FROM: High Command
TO: Arma 3 Users
UNIT: Main Branch (Windows)
ACTIVITY: Game Update: 1.60 (Visual Upgrade, Quick Play, Line Drawing, Respawn Screen, Targeting, Limping)
SIZE: ~3.2 GB / ~469 MB

More in the full changelog and SPOTREP
Community Announcements - YorisYan
UNIT: Petra Ivašková, UX Designer, Sandbox Design Dept.
TO: Arma 3 Dev-Branch Users
OPSUM: Evaluating an overhaul of the Respawn Screen

EVALUATION:
Alongside the ongoing spree of overhauls improving the User eXperience on the #RoadToApex, I would like to welcome you to an OPREP introducing the overhaul of the Respawn Screen and also my very first report.

Full Report
May 24
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Development Status, Rendering Optimizations, VON Improvements
PRECEDENCE: Flash

SITUATION
We would very much like to release the 1.60 update later this week. That would clear the way for the final leg of our journey to Apex. It would allow us to start staging some very interesting components of the package in phases. And of course it would mean everybody gets to enjoy the Visual Upgrade and other improvements. Give the most recent Release Candidate build a go if you can, and alert us to any last-minute issues on the forums. Our developers' work on Apex is meanwhile subject to Strict Data Lock and Localization Lock. For those of you new to our development cycle, this means that all work and changes in data must now be explicitly approved. We do this to consolidate the package, to monitor how all components interact with each other, to stabilize the build, and of course to pester our beloved devs! The second lock means the bulk of texts have been submitted for translation and any further changes need careful coordination. This doesn't mean work has finished, far from it, but we're nearing our destination on the #RoadToApex.

Full SITREP
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

Phew: we have nine different names in the top ten sellers on Steam last week, rather than the recent trend for various pre-orders and season passes splitting the vote excessively. Question is, has Joe/Jo Public responded as rapturously to DOOM as Ian/Iana Critic has?

… [visit site to read more]

May 17
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Release Candidate 1.60, Limping, Line Drawing, Quick Play
PRECEDENCE: Flash

SITUATION
That was quite the weekend for Arma 3! A huge amount of players tried the game for free over the past few days, beating our concurrent player record. Plenty of recruits have also made their enlisting a more permanent career. We'd like to welcome everyone to the Armaverse. You've picked a perhaps slightly turbulent but very definitely exciting time to jump aboard. A new expansion is on the horizon and we're still supporting the platform with a motivated team. Keep an eye on the reports in our Dev Hub, like the one you're reading now, for our Intel on the #RoadToApex. Our last pitstop is the 1.60 update, for which we've just started the public Release Candidate test. Thank you for contributing to the splendid release prep!

Full SITREP
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Graham Smith)

Maybe you think you’ll like shooting things, but you’re not sure what flavour> of shooting. Are you the type who likes tense, simulated military manshoots you can play with dozens of friends in wide open areas, with missions you make yourself and vehicles you can pilot and drive? Good news! Arma 3 is free on Steam this weekend.

Or are you the type who likes slightly-silly, rapid paced, run-and-gunning against chums and zombies? Good news! Call of Duty: Black Ops 3 multiplayer is free on Steam this weekend.

… [visit site to read more]

PC Gamer

If the thought of playing Arma 3 has always appealed but you've never bitten the bullet, here's a nice opportunity: the FPS war sim is free to play on Steam this weekend. That means you can download it and play until late on Sunday for zero dollars, but if you like what you see, it's currently 50% off until May 17 (that's $19.99).

Meanwhile, the Apex Edition of the game which bundles all DLC is available for $48.99. Is it worth your time, though? Bloody oath it is, according to Evan. It's "a significant step forward for the king of military simulation," he wrote in his review.

Community Announcements - Nelios
Spread the word: you can play Arma 3 for FREE this entire weekend on Steam!

Be deployed to the Mediterranean Republic of Altis & Stratis, and enlist for Bootcamp, create your own scenarios in the 3D Editor, or head straight into multiplayer with friends. How? Just visit your Steam Library, search for "Arma 3", and LMB fire at that Install button.

In addition, to sign up for extended duty, this weekend you can purchase Arma 3 at its lowest price ever. Take advantage of the massive 50% discount on the Arma 3 base game (which was already reduced in price just 3 weeks ago), or 33% off the Arma 3 Apex Edition (includes Arma 3 + DLC + Apex). And if you already own Arma 3, you can now also get the Karts DLC, Helicopters DLC, and Marksmen DLC (or all of them together in the DLC Bundle) at half price!

Have fun, enjoy the weekend, and see you on the battlefield!

http://store.steampowered.com/app/107410/
May 10
Community Announcements - YorisYan
FROM: High Command
TO: Arma 3 Users
INFO: Launcher Upgrade, CfgPatches Revamp, Difficulty Overhaul Phase 3, Work Drive
PRECEDENCE: Flash

SITUATION
We are presently preparing a snapshot build for the 1.60 update that we'd like to release at the end of this month. We feel that we should point out this is another complex update that affects the game in many areas. Some of those are very prominent, like the Visual Upgrade. Some are more low-level and explained later in this report. As is usual for Arma 3, these changes have been available on Dev-Branch for weeks if not months. We will also soon stage a public Release Candidate for even broader testing. And of course we're doing our own extensive build tests. As we've learned, no matter how hard we all try, there is a risk of errors sneaking in. Please know that we will work hard to mitigate the risks and to address issues should they appear. Ultimately, doing these changes now will pave the #RoadToApex, and hopefully provide a smooth landing on Tanoa.

Full SITREP
...

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