Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Ignore the acronym if you possibly can because we shouldn’t dwell on an irritating title when there’s so much else to discuss. Space Pirates and Zombies 2 looks like it might be an absolute corker, an heir to the sensational Space Rangers 2, built around a living galaxy that exists and develops no matter what the player might be doing elsewhere. Read this and salivate:

Two hundred persistent Captains that are able to do everything the player can, including forming dynamic factions, building structures, controlling territory, and going to War.

If Minmax pull that off, Space Pirates and Zombies 2 might be an unexpected and unlikely true single player alternative to Elite: Dangerous. Space wars! There’s much more, including a trailer and details about randomised ship parts below.

… [visit site to read more]

Announcement - Valve
Today's Deal: Save 80% on Space Pirates and Zombies!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Thursday at 10AM Pacific Time
Community Announcements - blorf
Hi everyone,

Thanks to your overwhelming support for SPAZ, we have now been working on a sequel for the past 2 years. We have made a lot of changes due to player input and our own growth as designers. SPAZ 2 really will be an entirely new experience but in a familiar universe. We are hoping to release SPAZ 2 in the spring of 2015.

Please tell us what you think. Your feedback makes a huge difference!
http://store.steampowered.com/app/252470/

Shacknews - Alice O'Connor
Space Pirates and Zombies was far more interesting than one would expect with a name like that, a jolly top-down space shooter where you build your own ship. Now developer MinMax Games has revealed Space Pirates and Zombies 2 with a first trailer, looking fancier than ever as hundreds of independent AI ships get back to grinding out life in an unforgiving galaxy.
Announcement - Valve
Play Space Pirates and Zombies for FREE starting now through Sunday at 1PM Pacific Time. You can also pickup Space Pirates and Zombies at 80% off the regular price!*

At its core, Space Pirates and Zombies is an action based, skill oriented, top down space combat game. It’s similar to the ones we knew and loved in years past, but now using full physics simulation and modern graphics for those oh so pretty explosions. But as you dig deeper, SPAZ becomes much more.
Instead of flying a single ship, you are in charge of an ever growing and evolving fleet, unlocking the rich tactical elements of SPAZ, all accessed at the touch of a button. Issue orders, change ships, apply fleet AI settings, all on the fly. At any moment the battle can change, and the Tactics Panel gives you the tools to make the battle turn in your favor.

If you already have Steam installed, click here to install or play Space Pirates and Zombies. If you don't have Steam, you can download it here.

*Offer ends Monday at 10AM Pacific Time
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

mmm, 2009 vintage spiders

Somehow bearing the numeral ’6′ after it, despite there having been at least 40,000 Humble Bundles by this point, the latest in the wildly successful series of pay-what-you-want indie grab-bags is go right now. Torchlight is the headliner, which is some funny timin’ what with the sequel being pretty darn close now, and it has sterling support from Rochard, Space Pirates And Zombies (aka SPAZ), Vessel and Shatter. Pay more than the average – which currently sits at around $5 – and you’ll get Dustforce too. (more…)

Product Update - Valve
Changelog: V1.605
- Fixed deployable turrets assigning relation damage on self destruct after being scanned.
- Fixed broken turret on an Advanced Mule ship design.
- Fixed huge pulse cannon now shoots huge projectiles, not large.
- Fixed some "Extreeme" spelling to improve "moral"
- Modding: last mod used is remembered on re-launch (YAY!)
Product Update - Valve
Changelog: V1.604
- Fixed possible infinite enemy loop on Extreme extortion events
- Lowered severity on extortions in general (combat wise) by 25%
- Fixed save name accepted sound on enter key press with invalid name
- Modding: Added the scriptfile_Added.cs functionality see (www.spazgame.com modding forums)
Product Update - Valve
Change Log 1.602:
- Fixed Hang when exiting to main menu from Chapter 4 on the Mac
Product Update - Valve
Changelog:
- Fixed fullscreen issue on OSX 10.6.8
- Fixed double pointer issue
- Fixed Steam Cloud on Mac
- Fixed ability to delete save files
- Fixed location of console.log
- Fixed sound crash (hopefully) with new OpenAL library
...

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