We're pleased to announce that the Steam Lunar Event for Guardians of Orion has achieved exactly what we strived for, and that was game awareness. The sales had increased exponentially, with the very first 12 hours of the event having sold more copies of the game compared to the first two months of sale.
As a result I am happy to announce that we are growing our Commitment List for Guardians of Orion with two new/added features:
1. Vehicular Combat (Spring 2016)
We hope to add many vehicles to the game, but for now we're committed to two. The TREK Hoverboard which will aid players in navigating the worlds at an increased rate, and look cool while doing so. The other vehicle is the Trek Tiger Mech which is equipped with a gatling turret and side mounted rockets. Both vehicles should prove worthy in turning the tide of any battle. We are expecting to begin vehicle inclusion as soon as Spring 2016.
2. Orbital Command (FPS) (Spring 2016)
We are going to be redoing the menu a bit in the upcoming future. Once you load the game you'll have two options, including CONNECT (Online Gameplay) and OFFLINE (Solo Gameplay). If you choose to CONNECT you'll be taking to an Orbital Command Center where you and (aiming for) up to 40 players can gather, socialize, manage inventories, look at available missions, check daily/weekly/monthly quests+rewards, purchase store/cosmetic items and more:
This will be a very small prototype and only the surface of what we believe we can achieve with these systems. We hope to grow them and we have another Steam event in the near future. We appreciate your support and with it we can do some pretty amazing things. Hope you're enjoying Guardians of Orion!
[ BECOME A FOUNDER! ] This is your LAST chance to become a FOUNDER for GUARDIANS OF ORION - and for the BEST price yet! You can now own GUARDIANS OF ORION and become a FOUNDER for less than $2, only for a limited time. This sale ends February 12, 2016.
[ FOUNDER REWARD PACK ] FOUNDERS will receive EXCLUSIVE GEAR, ITEMS AND REWARDS when May 2016 rolls around and GUARDIANS OF ORION becomes $1 for Non-Founders. Non-Founders will be required to pay a premium for additional content, including Guardians. Stock up now and save BIG! More detials right here
[ VERSION 1.2 - NOW AVAILABLE ] The February 2016 Update (Version 1.2) is now available for Guardians of Orion! This massive update adds the following content:
New System: Gear
New System: Inventory (Shared)
New System: Loot
New System: Crafting
New Guardian: Pyro
New Grenade: Napalm
New Weapon: Flamethrower
New Weapon: Automatic Shotgun
Updated Third Person Camera
LOOT!! The biggest attraction in v1.2 is definitey the LOOT! While there is an insane amount of loot the ones you will be seeking most is the Purple-branded Legendary Loot. Packed inside the release of 1.2 are 50 unique pieces of Legendary Loot, all offering a unique ability when equipped. So many possibilities, including:
You can now own GUARDIANS OF ORION and become a FOUNDER for less than $2, only for a limited time. This sale ends February 12, 2016.
FOUNDERS will receive EXCLUSIVE GEAR, ITEMS AND REWARDS when May 2016 rolls around and GUARDIANS OF ORION becomes $1 for Non-Founders. Non-Founders will be required to pay a premium for additional content, including Guardians. Stock up now and save BIG!
Guardians of Orion: 3,800 Copies (Dec 1, 2015 - Dec 8, 2015)
(MONTH 1 - COPIES SOLD)
ORION: Dino Beatdown: 47,025 Copies (May 2012)
Guardians of Orion: 5,694 Copies (Dec 2015)
(DAY SALES - 2 MONTHS LATER(+/-)
ORION: Dino Beatdown: 110 Copies (Jun 30, 2012)
Guardians of Orion: 3 Copies (Jan 28, 2015)
SOME QUICK NOTES:
ORION: Dino Beatdown had the least # of fans leading up to it.
ORION: Dino Horde had 50,000+ fans going into it (Dino Beatdown).
ORION: Prelude had 500,000 fans going into it (Dino Horde).
ORION: Dino Beatdown sold 50,000 copies.
ORION: Dino Horde sold 500,000 copies.
ORION: Prelude sold 1,500,000+ copies
Guardians of Orion has sold less than 7,000 copies.
ORION: Dino Beatdown had an average rating of 30%
ORION: Prelude had an average rating of 70-80%
Guardians of Orion has an average rating of roughly 90%
@THE BREAKDOWN 1. Guardians of Orion has the most established fan base going into it (2,000,000+ fans)
2. Guardians of Orion had the largest budget.
3. Guardians of Orion had the smoothest release, especially for Early Access.
4. All owners of Guardians of Orion are very happy/satisfied with their purchases.
5. Guardians of Orion typically averages a 9/10 (compared to a 3/10 with Dino Beatdown)
6. Guardians of Orion had the MOST demand for Press out of any of our titles (with little to show???)
A mega thank you goes out to RPGMinx for continually supporting us and a big thanks to BestInSlot for the early support):
@PROJECTIONS Guardians of Orion simply isn't selling. We had forecasted initial projections/promises based on our (then) lowest selling products, including the Source Prototype and Dino Beatdown to use as figure-heads. However Guardians of Orion is doing significantly worse than those projections and it just isn't feasible to continue supporting it as we had hoped.
@2012 ERA In comparison, ORION: Dino Beatdown had at least obtained a budget that allowed us to forecast/project a product for over a years worth of time, just in the first month of sales. There was obvious support and a desire to see a game like this and it was a very easy decision, despite the backlashing. We knew we'd be able to deliver the product we wanted in the afforded time frame.
@MIGRATION Guardians of Orion hasn't been supported since Day 1, including it's crowdfunding Campaign on Kickstarter (that we still honored) and it's become very apparent on what you all want and don't want. I cannot safely do the same method with Guardians of Orion as Dino Beatdown/Prelude due to being a smaller company and needing to focus on what works and keeps all of those involved afloat and supported. So instead of supporting a product that is dangerous for us to build up, and one that seemingly few people want, we're going to be moving on to our next project sooner than later.
@UPCOMING CONTENT Before we do that I want to get Guardians of Orion to a certain state, content wise. Because of this we are re-focusing our efforts on Guardians over the next few months before officially migrating to the new FPS and we are going to focus on features that add longevity and community-focus to the game. Here is an overview of what we are scheduled to add to the game before wrapping production:
Voice Chat Support
4-Player Local Co-Op
SkyFly Real-Time Shopping
My Guardian Creation
4 New Multiplayer Maps
6 New Guardians (FREE for Founders)
Revamped Slaughter Mode
Trek Store (Hats, Guardians, Skins)
Additional Server Support (Europe, Asia)
What's definitely NOT coming includes Vehicles and Strike Missions, which were related/tied together.
@FOUNDERS As always, we are going to take care of the people who do come out to support us. We wouldn't be here without you and we wouldn't be doing what we do. We have a great Founder Program scheduled for Guardians of Orion and I've detailed it below:
Q: How to become a Founder? A: Purchase the game before May 1, 2016. Make sure to login to the game servers, otherwise it won't count as we use our back end to tie it all together. After May 1, 2016 the game will be reduced to $1 for NEW BUYERS (AKA Non-Founders).
Q: What do Founders receive? A: A full list below:
All 10 Guardians
20,000 Store Credits
Gold Armor Skin
Gold Weapon Skin
Q: What do Non-Founders get? A: Everything in the base game except they only start with the 3 Starting Guardians (Assault, Support, Recon). The rest will require a premium purchase via the Trek Store (in-game) and will be $9.99/each.
Q: Best time to become a Founder? A: There is an upcoming Steam Event will Guardians will be marked down significantly for one last opportunity to become a Founder. Don't say we didn't warn you - now is the time to save!
Q: When do you expect to wrap up development on Guardians? A: With all developers/content producers back on the re-focused Guardians we are scheduled to finish in Q2 2016.
Q: Are you willing to continue supporting GOO if it does well later on? A: Very possible but we're already looking to the future. If it sold exponentially well we'd of course take another look at it and support those who are supporting us, as we did with Prelude for years.