Community Announcements - EpicQuest Games
Community Announcements - EpicQuest Games
A combination of Yoshi’s Island-style platforming with a gravity gun right out of Half-Life, BEEP is an amazing physics-platformer. Despite its friendly art style, this is a hardcore platformer in the truest sense.
Community Announcements - EpicQuest Games
Community Announcements - EpicQuest Games
We are having a huge sale this week to promote BEEP.
Community Announcements - senpai studios
Jul 20, 2015
Community Announcements - senpai studios
Check out BEEP during this awesome deep discount sale!!
May 18, 2015
Community Announcements - senpai studios
We're doing a massive sale on BEEP to build awareness for a future title. So please enjoy and tell your friends!
Shacknews - Ozzie Mejia
Tripwire Interactive is feeling generous today, in the wake of this week's Game of the Year update for multiplayer standalone expansion Rising Storm. To celebrate this release, the publisher is offering the full Red Orchestra 2: Heroes of Stalingrad game on Steam for free for today only.
Shacknews - Ozzie Mejia
Rising Storm, the standalone expansion for Red Orchestra 2, has done very well for itself since it released nearly a year ago. The multiplayer shooter has collected a number of accolades and Tripwire Interactive is celebrating by releasing a new Game of the Year Edition, which compiles all of the game's previous updates and adds a handful of new content.
Jul 10, 2011
PC Gamer
Think of Beep as a quantum physicist wearing tie-dye trousers: it’s clever with the physics, but not so easy on the eyes.

It’s a 2D platform game where you control a little robot on wheels, or Wall-E as forged by Korean merchandisers. You visit different planets in a solar system (there’s a cute level selection menu with a rocket) to collect chunks of flaming gold rock. These rocks unlock more levels and more planets, but as always, it’s a little more complicated than it sounds.

Through the 24 short levels you’ll have to dodge the attacks of robots, blast lasers and most cleverly use your antigravity beam to move bits of the environment around. For example: plucking a square of desert and dropping it to block an invisible laser, then carrying it with you to climb higher. Or moving separate pieces of environment around like those old picture slider puzzles. You even have to pile up the carcasses of your enemies occasionally. Death to the robot traitors! Early on the real challenge is getting used to the mouse-and-WASD setup in a 2D environment, but only because it’s sensitive like a pimply drama student called Malcolm.

The levels span swamp lands, desert, dark caves and ice, but there’s a distinct lack of eye candy on offer unless blocks coloured in slightly different colours are your idea of visual sherbert. There are some nice puzzles, but the looks lack that final slick of lipstick and blusher: they’re bright, but ultimately boring and too simple. The Undergarden has the same style of 2D puzzling and platforming, but with more originality.

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