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There’s no kind way of putting this: this week’s Flare Path was a disgrace. You’ve done some pretty unprofessional things in the past but slyly writing-off an ambitious work-in-progress flight sim because you’ve seen similar projects fail, and recommending a wargame that you’ve played for a mere two hours, sets new standards of irresponsibility. Where was the detailed TS2016 coverage and the piece on the imminent DCS: Nevada? I turned up expecting topical analysis of genre stalwarts and found instead multiple paragraphs on an obscure half-finished Dora sim! And the less said about that awful title pun, the better. You are aware, are you not, that Loos is a good hundred miles from the Ardennes, played no part in the Battle of the Bulge, and was never visited by a WW2 railway gun? Your Meuse seems to have deserted you on this occasion.>
(your name here) … [visit site to read more]
There are good reasons why the likes of Canal King, Despatch Rider 1944, and Schwerer Gustav Simulator seldom get mentioned in The Flare Path.* The glaring absence of X-Plane, rFactor and iRacing coverage is harder to explain and justify.This week, in a feeble attempt to make amends for years of negligence, I mark rFactor’s 10th birthday by grilling Image Space Incorporated’s Tim Wheatley over a very low flame.
*Flare Path Games still lacks a coder, a budget, and a work ethic.