STAR WARS™ Empire at War - Gold Pack - Disney
Minor bug fixes and optimized performance, the most important fixes are:
Out of Sync errors reduced
Passwords now work correctly for multiplayer private games
Mirror Matches now work correctly
STAR WARS™ - Knights of the Old Republic™ - contact@rockpapershotgun.com (John Walker)

I’ve recently started playing with a new Dungeons & Dragons group, drafted in after one of their numbers upped and left town. It’s my second time playing table-top D&D, after a splendid stint a couple of years back with Jim Rossignol (late of this parish) DMing, and it’s a properly good time. And what I’ve learned is that it becomes a much better time the more flaws you introduce to your character. Which got me thinking: wow, do PC RPGs not follow that rule at all.

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Star Wars: Battlefront 2 (Classic, 2005) - Disney
Star Wars fans rejoice! Multiplayer support has returned for Battlefront II. Now you can draft your friends to the 501st legion and join up to 64 other players in a heated online battle for control of the galaxy.
PC Gamer

Glitches, at least to some degree, are a tolerated part of gaming. We expect that, every once in awhile, something is bound to break. Sometimes these glitches are harmless bugs that make characters move weird or objects act unexpectedly. But sometimes you encounter a whole different kind of glitch that either ruins the game entirely or leaves you scratching your head as you try and figure out what the hell is going on.

Last week we asked our readers to share stories of their best encounters with glitches. Over 100 of you responded and we’ve taken our favorites and compiled them below. Some are sad, some are bizarre, and others are downright hilarious. 

Zalbaar the Magnificent 

A lot of glitches fall into basic tropes like character animations breaking or textures being swapped. But baedeker's story makes me laugh because of the sheer absurdity of it. It's like if someone made a crossover between Star Wars and Duncan Jones' Moon.

Commenter: baedeker

Back in 2003, I was playing Knights of the Old Republic, and I had gotten off the first planet Taris and was on Tatooine. Obviously going between planets I was entering the ship, Ebon Hawk, quite a few times. What I started to notice is Zaalbar had duplicated within the ship. Game worked fine so I found it funny and carried on, thinking the doppelganger would disappear once I re-entered the ship. I left the ship and re-entered after doing a few quests to see Zaalbar had replicated himself another two times. There were now four Zaalbars looking in the same direction standing next to each other. I re-entered the ship, and there were now eight, then 16. At this point Ebon Hawk's hull was filled with a the horde of Zaalbars. My game was running at 2 fps and made using the ship very painful. I think I gave up on the playthrough as I finished a few times before. Later down the line I found I had the Double Zaalbar Glitch which must of doubled the double glitch.

Super Civ 

Listen, I'm not much for min-maxing but when you build a civilization so powerful that you can discover new technology and knowledge just merely by thinking about it—like this is the Matrix or something—that's pretty crazy. This obviously wasn't a glitch due to some shoddy code, but because the developers never imagined someone would push the limits of the game this far.

Commenter: Jimmy

Back when I was playing Civilization 2, I ended up making one "super civilization." My production in some cities and total science research level went so high that it literally broke the production and technology counters. The game displayed that I would discover new technologies every "-1 turn" and some cities could also produce the most complex buildings in "-1 turn." At first, it didn't have any real effect because buildings and research were still actually completed in one turn. However, it ended up completely breaking the game because one turn would not end because I was endlessly discovering future technologies and the game kept spamming the technology tree for a new tech to research. At first I was like "LOL!!! Ok, let's crank this up and complete this game with a ridiculously high score." But I ended up realizing I would not complete the game if my turn would not end. Out of curiosity, I kept spamming new technology research just to see if it would end at some point, but got bored after 20-30 minutes and I just started a new game, making sure to never break that science research level again.

Your own worst enemy 

I don't even know what to say about this one.

Commenter: Darkrage.nl

Crusader Kings II: I had a character who was supporting his own assassination plot led by his son. After several failed attempts he finally succeeded by poisoning his own wine.

The Flying Dutchmen

We had a lot of submissions about the Assassin's Creed series which are, unsurprisingly, very buggy games. But this story comes with photos which, to me, only enhances the hilarity of a bunch of sailors hanging on for dear life as their ship ascends into low-orbit like a space shuttle.

Commenter: Awesome!

I played Assassin's Creed: Black Flag for the first time last year. I went into my ship's cabin and came back out onto the deck only to find my ship had acquired a taste for something greater than water.

Fashion faux pas 

I'm not a good judge of what is fashionable these days (or any day) but something tells me Zloth's bold reimagining of the mini skirt would set the fashion world on fire. His story about his first capital ship in X3: Terran Conflict is harrowing, however.

Commenter: Zloth

Well, there was the time (might have been while beta testing) in City of Heroes where texture for miniskirts got rotated 90 degrees. Wouldn't have been a problem except there were supposed to be slits on the sides.

Or X3: Terran Conflict where you would save and save and FINALLY earn enough money to buy your own capital ship, so you would go to a star base and purchase one of these huge ships. You would order it to go somewhere and watch as your massive investment would undock and slowly tip its nose downward, away from the station, in order to thrust away. Of course, that meant the tail of the ship went upward—right into the starbase. The shielding would drop like a rock, then the hit points, and then your pride and joy would turn into a star for a couple of seconds. Hope you saved your game. 

Murder mystery 

Bad enemy AI is sometimes frustrating and sometimes hilarious. This story in particular made me laugh out loud just because of how stupid it is.

Commenter: doplerradar

Assassin's Creed 3 DLC. It was so buggy. Enemies were complete idiots, occasionally they'd try to shoot me while on the other side of a wall, and a wolf got stuck in a hay bale once. One time they executed a woman by firing squad and the officer went up to the body and said "What happened here?"

The real monster 

The Witcher 3 is an incredible game but, holy hell, is it buggy sometimes. We've all heard stories of Roach's shenanigans and the weird squat-walking bug that makes NPCs strut around like the Minister of Silly Walks. But MrGlobbits video is particularly funny to me because—oh my god what is going on with his head!?

Commenter: MrGlobbits

One day while walking through Novigrad...

Wallhacks 

Hacking is a serious thing in most multiplayer shooters. But if I was in Martin's shoes, I'd happily do whatever I needed to in order to get away with bags full of money in Payday. Who knew that no-clipping was a viable strategy for bank robbery?

Commenter: Martin Cummerou

The very first time I played Payday: The Heist, I clipped through the map and ended up underneath it. I figured this would be the end of my short career as a robber, however, I found out (because I was bored) that I could shoot enemies from below the map, and they could not shoot back. So I proceeded to kill every single enemy that spawned while the rest of my team hid and got the loot. My team then thanked me by running away with the loot.

City of Ghosts 

Of all the glitch stories shared, Branovices is my favorite. It's the kind of bizarre thing that you can't help but laugh at. How a city with a population of zero ended up collapsing into civil unrest almost reads like satire.

Commenter: Branovices

I founded a new city in SimCity 2000 and started setting everything up, but no one was moving in. No matter what I built or how much I lowered taxes, the population was zero. Then it got weird. My nonexistent citizens started complaining about how bad the nonexistent traffic was. Eventually the situation became so intolerable to everyone (no one?) a riot broke out. 

To recap: A city with a population of zero had a riot over traffic congestion.

These were just a few of our favorite stories. Head over to the comment thread from last week in order to see the rest.

Commenters were edited for clarity and grammar.

EVE Online

Welcome to our list of the best space games on PC. Short of training to become an astronaut or hitching a ride on a deep space probe, your gaming PC is the best way to leave Earth behind and journey through the cosmos. Whether you're trading or pirating your way around the Milky Way or being hunted by a monstrous alien on a stricken orbital station, these are the best space games you can play on PC right now. From survival horror and 4X strategy to deep simulators that let you live another life among the stars, there's something here for every wannabe astronaut.

Homeworld Remastered Collection

Year 2015Developer Relic/Gearbox Software

One of the best singleplayer RTS campaigns ever made, and beautifully remastered by Gearbox. The sight of thousands of your ships streaking across the game’s vividly colourful space-scapes is hugely dramatic. And battles are tense and tactical, with many types of ship to command, including colossal battleships. The Remastered Collection looks great on modern PCs and comes complete with the original Homeworld and its sequel.

Tacoma

Year 2017Developer Fullbright

The crew has mysteriously abandoned the Tacoma lunar transfer station, and you’ve been sent to investigate and recover its precious AI, Odin. This atmospheric sci-fi mystery from the makers of Gone Home is wonderfully written, with a cast of rich, nuanced characters telling a compelling story through interactive AR recordings. Exploring the hyper-detailed station is a delight thanks to the game’s extraordinary attention to detail, and the more you learn about Tacoma, the deeper the mystery gets.

Elite Dangerous

Year 2014Developer Frontier Developments

An entire galaxy is your playground in this space sim. Starting with a basic ship and a handful of credits, you shape your own destiny. Do you become a fearsome pirate? A master trader? An explorer? The beauty of Elite is being able to play in a way that suits you. From thrilling dogfights to gentle exploration, there’s something for everyone. And its ships are all an absolute dream to fly, whether it's a nimble fighter or a heavy duty cargo hauler.

EVE Online

Year 2003Developer CCP Games

Live another life—in space! There’s nothing else like EVE Online on PC, a massively multiplayer RPG where everything is controlled by players. It’s a living galaxy in which thousands of capsuleers fight, trade, mine, and explore together. Break away from the relative safety of your police-patrolled starting system and you’ll find a ruthless, cosmic Wild West, where piracy, espionage and scamming are rife. Whether you’re fighting in a massive space war, where thousands of real-world dollars hang in the balance, or just exploring New Eden on your own, EVE is an unforgettable experience.

Star Wars: Empire at War

Year 2006Developer Petroglyph

Developed by Petroglyph, a studio founded by Westwood veterans, this real-time strategy is one of the best Star Wars games on PC. The streamlined interface and accessible systems might turn off some hardcore strategy fans, but in the thick of its chaotic, thrilling land and space battles the game is irresistible—especially if you’re a Star Wars fan. And hero units like Darth Vader and Luke Skywalker only add to the excitement.

Duskers

Year 2016Developer Misfits Attic

Despite being viewed entirely through a retro-futuristic computer interface, Duskers is one of the scariest, most tense sci-fi horror games on PC. In it you pilot a fleet of drones searching derelict spaceships for fuel, upgrades, and clues about why the galaxy is so mysteriously devoid of life. The ships you board are crawling with strange creatures, which makes looking for clues in those narrow, dark corridors an especially nerve-racking experience.

The Dig

Year 1995Developer LucasArts

A mission to divert an asteroid heading for Earth goes awry, sending a group of astronauts to a distant, seemingly abandoned world. Some of the puzzles are maddeningly obscure, even for a LucasArts point-and-click adventure, but the colourful, bizarre planet feels genuinely alien. Great voice acting too, with X-Files star Robert Patrick playing the lead character.

Universe Sandbox 2

Year 2014Developer Giant Army

This space simulator lets you become an all-powerful cosmic deity, manipulating replicas of real galaxies and solar systems and witnessing the (often catastrophic) results of your meddling. Increase the mass of Jupiter and you’ll see the rest of our solar system being sucked into it, or delete the Sun and watch Earth and the other planets drift away confused.

Event[0]

Year 2016Developer Ocelot Society

Stranded alone somewhere near Jupiter on an old luxury starship, your only hope of returning home is an AI that has serious emotional problems. You interact with Kaizen using your keyboard, and sometimes it'll be willing to help you. But then it'll change its mind and decide the best thing to do is close the airlock and trap you outside the ship until you run out of air. A clever adventure with the understated mood of a '70s sci-fi film.

Mass Effect 2

Year 2010Developer BioWare

If you’ve ever fantasised about being Captain Picard, in command of your own starship, exploring the galaxy, meeting weird aliens, being confronted with cosmic dilemmas, then Mass Effect 2 is that in game form. It’s part Star Wars space opera, part brilliant Star Trek episode, and one of the best sci-fi games on PC. It doesn’t have the freedom of Elite and is largely a linear experience, but it takes you on an unforgettable journey around the galaxy, visiting bizarre planets and getting involved in the lives of the aliens who live on them. We love the whole series, but we all agree that this is our favourite.

Stellaris

Year 2016Developer Paradox

Developed by Paradox, of Crusader Kings and Europa Universalis fame, this sci-fi epic puts the ‘grand’ in grand strategy. Explore the universe, form alliances with alien factions, and engage in the odd large-scale space battle. The multitude of systems makes Stellaris a powerful story generator, and you never know what strange beings you’ll meet among the stars.

Alien: Isolation

Year 2014Developer Creative Assembly

Amanda Ripley, daughter of Ellen, is hunted through a dilapidated space station by a xenomorph in this incredible survival horror. Taking its cues from Ridley Scott's original 1979 film, it's a masterpiece of slow-burning tension. And the station itself, Sevastopol, is a great example of lo-fi sci-fi, with chunky retro-futuristic tech and eerie flickering lights. One of the most faithful movie adaptations ever, and a great horror game in its own right.

No Man's Sky

Year 2016Developer Hello Games

This is one of the most dazzlingly colourful sci-fi universes on PC, and being able to seamlessly transition from space to the surface of a planet is an impressive technical feat. The addition of features like base-building and a mission system in recent updates give you a lot more to actually do when you touch down on these worlds, and the procedural generation algorithm has been tweaked to make for weirder, prettier planet surfaces.

Star Wars: TIE Fighter

Year 1994Developer Totally Games

A rare opportunity to be the bad guy in George Lucas’s beloved space opera. With a variety of Empire-themed missions—dogfights, escorts, attacking capital ships—and a story to follow, it’s one of the best Star Wars games LucasArts ever published. Of course, you can replace this entry with Star Wars: X-Wing if you’d prefer to play as the boring old Rebel Alliance.

FTL: Faster Than Light

Year 2012Developer Subset Games

FTL mixes turn-based and real-time strategy together to capture the experience of captaining a Star Trek-style spacecraft. It’s a strong roguelike, too, with a backdrop of a familiar yet fun sci-fi universe that comes with its own semi-humorous lore and a neat set of narrative beats that make the journey to its finale endlessly exciting. Being able to name your ship and crew makes it all the more heartbreaking when they die together in enemy space.

Wing Commander: Privateer

Year 1993Developer Origin Systems

Fans of the series will argue endlessly about which Wing Commander is the best, but we love Privateer’s darker feel. It’s a rich sandbox in which you can be a mercenary, a pirate, a merchant, or a mix of all three. You jump between systems looking for bounties to hunt and ships to rob, and the first-person dogfights are a thrill. There’s a linear story, but the real joy lies in doing your own thing and carving your own path through the stars.

 EVE: Valkyrie

Year 2016Developer CCP Games

If you have a VR headset, this is the game to play on it. In Valkyrie you get to experience EVE Online’s famous space battles from the more intimate perspective of an individual fighter pilot. The feeling of being strapped into a cockpit, hurtling through space at immense speeds, is a visceral one. And the combat has been tuned specifically for virtual reality.

Kerbal Space Program

Year 2015Developer Squad

Wrestle with gravity and the laws of physics as you build your own spacecraft and attempt to explore the cosmos. A robust, compelling sandbox of possibilities that’s as funny as it is clever. Escaping Kerbin’s atmosphere and landing on the Mun (without exploding) for the first time with a ship you’ve built yourself is about as satisfying as PC gaming gets.

Take On Mars

Year 2013Developer Bohemia Interactive

If you like your space games a little more grounded, try Arma developer Bohemia’s Take On Mars. It’s a space exploration and colonisation simulator largely based on real astro-science. You can build a Curiosity-style rover and explore the surface of the red planet or construct your own Martian colony. A game for folk who want the sci without too much of the fi.

 Sins of a Solar Empire

Year 2008Developer Ironclad Games

Mixing real-time strategy with 4X elements, Sins is a game of galactic conquest. Choose a faction, gather resources and become a mighty space-lord. Commanding its real-time wars is thrilling, but combat isn’t always the answer: you can use diplomacy to conquer systems too. A refreshingly slow-paced RTS with some truly massive space battles to stare slack-jawed at.

Space Engineers

Year 2013Developer Keen Software House

Harvest asteroids for building materials then craft them into floating bases, flyable spaceships, and more besides. You can hover around the map with a jetpack or build a gravity generator to walk safely on the surface of bigger asteroids. One of the best co-op build-’em-ups on PC.

Starbound

Year 2013Developer Chucklefish Games

Terraria-esque survival with a science fiction twist. Hop between randomly generated planets on a starship, hunt alien creatures for food, build colonies and underground bases, and try not to die in the process. A brilliant sci-fi sandbox with a charming art style. Playable races include robots, beings made of solar energy, ape-like creatures, and colourful wingless birds.

SpaceEngine

Year 2010Developer Vladimir Romanyuk

Do you like feeling small and insignificant? Then play SpaceEngine, which features, incredibly, the entire universe. Or at least the bit we know about. Focus on Earth, then pull back at top speed, and you suddenly become aware of how you’re on a tiny speck of dust hurtling through an endless void. The tech is remarkable, allowing you to travel effortlessly between galaxies and land on planets. But besides exploring, there isn’t much else to it.

STAR WARS™ Empire at War - Gold Pack

We described the 2006 Petroglyph RTS Star Wars: Empire at War as "a deep and beautifully-rendered take on Star Wars strategy" in our 2015 history of Star Wars on PC. More contemporaneously, we also said that it's "probably as close as we'll ever get to the grand RTS that the films deserve." So in short it's a really good game. There's only one problem: When Gamespy was shuttered in 2014, it spelled an effective end to Empire at War multiplayer, and thus a big reason to actually buy and play it.

That all changed today, however, as Petroglyph and Disney released an update that re-enables multiplayer support through Steam, in both the core game and the Forces of Corruption expansion. The patch also adds mod support via Steamworks and fixes a number of graphical and stability issues, "so you won’t get interrupted by errors and glitches as you fight for control of the galaxy." 

"We have continued to watch the EAW community closely over the years and  appreciate all the excellent support you have given us and the game," Petroglyph said. "Our thanks to all of you for the great feedback, awesome mod packs, and  overwhelmingly positive reviews and Disney for facilitating the release  of this work.  We hope you enjoy this special update."

Coincidence or not (and I expect it isn't), the Star Wars: Empire at War Gold Pack on Steam is also on sale over the weekend for half price, cutting it to $10/£7.50/€10. The full patch notes are below. 

  • Gamespy completely removed as multiplayer solution in lieu of Steam multiplayer back-end in both FOC and EAW
  • Enabled windowed mode support
  • 2 internal crashes found / fixed – no specific repro steps available
  • Fix for broken object shadows in Empire at War: Forces of Corruption
  • Fix for start game button not highlighting on mouse over
  • Fix for multiplayer campaign save/load not picking the right save game on the client
  • Support for more than 3 AI players in applicable games
  • Fix for galactic save/load not loading a save game unless it's in slot 0
  • Disable General Network Options button – This was only applicable to old modem/GameSpy players
  • Hooked up community/web buttons to appropriate Steam overlay pages/websites as applicable (The old Gamespy buttons simply don’t work anymore so we repurposed them)
  • Enabled selection/list of player mods on hard drive
  • Crash fix for attempting to load an FOC mod in original EAW game
  • Bug fix for creating units that are non-selectable in very long duration galactic mode games (makes save games unplayable past a certain point)
STAR WARS™ Empire at War - Gold Pack - Disney
Rebels, Imperials, and smugglers alike rejoice. Multiplayer support has been re-enabled for Star Wars: Empire at War. We also added Community Mod Support Via Steamworks, so you can really forge your own Empire. And that’s not all! We’ve fixed several graphical and stability issues. So, you won’t get interrupted by errors and glitches as you fight for control of the galaxy.

---

A note from the developer.


Hi Everyone,

We have continued to watch the EAW community closely over the years and appreciate all the excellent support you have given us and the game. Thanks to all of you for the great feedback, awesome mod packs, and overwhelmingly positive reviews.

Check out the full press release here.

Here is a list of improvements made to the game.

· Steam multiplayer support in both FOC and EAW
· Enabled selection/list of player mods on hard drive, including mods via Steamworks
· Enabled windowed mode support
· Additional bug fixes and optimizations

We hope you enjoy this special update.

- Petroglyph
STAR WARS™ Jedi Knight - Mysteries of the Sith™ - Disney Electronic Content
Love Star Wars Jedi Knight – Mysteries of the Sith, but the lack of a soundtrack is getting you down? Well, you’re in luck, because we just released a patch that fixed issues with the music not playing on Windows 10. Now, Jedi and Sith Lords alike can enjoy the score as they fight their way across the Galaxy.
STAR WARS™ Jedi Knight: Dark Forces II - Disney Electronic Content
Love Star Wars Jedi Knight – Dark Forces II, but the lack of a soundtrack is getting you down? Well, you’re in luck, because we just released a patch that fixed issues with the music not playing on Windows 10. Now, Jedi and Sith Lords alike can enjoy the score as they fight their way across the Galaxy.
Vampire: The Masquerade - Bloodlines - contact@rockpapershotgun.com (Richard Cobbett)

Not only does a great hero need a great villain, villains are usually just so much more fun>. Whether it’s the tortured lost soul who can only find peace by destroying the universe or the cheery psychopath looking to see the world burn, it’s no wonder that many of the greatest films of all time have been defined at least as much by the baddie as any individual scene. Darth Vader, the Terminator, Norman Bates, Dracula… villains get people excited. A great villain lives forever, death be damned. … [visit site to read more]

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