STAR WARS™ Starfighter™ - Disney Electronic Content
We just pushed out a patch that should address compatibility issues some users experienced running Starfighter on Windows 10. We also added cloud saving. Now you can save your mission to free Naboo across devices!
STAR WARS™ Jedi Knight - Mysteries of the Sith™ - Disney Electronic Content
We just pushed out a patch that should address compatibility issues some users experienced running Jedi Knight: Mysteries of the Sith on Windows 10. We also added Xbox 360 controller support and cloud save! So, you can now fight the dark side using your Xbox 360 controller, and save progress of your journey with Mara across devices.
STAR WARS™ Jedi Knight: Dark Forces II - Disney Electronic Content
We just pushed out a patch that should address compatibility issues some users experienced running Jedi Knight Dark Forces 2 on Windows 10. We also added Xbox 360 controller support! So, you can now fight the dark side using your Xbox 360 controller. May the force be with you!
STAR WARS™: The Clone Wars - Republic Heroes™ - dcpi.dl-*****.disney.agent
Have compatibility issues been getting in your way of fighting for the Republic? We’re happy to announce that we’ve fixed compatibility issues with Games for Windows LIVE and Windows 10. This means you can grab your lightsaber and show those battle droids a thing or two.
STAR WARS™ - Knights of the Old Republic™ - (Richard Cobbett)

Kickstarter’s been pretty good for RPGs. We may not have seen the next big leap yet – Divinity: Original Sin 2 is looking pretty damn special, mind – but it’s certainly breathed new life into the classics. Wasteland and Pillars of Eternity are both returning. Numenera went down well, despite a little over-promising. Divinity was superb.

Have I left anyone out? (Oh yeah, don’t forget Taz.)

Oh. Yes. Tyranny. If you thought that game kinda landed and faded quickly, you’re not alone. Despite being a very solid half of a game, even Obsidian/Paradox have admitted that when it came to it, “everyone was hoping that it would do better.” I think it deserved to. The thing is, I’m not sure this should have been a huge surprise.

… [visit site to read more]

STAR WARS™ - Knights of the Old Republic™

Update: Kotaku's Jason Schreier has now entered the fray with a KOTOR counter-rumor, stating that his understanding is that BioWare Austin "played around" with a new KOTOR prototype, but "it hasn't been greenlit and is not currently in development." He believes that the bulk of the Austin studio is actually working on the company's new IP, which Robertson also touched on in a Patreon post, that's expected to be revealed at E3. 

Robertson now thinks that he "misheard some of the Austin stuff," and thus "may have misspoke about it," he told the site. "There’s also the element that I had no notes in front of me and just sort of rambled on from memory. I did not expect these few select statements to blow up (oops). I’m used to having the opportunity to just release follow-up notices on the Patreon with any updates and corrections. My bad there." 

"Let me clarify that I don’t think KOTOR’s a current project. From the same people I learned about Dylan from, I did hear that they prototyped a KOTOR revival at Austin a while back. I believe it may have evolved into something else since then or fizzled out since then. I’m still confident Austin is doing something Star Wars related though and I’m confident in that." 

That's quite a turnaround from stating unambiguously that "BioWare Austin is working on Knights of the Old Republic... something," and I should probably emphasize—again—that all of this is entirely unsubstantiated and subject to change, and may even be completely wrong. Such is the nature of rumors.

Original story:

Here's a rumor, courtesy of industry insider guy Liam Robertson, that BioWare Austin, which was originally created to develop the Star Wars: The Old Republic MMO, is now in the early stages of work on a new Knights of the Old Republic game. Robertson revealed the info, based on his anonymous sources, as part of his Patreon-exclusive podcast last week, the good bits of which were then shared with the rest of us by The Star Wars Game Outpost

“I’ve learned now that [BioWare Austin is] pretty much now exclusively working on Star Wars games and they’re going to be doing that for the indefinite future,” he said. “What they’re currently working on right now—and I have this on good authority—is a sort of remake/revival of Knights of the Old Republic. I don’t know when this is set to come out, but it has been in development for a little while now.” 

The game apparently began as a remake of KOTOR but has now evolved into its own thing, although what exactly that "thing" will ultimately be isn't nailed down yet. Roberston described the project as "sort of like wiping the slate clean," in order to embrace the new Star Wars canon. 

“I don’t really know how that game will end up,” he said. “I’ve heard that it isn’t exactly a remake anymore, but it started as a remake/revival. Now it’s kind of going from that blueprint in sort of its own original thing. I guess we’ll see what that turns out to be, but they are prototyping it right now.” 

It's a thin rumor, definitely, but even so it seems like a pretty good bet. EA now has exclusive rights to Star Wars videogames, a license it no doubt wants to utilize as much as possible—and what better way to flex that muscle than with a new KOTOR? Let us also remember that Drew Karpyshyn, the senior writer on the original KOTOR, left BioWare in 2012 but returned in 2015. What's he up to these days?   

Karpyshyn said in a separate tweet that despite being back at BioWare for well over a  year, he did not work on Mass Effect: Andromeda. Interesting, no?

PC Gamer

The following article contains plot details for Star Wars: Rogue One.

This is a strange time to be a Star Wars fan, particularly if you were a devotee of the books, games and comics that sustained the series in the mid-1990s. When Disney axed the Expanded Universe back in 2014, it felt like the final spasm in a prolonged death that had begun with The Phantom Menace fifteen years prior. The EU was allowed to inform small aspects of this new Star Wars, but throughout the noughties its influence sharply waned. The prequels represented the triumph of LucasFilm's merchandising arm over its story group. How could a Disney-led reboot be any different?

Yet here we are. Rogue One is a tonal u-turn for Star Wars, a return to the look and feel of the old Expanded Universe if not its specific plot beats. We're back to a Star Wars that feels like a lived-in universe rather than a greenscreened backdrop. Indeed, the movie's planet-hopping opening act has far more in common with the old novels and games than it does with the other films, which tend to lock in on one or two key locations for their duration.

There's loads to be said about the influence of the Expanded Universe on Rogue One, and this extends to games too. If you lament the fact that they no longer make Star Wars games like Dark Forces and Knights of the Old Republic, then it's strangely comforting to see them paid tribute in the biggest Star Wars event of the year. It's no coincidence, either: former PC Gamer editor Gary Whitta has a story credit on the movie, and he was chief of our US edition the year that Dark Forces came out. This is a movie by people who are aware of Star Wars' long relationship with PC gaming, and it shows.

Jyn and Jan, Cassian and Kyle

In Dark Forces, the Death Star plans are stolen by Rebel spies Jan Ors and Kyle Katarn. They have a substantially easier time of it than their Rogue One counterparts do, in part because they live in a Doom-inspired maze-world where everybody runs at 20 miles per hour and Stormtroopers can't really look up.They're very different characters, for the most part, though 'Jyn Erso' and 'Jan Ors' use enough of the same letters to raise an eyebrow. Kyle and Cassian's fates are very different, but if we ignore Katarn's later Jedi adventures then their presentation isn't actually that different: they're both fringe operatives who work with a single partner, travelling the galaxy undertaking independent missions in a compact starship.

Late in Rogue One, when Jyn and Cassian have shed their Imperial disguises and are climbing the data archive, its worth paying attention to their costumes. Jyn's gear echoes Jan anyway, and sans jacket Cassian's khaki undershirt has a strong Kyle Katarn vibe. He's just missing the ginger beard.

Darktroopers and Deathtroopers

This is a little bit more of a stretch, but Orson Krennic's elite Deathtroopers have a shade of Dark Forces' Darktroopers about them—the latter are droids, but the garbled mechanical speech of Rogue One's black-clad troopers gives them a mechanical vibe even if there are people underneath those uniforms.Darktrooper-inspired Imperial security droids also appeared in a recent episode of Star Wars: Rebels.

The Hammerhead-class corvette

Your first act in Knights of the Old Republic was to escape from the Endar Spire, a Republic starship with an unusual profile. The design proved popular, appearing in the wider Knights of the Old Republic backmatter as well as in Star Wars: The Old Republic. 4,000 years later, an updated version joined the Alliance in Star Wars: Rebels.

The Hammerhead gets a huge hero moment in Rogue One, swinging the space battle above Scarif for the Rebellion in one of the most daring acts of self sacrifice since Arvel Crynyd crashed his A-Wing into Vader's Super Star Destroyer and wiped out a starship the size of a megacity. I guess now you know why it's called a 'Hammerhead' in a universe that doesn't have sharks. 

Think about that for a second: a ship designed by BioWare not only appeared in a Star Wars movie, it made a star turn. We might not get Knights of the Old Republic 3, but we did get that.

General Merrick

In Rogue One, General Antoc Merrick is the X-Wing pilot who leads Blue Squadron in the battle over Scarif. In 1993's Star Wars: Rebel Assault, Merrick Sims is a veteran Rebel pilot who teaches you the ropes in this (ropey) rail shooter. Later in the game, Merrick and the player participate in the Battle of Yavin... as Blue Squadron.

That can't be a coincidence, can it? It's an incredibly niche reference, but I guess if you were ever going to pay tribute to this most '90s of Star Wars CD-ROM games then now would be the time to do it. It's just surprising that they didn't pay homage to X-Wing, which came out the same year and is a million times better. If he'd been called 'General Farlander', I'd have wet myself. And rightly been kicked out of the cinema.

PC Gamer

Star Wars. Now that I've got your attention, you can get 14 Star Wars games on Steam right now for as little as $29.99. That's a 77 percent discount: normally the Star Wars Collection, which compiles a list of retro and not-so-retro videogame adaptations of the series, costs a whopping $100.

I haven't played all of the many Star Wars games out there, but there are some really good titles in that bunch. Dark Forces is a solid '90s FPS, as is its sequel, and Knights of the Old Republic endures as one of BioWare's best RPGs. 

If you're looking for older stuff, the Star Wars Classics Collection is available for $16, down from its usual $40 going price. That one includes Tie Fighter and X-Wing, both of which are worth a play, even now.

If you still need convincing, we put together a list of the best Star Wars games on PC – most of which are available in these bundles. 

PC Gamer

When you beat games quick, you tend to beat a lot of games. This year's Summer Games Done Quick speedrunners tore through dozens of PC games, and even if you had the stream on all week like we did, you probably missed some amazing runs. Below we've compiled a selection of our favorites: mostly classic PC RPGs and shooters, capped off by an inspiring one-handed run by Halfcoordinated.

Deus Ex in 39:25

Full of hot dance parties, impossible jumps, and advanced AI manipulation, the Deus Ex run may be the most entertaining run of SGDQ. Heinki is incredibly entertaining to watch, cracking jokes as often as he pulls off ridiculous technical tricks.

Dishonored in 35:44

With intelligent mana pathing this runner is able to keep his magic meter up while darting through the map in a series of lightning fast, acrobatic blinks. The run is so fast that they ve come to a point where unskippable dialogue sequences nearly make up the majority of it.

Cloudbuilt in 25:34

Cloudbuilt was designed with speed and advanced platforming tricks in mind, which makes it a perfect challenge for speedrunners. It s hard to keep track of exactly what s going on in this run, but it looks impossible, which is all the comprehension necessary to know it s impressive.

Star Wars: Dark Forces in 23:56

If you like Star Wars and old school Doom-era shooters, then this run is one to watch. The commentary is quick and clear, detailing the technical tricks at play while Stormtroopers whiz by. Luke should take notes.

Fallout 4 in 1:05:09

This one s worth a watch to see how runners turn the notoriously buggy Gamebyro engine inside out. It s especially interesting to see such a relatively new game an experience that promises dozens, possibly hundreds of hours of play get turned out in just over an hour. Who knew traffic cones held such power?

System Shock in 12:54

Yes, that is an insanely fast time to finish System Shock. That's the beauty of this run: watching runner Fearful Ferret pull off a skip that cuts out most of the game. Short and sweet.

The Elder Scrolls II: Daggerfall in 30:19

Puri_Puri breaks Daggerfall wide open, with teleportation glitches and a whole lot of floating outside the world boundaries to shortcut around. A fun example of an old game being bent to a speedrunner s will.

Momodora: Reverie Under the Moonlight in 31:58

The one absolutely must-watch speedrun of SGDQ isn t a classic PC game or full of groundbreaking exploits. It s simply an inspiring performance by speedrunner Halfcoordinated, who plays all of his games with one hand due to a disability that limits the use of his right hand. Throughout the entire run he s entertaining and good at explaining what he s doing in Momodora, and at the end he says a few heartfelt words that draw a standing ovation from the audience. Absolutely the highlight of the week.

Rock, Paper, Shotgun - (Alec Meer)

Feels like it’s far too soon to be remaking Star Wars: Knights of the Old Republic but a) they’ve rebooted the Spider-Man movies 48 times in 18 months and b) KOTOR is, in fact, 13 years old oh god I’m so ancient how did this happen help help. So maybe the time isn’t too un-wrong for someone to take a crack at making one of the most beloved 3D-accelerated Star Wars games look a whole lot more modern. Waitaminnit: isn’t this just like George Lucas and his bloody Special Editions? SHUT IT DOWN SHUT IT DOWN SHUT IT DOWN.

The fans making Apeiron carefully classify it as a mod rather than a standalone project, in the hope that Ian Disney won’t force-choke it to death. It’s a remake of KOTOR in the Unreal 4 engine, and while it’s a million parsecs away from completion, or even from showing how it will function as a game (including an apparent move from third- to first-person blasting), we do get a look at some extremely pretty and really quite Star Warsy environments.

… [visit site to read more]


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