Community Announcements - Timmy the Duck Thief
We're almost there to release the open betas of the next wave of updates for both Euro Truck Simulator 2 and American Truck Simulator. Let's keep our fingers crossed that we iron out the last few known glitches so that we are able to release the open betas next week.

Today we'd like to tease you a little with a glimpse on one of the new features - the implementation of liftable axles for trailers.



This feature was requested by the fan community for quite a while, we're glad to bring it to life for all players looking forward to improvements in simulation fidelity. Lifting a trailer axle allows you to spread the weight among the trailer's wheels to optimize fuel consumption, limit tire wear, or adjust the trailer's maneuverability while turning or reversing. As there was no default hotkey or controller key assigned for this feature as of yet, and we do not want to break players' existing configs, please remember to set this function under any key in the Key & Buttons options.



Stay tuned for more feature reveals as we wrap up the work on the updates. The full change log will of course come along with the actual releases.
Community Announcements - Timmy the Duck Thief
Valentine's Day is almost here! For those romantically inclined among our fans, we wanted to give you a chance to transfer some of Valentine's atmosphere into our games as well. We have prepared two unique collections of themed paint jobs, one for Euro Truck Simulator 2 and the other for American Truck Simulator. Even more, we added a small bonus into each package in the form of a cabin accessory.



http://store.steampowered.com/app/588600



http://store.steampowered.com/app/558243

Express your passion, show your feelings and decorate your truck with a Valentine's paint job! Get it for yourself or as a gift for someone special.

ːgoldduckːːrainbowloveːːblueduckː
Community Announcements - Timmy the Duck Thief
Time flies so fast! Late last year, we sent a small technical team to the Scania Demo Centre in Södertälje, Sweden, to acquire detailed reference material for Scania's new S and R trucks. The team consisted of two of our colleagues from SCS and a contractor operating a 3D scanner, as we were evaluating whether to buy this expensive piece of technology. We planned to make a short video documentary of this trip and to share it with you, but as we don't have a dedicated person for videos at the company and video editing has to always be done on top of our normal work duties, we have taken quite a while to come up with the final cut. At last, here it is...

https://www.youtube.com/watch?v=pUPTEVF_xsg

The objective of the trip was clear: to make sure that all the measurements required for modeling the new Scania S and R series trucks were accurately gathered. In addition to photogrammetry, which is needed for replicating surface materials - textures - for the vehicle models, for the first time we tried the service of a handheld 3D scanner. By using this technique, we expected much higher precision data as input for our work, allowing us to recreate yet more realistic trucks in our games.

We thought that some of you may find it interesting, so we are including a brief report of what our field team had to do during their five-day trip. The list of items to photograph and scan was quite ambitious, so we had to arrange for three days of focused work on site. Rigorous planning was required to pull it off. Fortunately, everything went smoothly, and the team certainly did not mind a short delay caused by very polite conversation with Scania's marketing team. As we were poring over the vehicles, it was inspiring that the corporate giant that is Scania actually took interest in our work and considered it newsworthy (as we mentioned in a previous announcement).

By prior arrangement with the manufacturer, we had the following vehicles at our disposal:



Day 1 - Sunday
6:00 PM - we are setting off! All equipment is prepared from Friday. We went to Vaclav Havel Airport in Prague to embark a flight to Arlanda Airport near Stockholm. Picked up a rental car and traveled to the Scandic hotel located across the street from Chassiporten - the very manufacturing plant which can be found in the Scandinavia map expansion for Euro Truck Simulator 2. Quick dinner at Burger King. Elk Whopper is not present on the menu! What a pity.

Day 2 - Monday
6:00 AM wake up, breakfast. Meet & greet with our precious contact Nils at Scania Headquarters. Quick drive to the Demo Centre to pick up Richard. At the Demo Centre, one of the big hangars was made our improvised home for the three days. The pre-arranged trucks were waiting there at our disposal. At the same time as we were photographing the exterior, we were able to work on the interiors, as we were kindly provided with access to Scania S V8 and Scania R brown/light cab interiors adapted for exhibition and presentation purposes (no chassis, but plug and play). Before the first scan we needed to take down the side skirts and cover the truck with numerous sticker markers that improve the precision for both 3D scanning and photogrammetry. Scanning and taking pictures for the rest of the day. We worked long into dark, until we were eventually escorted out of the complex and wished good night - they really insisted that they are closing the facility for the day ;).



Day 3 - Tuesday
6:00 AM waking up slowly. All around there is darkness. Again. Daylight at this elevation during this part of year is short - only between 9:00 AM and 3:00 PM. Back in the hangar everything happens quickly and efficiently. One more Scania truck version arrives, sticking it with labels, undress and re-dress side skirts. Scanning and photographing takes the rest of the day, we just switched trucks in the afternoon. Data backup of daily work and good night.

Day 4 - Wednesday
Work progress basically copied Day 3 with a nice bonus in the afternoon. We get an invitation to test drive Scania S 730 on the closed polygon. What a nice surprise from our hosts! Our work is over. In the evening, there was only packing up and preparing for the trip back home.

Day 5 - Thursday
Early morning journey back to Stockholm went smoothly, air temperature was around zero and snow at a minimum. On the way, we only stopped at Ikea (where else!) and then bought a supply of dried reindeer meat at the airport.



We're very happy with the data that we brought from Sweden. We are hard at work now on the detailed digital 3D model of the next generation of Scania trucks, creating it on the basis of the 3D scans. Having millimeter-precision 3D scan is a great reference, it can shave off precious weeks of iterative guess-work compared to only relying on photos, but there are still several hundred man-hours more to invest into the job to build the virtual representation of a truck.
The cooperation with the fantastic people at Scania was excellent as always, they were very welcoming, helpful, and super professional. We can only hope that they had the same impression of ourselves. We want to thank everyone involved for their invaluable assistance!
Community Announcements - Timmy the Duck Thief
Did you know that January 24 is the Unification Day of Romania? While we weren't aiming for this date deliberately, the timing is fortunate, and we're glad to announce availability of the Romanian Paint Jobs Pack just ahead of this important day for our sizable fan community there.







http://store.steampowered.com/app/558241

We're going to expand our range of national paints even more. While the lands of Australia are quite far from the region covered in Euro Truck Simulator 2, the country actually sits well within the top 20 countries with the most copies sold of the game. Looks like there are a lot of truck fans down under! The winter is very cold these days here in Europe, and we can only envy Australians all the sun that they are now basking in. Our take on sunlit Australian Paint Jobs may be considered an expression of our excitement for the next summer.







http://store.steampowered.com/app/558242
Community Announcements - Timmy the Duck Thief
Several weeks ago, we have posted a brief tweet with a couple of photographs documenting the work of a small crew sent by SCS Software to Scania's truck manufacturing plant in Södertälje, Sweden.





The guys were there to make detailed 3D scans and take plenty of photos of the new Scania's R and S series vehicles.

Even though it was an isolated mention, it became obvious that this news is of much interest to Euro Truck Simulator 2 fan community, as the tweet ended up with over 800 "likes" and 200 retweets; actually record numbers for whole of 2016.





The scanning crew has come back to Prague after three days of work, and the team has since started using the ton of acquired digital data as the basis for creation of the new vehicle 3D models.

It was a nice surprise for us today to see that Scania's press department has just issued a short video clip interviewing Hynek, our vehicle group leader, recorded back at Scania's Demo Centre facility.

https://www.youtube.com/watch?v=XhuPVrxPXgI

The video is showing a mix of material from the 3D scanning work, combined with in-game footage from our older game Scania Truck Driving Simulator - the Game, in which the Demo Centre was a drivable area that the player could experience. (The Demo Centre map has later been exported from our game and imported into the well-known ProMods mod for ETS2, so many people may know the testing circuit only from there, or even consider it a creation of the ProMods guys.)

We are in the process of preparing a video report from the trip from our own perspective, but we felt that we should comment on the just-released video and Scania's tweet.

We are working very hard to create the new models for Euro Truck Simulator 2, but our estimate is that it will take about 12 man-months of focused work to get there. The work can be to some extent split among multiple members of the team, but even taking this into account, we would not dare to guarantee that the trucks will make it into the game "before the summer" as the video and tweet above assure.

You know us already, we do not want to make promises and then disappoint you by not delivering on time, so we prefer to play it safe, and avoid committing to particular dates. You can trust us though that it's a clear priority for our vehicle team to bring you the new Scania R and S series trucks as soon as possible.

We are going to use a new technique this time, it should bring us yet more precise results and hopefully even shorten the time needed for the raw model creation work as compared to any recently created truck models, so there is still hope. But then again, sometimes things get complicated. We are sitting on several 99%-complete vehicles for both Euro Truck Simulator 2 and American Truck Simulator, however the approval process may get quite complicated and protracted. Keep your fingers crossed!
Community Announcements - Timmy the Duck Thief
We are proud to introduce a new set of truck tyres and truck accessories, officially licensed from Michelin to Euro Truck Simulator 2. We are complementing them by several "aftermarket" goodies and paintjobs to create a mix that should bring a smile to every Michelin fan's face.

Michelin is one of the largest tyre manufacturers in the world, acknowledged as an innovator with a history spanning over 120 years. Michelin's brand identity is immediately recognizable. The symbol of the company - Bibendum, the Michelin Man - is one of the world's oldest trademarks, it has become a cultural phenomenon.

https://www.youtube.com/watch?v=ZXdy0TrDp8I

Here is the Steam Store link to Michelin Fan Pack DLC for Euro Truck Simulator 2. You can find the list of officially licensed tyres in the list below, but there is more. Just as many drivers and users of their tyres are ready to go an extra lenght to decorate their vehicles with additional adornments, we wanted to provide you with a sampling of additional cabin accessories and fan-inspired paintjobs beyond the official merchandise catalogue.



http://store.steampowered.com/app/388471

This new DLC marks another big milestone for us in our effort to introduce more transportation brands into our games' universe. It's certainly an opportunity for us to celebrate. And we want to celebrate with the most loyal players of Euro Truck Simulator 2!



If you have at least 75 hours of playtime invested into Euro Truck Simulator 2, here is your chance to grab a free Steam key for the new DLC. You just need to be ready to make a few extra clicks in your web browser - which will not only help us spread awareness of our new important game add-on release across the web, but which will also let Michelin see that our fan base appreciates their open mind.

You can find the giveaway on our blog.
Community Announcements - Timmy the Duck Thief
We were originally planning to wrap up the Grand Gift Delivery event on the first day of the new year, but we now see that many of you would appreciate more time.



As of now, we have given away over 70 thousand keys as a reward for completing the required ten Christmas deliveries, but there are still over 50,000 players trying to complete the objective. Over 500,000 jobs were delivered since the campaign started, which was quite a stress test of our infrastructure (you may have noticed some glitches in the early days until we have boosted our database processing power). It is also a great testament of the level of involvement and passion that the fans have for our games. Right at this moment over 10 thousand Christmas deliveries are on their way! It may be a bit late to help poor Santa in time for his self-imposed deadlines, but not too late for your chances to earn the reward!

We are setting the final deadline of Grand Gift Delivery to midnight of January 15, 2017, CET. Providing you with more time is also another way of saying "thanks for your support" during the final voting for Steam Awards 2016.

But that's not all!

After a very extensive approval process, we are finally on the verge of releasing a very cool DLC for Euro Truck Simulator 2, in cooperation with a highly regarded tyre manufacturer. Could happen as soon as next week. To celebrate the occasion, we are once again planning for a key give-away. As was the case previously, it will be a chance for loyal players with tons of playtime under their belt to get a free Steam key in exchange for a bit of clicking on the Internet. Pay attention to our social media channels; the event will be announced there early next week, and we have a good reason to believe that the big batch of keys set aside for it may be gone in an hour or two.

Community Announcements - Timmy the Duck Thief
At the very end of the year, Valve announced the winners of the first Steam Awards. And we got the most amazing gift: Euro Truck Simulator 2 is among the winners, in fact receiving both awards that it was nominated for!



We want to thank all of you who have given us a few minutes of your time to vote for our game. Our fan community is just fabulous! We are committed to improving and expanding Euro Truck Simulator 2 as well as American Truck Simulator in 2017 and beyond, you can look forward to some really good stuff!

Also, there's one hour left in the Steam Winter Sale, so go grab some DLCs you don't own yet. Or surprise your friends with a late Christmas gift.

http://store.steampowered.com/app/227300

http://store.steampowered.com/app/270880
Community Announcements - Corleth
Hello Truckers !

For us in our little corner of central Europe, and also for many of you across the globe, this part of the year is very special. It's a time to wind down and recap the past, it's a time to make plans for the future, it's also a great time to express gratitude.



This year was of huge importance in the history SCS Software. We have strenghtened our commitment to Euro Truck Simulator 2, we have a new major project to nurture in American Truck Simulator, we have grown the company by over 20 new employees. We have released solid quality projects, and we have several great new things in production. Our future is clear, and we know what we want to achieve as we enter the year 2017.

We are very proud that our games have attracted such an awesome fan community, and we would like to say thanks for all your support. Thank you for every positive appreciation, for every constructive criticism, for every encouragement, for your helpful feedback, for every single suggestion for future improvements, for every sharing of the moments of joy that you have got when playing our games.

Also thank you for staying loyal to our communication channels and social sites like our dedicated Facebook profiles for SCS Software, Euro Truck Simulator 2, American Truck Simulator, the Youtube channel, Twitter profile and newly also the Instagram profile.

And because this is a time with a touch of magical and mythical, filled with kindness and great forebodings, we thought it would be cool to wrap up the year with a little teaser video of what you may look forward to in the future.

https://www.youtube.com/watch?v=YVDi0M0IMSQ
Let us also remember the real heroes behind the steering wheels of actual trucks, who are tirelessly hauling cargoes out there day and night. We owe them a ton. Not just for an inspiration for a bunch of truck sim games, but for making it possible for us to live our lives in the comfort of modern society.

May you reach your destination, and may your journey be wonderful!

Have a great time during this awesome and peaceful part of the year. Let us step into the New Year ready for any big, heavy, and oversized cargoes that may come our way. Happy New Year!
Community Announcements - Corleth
We have heard from the kind people at Valve that Euro Truck Simulator 2 has been selected as a finalist for the 2016 Steam Awards. This is a nomination by gaming community at large, with 15 million votes coming through to suggest people's favorite games. We are humbled, even more so for actually being nominated in two categories. Here is Valve's news announcement.



We know that we owe this honor to the very active and vocal truck sim fan community.

No matter which game is going to win in the respective categories eventually, this is a very strong message for us. Truck sims are relevant, they are an important part of life for many fans. This gives us more confidence to push harder, hire yet more developers, look into more features and content to add that could make our games yet better. Thank you!

Steam has already set the rules for the final voting. If you would like to support Euro Truck Simulator 2, we invite you to mark the 23rd and 30th of December in your calendar. Each day, Steam will open the voting in the various categories at 10 am PST. With your help, we may be able to send an even stronger signal to gamers across the world, letting everybody know that truck sims are worth their attention.
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