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Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

BLEEP BLOOP I AM HERE TO TAKE YOUR MULTIPLAYER SERVERS AWAY

GameSpy giveth, and – years later – it shutteth down due to the cruleth realities of modern busineth practices and, in doing so, taketh away. The list of games affected by said untimely (but also kinda timely) demise is long and prone to billowing ominously in the wind, and we still don’t know what exactly will happen to a number of those trapped in its server purgatory. Sometimes, though, no news is good news. Case in point: it turns out that Crysis and Crysis 2 won’t be coming back online after GameSpy goes dark.

… [visit site to read more]

PC Gamer
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title="Permanent Link to Crysis and Crysis 2 PC multiplayer will shutdown with GameSpy">crysis2





I didn t get to play Crysis multiplayer, and pretty soon I won't be able to give it a shot. As you ve probably heard, GameSpy s online matchmaking client is shutting down on May 31, meaning the games that used have to either find a different solution or go offline. Sadly, today Crytek confirmed that Crysis and Crysis 2 s multiplayer modes will no longer be playable.

The conclusion of online multiplayer support comes as a result of GameSpy Technology shutting down all their hosting services, Crytek said on its official forum. GameSpy have been providing multiplayer functionality for Crysis and Crysis 2 since they launched. The single-player campaigns in both games are unaffected by this transition, and the multiplayer mode in the Xbox 360 and PlayStation 3 versions of Crysis 2 remain playable.

While we mourn the loss of multiplayer modes for these shooters, the good news is that many other developers are putting in the effort to finding a solution. Electronic Arts, Activision, Epic Games, Bohemia Interactive, and Gearbox have all announced that some or all of their games will survive the GameSpy shutdown.
Shacknews - Andrew Yoon
GameSpy's online services will be shut down on May 31. Some publishers are actively finding a way to make their multiplayer games work. For example, older Battlefield games will continue operating, as will Arma. Developers like Capcom and Epic Games are planning workarounds. But, one franchise's legacy games will close its online doors come May 31: Crysis.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Nathan Grayson)

I always did enjoy how poorly drawn the GameSpy mascot was - Xs for eyes or not.

GameSpy, a relic from times long before the modern Internet – or indeed, games and spies – existed is closing down. This on its own is not surprising as the multiplayer service is, by modern standards, buggy and kind of a joke, but it leaves a startling number of games with their e-wings clipped and their online-heaving hams strung> in its wake. How many, you ask? Well, Reddit’s /r/Games board compiled a massive list, and the results aren’t pretty.

… [visit site to read more]

PC Gamer
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title="Permanent Link to Crytek to show off CryEngine Linux support at GDC">crysis_3_-_e3_2012_-_dambusters_-bow_attack





Can it run Crysis? If you re using Linux, the answer will eventually be yes. The German developer behind the first Far Cry and the Crysis series announced that it will show off its impressive CryEngine running natively on Linux for the first time during GDC.

It s not licensed by as many developers as, for example, Epic Game s Unreal Engine, but State of Decay, Xbox One s Ryse, and MechWarrior Online are some of the games built with CryEngine, which is good news for Linux users and future Steam Machine owners.

We knew that Crytek was working with Linux as far back as July 2013, when it posted a job opening for a programmer responsible for creating a Linux version of its 3D engine. Crytek didn t say in the announcement what game it will demo or if it will create Linux versions of its existing line-up, but it did say it will show off its free-to-play shooter Warface and a brand new mobile title, The Collectables.

It should be a pretty interesting GDC for Linux this year. AMD will be there to talk more about Mantle, its low-level API that could potentially support Linux down the line, and Nvidia will also be at the show, presenting a session about Porting Source to Linux with Valve s Rich Geldreich.
Rock, Paper, Shotgun - contact@rockpapershotgun.com (Duncan Harris)

This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills.>

Games move pretty fast. If you don’t stop and look around once in a while, you might miss them. The pretties this week come courtesy not of a particular game, nor indeed me, but of the Dead End Thrills Flickr group, a caravan of some 500+ ‘players’ who spend more time stopping games and looking around than they do actually playing. The times we live in.

With some 11,000 images in there, I wasn’t sure how best to approach this. (Drunk, obviously, but how badly?) I’ve gone for the easy option: a round-up of games and/or users that stood out over the last few weeks. What you’ll often find is that wrangling games into ‘screenshot mode’ has knock-on benefits for any PC gamer, so let’s see if that holds true. (more…)

PC Gamer
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title="Permanent Link to Four Crytek websites taken offline due to “suspicious activity”">Crysis 3







Crytek have temporarily taken four of their websites offline following "suspicious activity". You can no longer access Crytek.com, Mycryengine.com, Crydev.net or MyCrysis.com - basically, pretty much anything with the word 'cry' in it (er, except crysis.com) is gone until the holes are patched up. If you have an account with the latter two, you'll be asked to change your password when they return, and if you use the same password anywhere else, Crytek are advising you to change it there as well.



Thankfully, Crysis.com, GFACE.com and Warface.com are all safe - as is Ryse.com, mainly because the latter is something to do with 'energy healing', and is no relation at all to the QTE-fest Crytek are developing for the Xbox One. Crytek are "working on getting all websites fully operational again as soon as possible".



Cheers, Blue's News.
PC Gamer
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title="Permanent Link to Mod of the Week: Crylife, for Half-Life 2">CryLife





Can we talk about Dr. Kleiner from Half-Life 2 and what a huge failure he is as a science person? Sure, the guy cobbled together a teleporter in his garage, but when Gordon Freeman shows up after being gone for ten years, what does Kleiner have waiting for him? The same old clunky outdated HEV suit Gordon wore back in Black Mesa. You’d think that as the leading bald science man on earth, he may have added some upgrades in a decade’s time, something along the lines of the nanosuit from the Crysis series. Alas, no: he left that to the modders of Crylife.





Should I use strength, speed, armor, cloaking... or Alyx?

Crylife, created by the two-person Dev.Muffin modding team, is actually a mod for SMOD, which is a mod for Half-Life 2. If you’re not familiar with SMOD, it’s been around for almost a decade and still gets updated and patched every so often. Essentially, it adds new weapons, new enemies, bullet time, and extra gore, making Half-Life 2 crazier, more violent, and more X-TREME. It helps to picture Valve developers sitting around a table in 2004, putting the finishing touches on Half-Life 2, and suddenly Jerry Bruckheimer kicks open the door and shouts “I’m here to help, and my contribution is this GIANT BAG OF COCAINE!” That's SMOD.





There's something very un-Freeman about dual pistols. And yet something so satisfying.

So, you’ve got SMOD for Half-Life 2, and now Crylife for SMOD, meaning you’ve got all the extra frentic action of SMOD plus the nanosuit from Crysis. Let’s go over the suit’s powers, by saying them in a super deep, somewhat creepy voice (here's a refresher if you need it) with an English accent:

MAXIMUM SPEED

Where Half-Life 2’s sprint was really more of a trot, Crylife’s speed will have you zipping all over the map, which is useful if you want to run up and punch an enemy soldier, which is something you want to do. Did I mention there is punching in Crylife? There is punching in Crylife, by holding down the V key, letting you smash wooden obstacles and crates and faces without having to cycle your weapon over to the crowbar, which you no longer have. Punching is fun, though it’s much more effective when using:

MAXIMUM STRENGTH

It’s not just for Tylenol anymore! Now you can punch things (see above), and the things break or go flying. Also, you can jump, while sprinting, which will give you a nice big leap. You know how sometimes you have to jump onto crates to get over walls and fences, or use ladders, or muck around solving see-saw puzzles by stacking cinder blocks on a board? Now, the environment is conquered by your nanobot-infused super-thighs.





Punch-a-Vort: the City 17 answer to Whack-a-Mole.

Which takes us to:

MAXIMUM AHH-MUH

Armor, well, it lets you get shot a lot more without dying, which is useful because with SMOD's extra enemies and their extra bullets, you will be getting shot extra times. Also, some of the enemies have their own nanosuits, just like they did in Crysis. You’ll definitely need armor you protect yourself against them. Even with AHH-MUH (set to MAXIMUM), I die a lot in this mod.





You're not the only one jumping around City 17 like an idiot.

Finally:

CLOAK... ENGAGED





Thanks to CLOAK, this ambush never got sprung. And I got that big promotion! Thanks, CLOAK!

Cloak is fun, because you can walk right up to enemies without them seeing you. As in Crysis, you can’t really do anything violent while remaining cloaked, so it turns into a fun game of, “Can I quickly switch to MAXIMUM AHH-MUH and then carefully insert bullets into everyone before they react?” The answer is yes, usually.





I'm not sure if night vision makes Ravenholm less scary or more scary.

There are weapons, new ones, in Crylife, and with SMOD’s iron sights they’re all MAXIMUM FUN to use. Plus, each gun has two slots for attachments that you’ll find while you’re sprinting, jumping, cloaking, punching, and AHH-MUH-ing around City 17. The pistol can be fitted with a silencer, or turned into dual-wielded pistols for the whole John Woo experience. The machine guns can be fitted with different kind of scopes and silencers as well.





Do you like guns and attaching things to guns and shootin' dudes? Here you go.

The mod is still in beta, but Dev.Muffin has been patching things quickly. I played it earlier this week and noticed some textures missing and a few other minor problems, but when I went back to the download page the next day, they'd already released a new version fixing the issues I'd spotted. There's also a few extra maps and gamemodes you can access from the "New Game" menu: just scroll past the Half-Life 2 chapters and you'll see them.

Installation: Not much entanglement here. You'll need to have installed (and have run at least once) Half-Life 2, HL2 Deathmatch, and Counter-Strike: Source. Download the mod file (it's a hefty one which includes all the SMOD stuff). Open your "sourcemods" folder, which is in your "steamapps" folder which is in your "Steam" folder. Extract the "Crylife" folder into the "sourcemods" folder. Restart Steam, and you'll see SMOD: Crylife appear in your games library! MAXIMUM DOUBLE-CLICK IT, and you're ready to play.
PC Gamer
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title="Permanent Link to Crysis 3 multiplayer DLC The Lost Island now out, here’s the launch trailer">Crysis 3





The first multiplayer DLC for Crysis 3 dropped on Tuesday, bringing with it a host of new tropical content including four new maps, two weapons and two new multiplayer modes: Frenzy and Possession. Crysis 3: The Lost Island now has a launch trailer to celebrate the first weekend of jungle-bound mayhem with lots of smash cuts, sunsets and nanosuited parkour.





One of the great things about Crysis 3’s multiplayer is the incredible sense of speed that comes from vaulting up over walls at a dead sprint. That feeling of momentum is only compounded when you’re whipping past trees and fat-leaved ferns in a thick island forest.



The two new game modes will be interesting to play in this new setting. Frenzy features a cycling weapons loadout with limited respawn windows, while Possession invites players to scrap over a single flag and hold on for as long as they can. Both of these modes will thrive in the chaotic wooded environments of the Lost Island.



Stepping away from the skyscrapers of the urban jungle results in a lot of interesting juxtaposition, like high-powered nanosuits blasting at each other from atop corrugated iron shacks or a squad of technological super soldiers advancing along a rickety rope bridge. It all looks fantastic, of course.



I’m about to load up the new multiplayer maps, and the first thing I’m going to do is step into thick vegetation, engage my stealth power and start making predator noises into my headset. Because it’s the weekend, that’s why.



The Lost Island is out now for PC.



 
PC Gamer
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title="Permanent Link to Is Crysis 3 getting some tropical island DLC?">Crysis 3 DLC?







Visions of paradise have tantalized us as summer nears; the Sims 3's next expansion looms on the horizon, a mirage of houseboats and comical krakens and coconut-shell bikini tops. But what if you're looking for something a little grittier? Well, signs are pointing to a possible Crysis 3 DLC—perhaps an island vacation with bullets whizzing past swaying palms.



MP1st has been keeping an eye on Crysis 3's social media streams, and its findings have been curious. Crytek has been publishing images from past renditions of Crysis—namely, the tropical scenery of Crysis 1. For instance, there's this postcard-pretty view of a greenery-swathed waterfall—with what looks like a new weapon in the bottom-right corner.



And then there's the recently outed list of upcoming Xbox 360 achievements, including such wittily named feats as "Totally Oarsome" and "Wish You Were Here." I'm envisioning smacking some canoeing tourists' faces into a crystal-blue ocean with one of their own oars.



So is Crysis getting back to its roots, eschewing the gloom of a future New York for a jolly jaunt in the jungle? It's pure speculation for now, but we'll be sure to let you know as soon as we hear anything.
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