PC Gamer

Assassin's Creed: The Movie is coming out this year. It's just as well, as rumour has it there won't be another mainline Assassin's Creed game until 2017. That means, instead of spending roughly 50 hours being stealthy, stabbing people and collecting things, we'll spend around two hours passively watching someone else do it. Sounds like a good deal to me.

The film, which stars Michael Fassbender, started shooting back in September and follows Aguilar, a 15th-century Spanish Assassin. Judging by the new stills from the film (one above, and two below), there will also be segments set in the modern day. It's probably going to be just as ridiculous as the games, which is great. Ridiculous things can be great.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alice O'Connor)

A rumour is going round, based on anonymous 4chan posts supposedly by an Ubisoft employee, that we’ll not see a new main Assassin’s Creed game in 2016, but it’ll return in 2017 with a complete overhaul set in Ancient Egypt. Not the most reliable of sources, that, and probably not a rumour to put money on. However, now we’re all back at work and loitering around water coolers with idle hands and malevolent intent, let’s gasbag and tell other people how to do their jobs. We ask: how would you revitalise the open-world parkouring murder simulator series?

… [visit site to read more]

PC Gamer

Assassin's Creed was originally released in 2007 and with the exception of the year immediately following, Ubisoft has added a new game to the franchise every year since: Assassin's Creed II, Brotherhood, Revelations, III, Black Flag, Rogue, Unity, and Syndicate. But a rumor now making the rounds says we won't see a new AC in 2016, because Ubisoft is completely overhauling the series to make it more akin to The Witcher.

This particular word on the street comes from an anonymous 4chan user (via NeoGAF) claiming to be a developer on the game, who said bluntly, There won't be an AC in 2016. You may screencap this and refer to it when nothing is shown in E3 2016. You'll have to wait until 2017 for it.

That in itself isn't necessarily a big deal, but the professed reason for the delay most definitely is. The new game will be set in ancient Egypt, before the existence of the Assassins and Templars, and "will be a complete revamp of the series, the poster said. The game is going for a Witcher feel, with player progression [and] freeform combat system. Horse is back, and boats too. It's made by the Black Flag team.

One anonymous 4chan thread does not a release schedule make, but Kotaku reported that its own sources familiar with Ubisoft's plans say the same thing, and also support the claim that the next game will be set in Egypt. The new AC was apparently supposed to be out in late 2016 but Ubisoft was prompted to slow things down after the goat rodeo of Assassin's Creed: Unity.

Unsurprisingly, Ubisoft declined to shine any light on the situation. We can t comment on rumor or speculation, a Ubisoft rep said in reply to my inquiry. We re always happy when players are excited about our games, past, present and future. In the meantime, we hope that the latest images from the Assassin s Creed movie set will keep fans of the franchise happy and eager to find out more!

We'll keep you posted.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Review code for the PC version of Assassin’s Creed Syndicate [official site] activated this evening and I’ve spent the hours since playing through the opening sections and fiddling with various settings to see how it all holds together. In short, it runs beautifully and looks a treat. Details and early thoughts about my trip to the Big Smoke are below.>

… [visit site to read more]

PC Gamer

Electronic Arts, in the form of EA Studios Vice President Patrick Soderlund, said in October that it wanted to start making "gigantic action games" along the lines of Assassin's Creed, Batman, or Grand Theft Auto. It struck me as kind of an odd position to take—the definition of 'action' may be subject to interpretation but EA is hardly a stranger to "triple-A, big productions"—but it did dovetail nicely with the news from this summer that Assassin's Creed co-creator Jade Raymond is now flying the EA flag.

Soderlund didn't mention Raymond by name in that interview, but as reported by GameSpot, EA Chief Financial Officer Blake Jorgensen confirmed at the UBS Global Technology Conference in San Francisco that she is working on just that sort of project.

"We've never really operated in the largest genre of gaming, and that's the action genre. That's the Assassin's Creed-style games; more open-world, more single-play versus multiplayer. It's not been an area that we've operated in," he said. "We recently hired Jade Raymond, who was behind the Assassin's Creed franchise for Ubisoft and she will be building an action genre for us through a studio we're building out in Montreal right now."

If open world action is what you want to get into, you could certainly do worse than hiring Jade Raymond to head up the effort. Raymond's new Motive studio is also working with Visceral on Amy Hennig's new Star Wars game, which still doesn't have a proper title.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

“Admire the Chief’s feather headdress, his wives’ shameless outfits and the adorable little faces of their red-skinned offspring. Feeding time is not to be missed!”

If that excerpt from the XIXth Century Search Engine hasn’t caused your sides to split, don’t worry – there’s more. Ubisoft sent news of their latest AssCreed [official site] marketing initiative this morning, calling it “a rich historical research tool designed to look just like the search engines our great-great-great-grandparents used in 1868″. I clicked on it expecting an irritating collection of steampunk iDevices and mustachioed memes. What I found was somehow worse than that.

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Alec Meer)

N.B. Ned Wynert not pictured here

It wasn’t fair that last year’s Assassin’s Creed: Unity became the fall guy for an entire industry’s reluctance to make its digital people diverse. Unfortunately the apparently contradictory excuses, rather than acknowledgement of oversight, for cutting playable female characters from a game whose headline feature was co-op play with customised avatars made the situation much worse. In any case, the series now seems determined to be more inclusive, starting with the upcoming Assassin’s Creed: Syndicate [official site].

We already know that you can switch between its male and female protagonists, twins Jacob and Evie Fry, and now it’s been revealed that the supporting cast will include a trans man. … [visit site to read more]

PC Gamer

The Assassin's Creed Council, announced today by Ubisoft, is a new site the publisher describes as "the number destination for fans of the Assassin's Creed universe." Members will receive inside information about the stabtastic series, access to exclusive content, and opportunities to interact with members of the development team and the Assassin's Creed community.

The Council already contains quite a bit of content, including a link to purchase an official bust of Ezio Auditore, the lead character in Assassin's Creed 2, and an image of an Apple of Eden that will soon go on sale. There are also a a number of "News from the Studio" entries, including an illustrated look at the evolution of the Assassin gauntlet, some early concepts of Jacob Frye's costumes, and an interview with Creative Director Marc Aleix C t , plus several user-submitted posts.

Dedicated fans can earn points, which will carry them further along the "Council path," plus various sorts of badges, and a leaderboard is in the works as well. All in all, it strikes me as quite a bit like Steam's community pages, but dedicated to a single series rather than everything. And it's free to join, which is for the best frankly. Check it out at council.assassinscreed.com—and since we're here, a reminder that the next addition to the Assassin's Creed lineage, Syndicate, is out on PC on November 19.

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Philippa Warr)

Ubisoft have launched something called the Assassin’s Creed Council which appears to be a souped-up version of a devblog with a promise of some exclusive content and a side helping of “community”. I have been going through the comments to see what I can learn from the community. So far I know someone made a real life hidden blade using a drawer runner, some power tools and actual blades.

Right, I guess we should cover what the Council is in a touch more detail:

… [visit site to read more]

Rock, Paper, Shotgun - contact@rockpapershotgun.com (Adam Smith)

Almost every time I watch a trailer for an Assassin’s Creed game, I think the same thing: I want to go to this place but I do not want to spend my visit climbing up the walls, collecting feathers, and bumping into people (and bumping people off). My repetitive cry of “great city, tedious experience” has itself become tedious. But here I go again because Ubisoft have released a new trailer for Assassin’s Creed: Syndicate [official site] and when the marketing department considered the target audience they wanted to reach, they were looking at a picture of me. It’s a beaut and I’m going to pretend it’s a trailer for a tourism simulator. Or Dishonored 2.

… [visit site to read more]

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