Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added The Boston Boom-Bringer
  • Fixed the Heavy bots not spawning in the commentary maps
  • Updated ctf_doublecross:
    • Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing
  • Updated community and promotional items:
    • Soda Popper: improved model and texture
    • Winger: fixed first-person clip reloading
    • Apparition's Aspect: updated mesh to reduce clipping with many hats
    • Hero's Tail: added an additional style that more strongly responds to paint
    • Bonk Boy: added an additional style that leaves the Scout headphones visible
  • Additional items are now paintable:
    • Lord Cockswain's Novelty Mutton Chops and Pipe
    • Planeswalker Goggles
    • Pilotka
    • Nanobalaclava
    • Cold War Luchador
    • Cremator's Conscience
    • Dashin' Hashshashin
    • Desert Marauder
  • Relaxed equip region restrictions for the Earbuds so that they can be equipped with anything
  • Lokalisierungsdateien aktualisiert
Client Update - Valve
A Steam client update is now available. To apply the update, click the File menu inside of Steam and then select "Check for Steam Client Updates...". The specific changes include:

- Fixed future web pages failing to render when quickly closing one earlier
- Fixed flash videos playing after the browser is closed in the overlay
- Fixed double clicking on items in a web page not registering properly
- Fixed requesting unnecessary configuration data from backend servers
Announcement - Valve
This weekend only, Save 50% on Stronghold 3!

Set 10 years after the original, this long-awaited third installment in the award winning castle-building series follows the Wolf who it seems, has cheated death and during his painful recovery he’s become even more bitter and twisted. Now he seeks revenge.

Offer ends Monday at 10AM Pacific Time.

Announcement - Valve
This weekend save 80% off Plants vs. Zombies!

Zombies are invading your home, and the only defense is your arsenal of plants! Armed with an alien nursery-worth of zombie-zapping plants like peashooters and cherry bombs, you'll need to think fast and plant faster to stop dozens of types of zombies dead in their tracks.

Offer ends Monday at 10AM Pacific Time.

Product Update - Valve
V 1.03 Changes

Combat

- Fixed AI not being able to target player that was prone within a certain range

Camera / Visuals

- Tweaked Camera distance and angle to be less restrictive
- Some minor tweaks on the sight cone calculation to improve performance

General

- Increased video memory reserved for ground texture baking to reduce texture popping in with camera max / min distance
- File system load order fixed
- Fixed autopause options not being saved globally

Save & Load

- Game checks if game files have been modified and saves modification flag in savegames
- Open doors are fully open after loading

Worldmap

- Wounds and overload do now reduce movement speed of world squads
- Fixed bug where locations would be invisible after combat

UI

- Added cursor changes on portrait when trade/repair/heal action is activated
- Explosive spots can now be accessed from both sides of the wall
- Item swapping in lootscreen added
- i key toggles inventory
- Inventory shows all squad members in tutorial
- selecting player of different squad changes UI in pause mode correctly
- Access to former global inventory removed
- Plants and some other materials are ignored by the context cursor

Combat / Plan & Go

- Preview and actual position of mercs now fits 100%, thus allowing all shots if they would hit while planing
- Tweaked explosion times for grenades to be shorter
- Emmisions of grenades prevent combat reset
- Roofs are revealed if enemies below them attack player
- Tweaked weapons RPM so it’s more consistent throughout different weapon types

AI

- Fixed: change in combat position caused bug in AI attacking behavior - they changed stances very often instead of firing
- Fixed: change in melee attack caused AI to remain in present stance even if they do an emergency melee defense
- Human player enemy detection events should fire correctly again
- Building defenders that are inside a building didn't rush at snipers. now they should do it if the sniper has LoS on them.
- After enemy contact, AI with medi-equipment all started to heal each other instantly. this is randomized now.
- Fixed: enemies planned their paths through tanks, ending up walking against the tank.

Product Update - Valve
An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:
  • Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
  • Fixed a demo playback crash
  • Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
  • Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
  • Additional important server messages now go to the server log instead of just the console
  • Fixed the HUD radar not using the correct colors for players
  • Fixed the HUD radar background disappearing after level change
  • Fixed the class menu models not animating correctly
Announcement - Valve
Today's Deal: Save 50% off RAGE!

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

Product Release - Valve
Jagged Alliance - Back in Action is Now Available on Steam!

Designed from the ground up to offer a modern gaming experience, Back in Action showcases an updated isometric 3D look and interface, highly detailed character models and a variety of new gameplay features. Back in Action takes players to the fictitious country of Arulco, where a ruthless dictator has seized power and only a small group of rebels stand to resist him. Tasked with freeing the island from the dictator’s iron grip, players will command rebel and mercenary forces while using tactical, diplomatic and economic tools to keep troops supplied and ready for the next flight, all while commanding them directly in nail-biting battles.

Product Update - Valve
Oil Rush is now available on Mac! Buy it once. Play it on both Mac & PC!

In the post-apocalyptic flooded world of Oil Rush two things running short: oil and time. The last survivors, desperately seeking to seize control over the remaining of oil on the dying planet and crush their enemy, have started the global naval war that turned the whole world into a massive battlefield. Are you equal to the task of winning the last war to end all wars? Find as you play through the 16 missions of single-player campaign which is offering variety of tactics and environments, from half-flooded jungles to cold northern seas. In these harsh and cruel times, oil is thicker than blood.

Product Update - Valve
Updates to PixelJunk Eden have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

- Added a menu item to reset hints so they will be displayed again
- When the game is run directly without using the Steam Client, the game will first prompt the player to log into Steam. This means no matter how the player starts the game his acheivements, savedata and ranking will be stored within Steam
...

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