Announcement - Valve
Play Depth free* as part of this week's Weekend Deal! Save 75% on the base game and 50% on the DLC.**

Play as a shark or a diver in a dark aquatic world and overcome your enemies by employing cunning, teamwork, and stealth. Depth blends tension and visceral action as you team up against AI or be matched with other players in heart pounding combat.

*Play for free until Sunday at 1pm
**Discount offers end August 28 at 10AM Pacific Time
Announcement - Valve
Save up to 75% on the Far Cry® Franchise as part of this week's Weekend Deal*!

*Offer ends Monday at 10AM Pacific Time
Announcement - Valve
Announcement - Valve
Today's Deal: Save 40% on Neon Chrome!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Saturday at 10AM Pacific Time
Product Release - Valve
Okhlos is Now Available on Steam and is 10% off!*

Squeeze into your toga and slide on your sandals to rally the angry mobs of Okhlos and bring down the oppressive god of mythological Greece!

*Offer ends August 25 at 10AM Pacific Time
Product Release - Valve
GIGA WRECKER is Now Available on Steam Early Access!

GIGA WRECKER is a 2D puzzle-platform action game developed and published by Game Freak.

You play as a cyborg girl, who has the power of reconstructing debris and scraps into various weapons, and explore a world invaded by an army of mysterious robots.
Announcement - Valve
Steep is Now Available for Pre-Purchase on Steam.

Ride a massive open world of the Alps and Alaska, where the powder is always fresh and the run never ends. Defy and master the world’s most epic mountains on skis, wingsuit, snowboard, and in paraglide. Go solo or drop in side by side with other players. Record and share the most insane stunts ever captured. Dare your friends to try out your custom lines, then challenge the world to beat your best tricks and relive your most epic wipeouts.

The mountain is yours to explore. So strap in, suit up, and drop in.

Announcement - Valve
Today's Deal: Save 30% on Momodora: Reverie Under the Moonlight!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Friday at 10AM Pacific Time
Announcement - Valve
Football Manager is Now Available for Pre-Purchase on Steam!

Take control of your favourite football team in Football Manager 2017, the most realistic and immersive football management game to date. It’s the closest thing to doing the job for real!

With over 2,500 real clubs to manage and over 500,000 real footballers and staff to sign, Football Manager 2017 elevates you into a living, breathing world of football management with you at the centre.

Product Update - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Competitive Mode
    • Players in the first tier of ranks (1-6) now lose substantially fewer rank points on match loss
    • Players with high win/loss ratios in recent matches now earn bonus rank points in order to accelerate their progress toward a more appropriate rank
  • Added report player context menu on scoreboard
    • Requires mouse input mode on the scoreboard (see Adv. Options)
  • Fixed a potential security issue (thanks to Justin G., aka sigsegv, and Linus S., aka PistonMiner, for this report)
  • Fixed an issue with The Righteous Bison and Pomson 5000 hit detection where projectiles were being removed when colliding with invisible entities
  • Fixed a display issue with combat text damage numbers against Engineer buildings sometimes being incorrect (such as with weapons that do reduced damage against buildings)
  • Removed the damage effects and pain sounds when using the Rocket Jumper and Sticky Jumper
  • Updated PASS Time view model positions to support using FOV 70
  • Updated the animations for the Sharp Dresser to fix a clipping problem
  • Updated the localization files
  • Updated cp_sunshine to fix some clipping issues
  • Updated cp_metalworks
    • Adjusted the height of the ceiling in the room behind the second control point
    • Added some slight visual detail to various concrete rooms throughout (team color stripe)
    • Adjusted the height and width of various doors throughout the level. Mostly focused on primary paths into combat areas, with an eye towards standardizing door sizes where possible.
    • Fixed an angled playerclip brush above 2nd control point that players could surf on (thanks Photon)
    • Adjusted height of 'tank' in L room behind 2nd control point
    • Moved two tall spotlights back into a clipping brush at mid to avoid very small collision issue (thanks Bilbert)
    • Adjusted some clipping issues by turning rooftop brushes into displacements/func_brushes throughout the map and disabling collision (thanks Bilbert)
    • Clipped off some glass windows at 2nd
    • Added crate to cargo containers at mid, allowing scouts to get onto the highest cargo container
    • Added props to the clipping ramp around the final control point to indicate collision
    • Replaced brush fence on the platform in alley with a metal prop to solve an asymmetrical shadow bug (thanks Bilbert)
...

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