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iPi Mocap Studio 2 Trial

iPi Mocap Studio 2 Trial

Animation & Modeling - Released: Mar 26, 2013

Motion Capture for the Masses Note: Free trial is fully functional for 30 days after installation. iPi Motion Capture™ is a scalable markerless motion capture software tool that supports 1 or 2 Kinect/Xtion cameras or 3 to 6 Sony PlayStation Eye cameras to track 3D...


Construct 2

Construct 2

Animation & Modeling, Education, Utilities, Web Publishing - Released: Jan 25, 2013

You can be a game developer! Construct 2 redefines game making and allows everyone to make their own games - no programming required. Construct 2's intuitive editor makes it straightforward to bring your ideas to life.

Free to Use

Silo 2

Silo 2

Animation & Modeling - Released: Dec 19, 2012

Available for an incredible low price exclusively on Steam, Silo 2 is a focused 3D modeling application with the ability to effortlessly switch between organically sculpting high-polygon models and precisely controlling hard-edged surfaces.

$59.99

GameMaker: Studio

GameMaker: Studio

Animation & Modeling, Design & Illustration, Education, Software Training, Utilities, Web Publishing - Released: Oct 2, 2012

Gamemaker: Studio™ Family Of Products The GameMaker: Studio family of products caters to entry-level novices and seasoned game development professionals equally allowing them to create casual and social games for Steam Workshop, iOS, Android, Windows Phone, desktop and


3D-Coat

3D-Coat

Animation & Modeling - Released: Oct 2, 2012

3D-Coat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model. Key Features Voxel Sculpting.

$99.00

Source Filmmaker

Source Filmmaker

Animation & Modeling, Video Production - Released: Jul 10, 2012

The Source Filmmaker (SFM) is the movie-making tool built and used by us here at Valve to make movies inside the Source game engine. Because the SFM uses the same assets as the game, anything that exists in the game can be used in the movie, and vice versa.