Choice-based interactive fiction, preferably text-based.


Recommended
"The second chapter in Snail Trek. Try Chapter 1 first, but if you finish Chapter 1 (it's short) you'll definitely want to play Chapter 2!"
Recommended
"A parser-based adventure game, designed to feel like the old Space Quest games, but with snails. Fun puzzles!"
Recommended
"A delightful parser-based interactive fiction game from Bob Bates, formerly at Infocom! This game feels like an old-timey Infocom game, transported to 2017."
Recommended
"One of our own games. Can you face the world's fiercest dinosaurs and make it back to the future in one piece? Travel back to the age of the T-rex and explore their turf!"
Recommended
"From Hosted Games. Life isn’t getting any easier for our favorite ronin! Challenge your mind and spirit as you face down Hyuga’s fiercest demons!"
Recommended
"One of our own games. Fight your way to box office glory, while fending off the gangs of New York! Will you spur a revolution or keep order in a fractious city?"
Recommended
"One of our own games. Lead the revolt against a bloodthirsty empire! Will you liberate your homeland from the grip of the Hegemony, or see it consumed by anarchy?"
Recommended
"One of our own games. What will you sacrifice when trapped in a haunted manor? Will you destroy this evil or claim its power? And can love bloom in a haunted house?"
Recommended
"One of our own games. Lead a superpowered team of "Superlatives" to defend 19th-century Victorian London! Battle a Martian warship, clockwork monsters, and nefarious inventors."
Recommended
"One of our own games. Multiple-choice swashbuckling naval adventure, in the spirit of C. S. Forester’s Hornblower or Patrick O’Brian’s Aubrey/Maturin books, with a dash of Jane Austen."
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