Tower Up - newsunforetag

I’ve reworked the entire UI to make everything clearer, cleaner, and easier to use.

From the main menu to in game elements, everything looks and feels better. This is just one of many updates I’m making to polish the game before release!

I have gotten good and harsh feedback about my UI, so I decided to remake it, and now I think I am on the right path!

Right now, I am working on the cosmetic UI. I will post an update on that when it's done!

In game Ui.

Meny Ui.

Starmetal KrusaderZ - Quantum Ranger

oh no it looks like the space bad guys Zod and his Forces Attacked out Name title! i wonder what this could mean. Is this a sign of an incoming cosmic conflict? A sign that Zod and his forces are preparing to invade? And what about our Crusader's! —will they be able to push back the relentless chaos in the stars?

Will jeff stop gambling his money!

One thing’s for sure: things are about to get Strange🔥🛸.

Stay tuned as we work hard to fend off these space invaders and continue our quest to bring you the ultimate sci-fi experience. This battle may have just begun, but with your support, we’ll stand strong in the face of the storm!

Zod invasion

Some special updates will happen, stay tuned for more info as the months occurs,more information will drop for this Event.

Eo - Fire Game Studios
Improved combat system and connectivity to improve the social experience.

New season, so the war has ended and the gods stepped back waiting for new followers.
Gold Miner:Classic Edition - Margarite Entertainment

Gold Miner: Classic Edition is out now! Dig deep into the earth as you take on the role of a determined prospector in search of gold, gems, and hidden treasures.

Special thanks to sex for helping the team fix the issue ahead of time!

If you have any feedback or suggestions, please don’t hesitate to let us know via the Steam forums or support tickets!

Don’t miss your chance — grab Gold Miner: Classic Edition and dig deeper today!

https://store.steampowered.com/app/3777060/_/

GeoStrategic - The Green Droid
New language : Russian
Kip 2 : Beyond Boundaries - Maarten:)
What has changed/been added?

- In the worldmap I added an indicator so you can track the amount of normal levels beaten and amount of hard levels beaten.
- I hope I have fixed the status when ingame, otherwise I'll try to fix it(again)
- Made the remove slot function more clear, it now shows a prompt if you want to remove all your data.
- Faster world map loading
- The editor now doesn't load any older levels, in next patch will fix that and more! I'll also try to add some things from the reddit post
Erenshor - Burgee

Hey folks! Back at it after taking last week off. Here's the latest:

- Added "Right Click to Talk" interactions to NPCs. The "H" hey still works too, for those who are used to / prefer it.

- Right Clicking on a hostile NPC in melee range will toggle auto attack on and target that NPC.

- Changed Vendor and Auction House UIs to integrate chat with those NPCs into the same UI element for ease of viewing

- Implemented a major optimization around the chat log that should smooth issues for some users.

- Fixed a bug where weapons that had beneficial procs intended to be applied the wielder would sometimes be applied to the wielder's target instead.

- Fixed a bunch of other, smaller bugs as reported over the past week.

Enjoy!

Brian

Mission To Fission - PernkDernets
Dear everyone thanks for waiting for the update. I want to give you some insights.

In this release there are some small visual improvements. (Like neutrons fading when absorbed).
There is also some works on the next reactor type which should be a light water reactor, with the water flowing around to a "steam generator". The plan is to let the user be able to control more about water flow, water pressure and such. Now a beta version is released of this reactor without any tutorial.

Hopefully there aren't any bugs, but the plan is to:
- Iron out all bugs
- Optimize game loop
- Add more reactor types.
- Use ALL of the income for a pro developer to polish the game.

Thank you and let me know what you think, sorry for keeping you waiting.
Nina Aquila: Legal Eagle, Chapter IV: "Sacred Feathers" - Tanuki-sama Studios

We're happy to announce that Title Update #4 for NALE Chapter IV is live!

This is a big change:

  • Save-Anywhere Function - You can now hit "esc" (or the matching menu button on whatever controller you're using) to bring up the main menu during dialogue. This allows players to save the game almost anywhere, so no waiting for dialogue to end in order to save!

  • New Fast-Forward Function - In addition to the old feature to fast-forward dialogue, you can now hold the fast-forward button/key to fast-forward cutscenes. This will speed up all actions x4, allowing you to speed through cutscenes, ideal for players who are replaying the game and want to reach key moments quickly.

  • Typo Fixes - Thanks to our community, we've been able to fix numerous typos and small errors.

Unfortunately, these changes are quite substantial and they will invalidate older saves. You'll get a message to do this upon trying to load a save or starting a game with invalid saves; sadly this was unavoidable.

Apologies to anyone affected by this. We held on after release until the number of players had dropped to a small number to try and reduce the number of players that would get caught out. This won't remove achievements or reset game options, and if you're already part-way through, you should be able to use the fast-forward function to reach where you were pretty quickly.

Our community has extensively tested these two new features, however, if you encounter any issues, please report them here:

https://steamcommunity.com/app/2124200/discussions/0/594023852480202951/

Thanks, everyone, for your continued support!

勇者与亡灵之都 - steem
修复了DLC1的一些bug
...

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