... Windows using DirectX 12, but also macOS and iOS using Metal, Android using Vulkan, and Linux using Vulkan for Enterprise and reviewers. To celebrate 3DMark’s 25th year, the scene will feature ...
... using the DirectX 12 option. For the time being, switching to DirectX 11 via the game settings should stop these crashes. JensensRange layers are incompatible with the voting system. Setting ...
... with the DirectX graphics update. As I’ve mentioned before this is a massive update to the game engine. The code for most rendering functions had to be completely rewritten. This is a necessary ...
... facilitated by DirectX 12, that allows Nitrous to harness multiple CPUs for unparalleled performance—a significant departure from older games that relied on a single CPU for their build command ...
Small patch addressing the performance in the Platforming Trials. We've also added a lot of backend support for DirectX12 which we are expecting to push in the next patch. Upcoming changes: *) ...
... RX580 8GB DirectX: Version 12 Storage: 16 GB available space RECOMMENDED: Requires a 64-bit processor and operating system OS: 64-bit Windows 10 Processor: Ryzen 5 3600 or intel i5 10400f Memory: ...
... are always DirectX regardless of the user setting [Export] Exporting a 3D Object to a FBX file on macos does not work [Export] Inconsistencies when exporting a Layer Stack with an Embroidery filter ...
... built with DirectX 6. We love seeing the results roll in when we release a new benchmark, and we're astonished every time by the lengths members of the community go to snag the top spots in the 3DMark ...