... be no Beta branch update this week. Expect a more polished and rewarding experience once the revamp is ready! Thanks for your patience and support – it means the world as we keep improving the game ...
🔥 Today we’ve got a slightly heated announcement update! 🔥 Break walls in a new way: Throw lamps to ignite red moss on walls, creating new paths to explore. Visual upgrade for amphora switches: ...
I have resumed work on the latest version of Star Explorers. Thanks to the success of Cyclopean: The Great Abyss, I have been able to set aside the next two weeks to focus on Star Explorers. I have abandoned ...
Hello, everyone! We have reached the final week before release. I would like to share with you how I tested the final episode. Some scenes were so captivating that I reacted to them quite emotionally. ...
Hello, everyone! We have reached the final week before release. I would like to share with you how I tested the final episode. Some scenes were so captivating that I reacted to them quite emotionally. ...
... reworked the testing ground for the player's cars in terms of graphics added Steam achievements combined the global map with the local one, now it is one level (this solution saves you from waiting ...
... and entering beta. After 4,000 interruptions, becoming a parent, two city moves, three full-time jobs, thinking about quitting, burnouts… and selling just 10 copies in 3 years (which is understandable, ...
Dear Abbots and Abbesses, We are excited to announce that the first public playtest for Monastery: Ora et Labora is almost here! Starting today, you can request access directly on our Steam page ...
... use while testing. These changes are meant to tide things over until later in development, when the full, permanent UI updated will happen. That means what you’re seeing now is temporary, but ...
Additions*) Added graffiti system. You can spray graffiti on various surfaces around the map to reduce cartel influence and gain XP. Added spray paint item. Purchaseable at Gas Mart. You can purchase ...
... we were testing some stuff out before the previous balance patch and didn't properly disable it before letting it loose. We only found out this issue was in the game about a week before this post! ...
Little Gods of the Abyss – Preparing for Full ReleaseWe are entering the final stage of polishing for the full release of Little Gods of the Abyss. After gathering player feedback and countless ...
... everyone, after testing the URP stylized version of the game for awhile I just wanted to let you know that I think the HDRP realistic version of the game is the right way to go for this game. I think realistic ...
... recruiting some beta testers for a closed beta phase! So, if you are interested in playing early, don’t hesitate to follow us on our accounts where we will communicate on it regularly: *) X - ...
Hello Comrades! Today we want to update you on the Great Battles project. The main thing, of course, is the development of the new Siege and Liberation module. We have taken on a considerable ...
After months of iteration, we’re thrilled to launch our limited-time playtest for ARBO: Arena Tactics from August 22–29 — and this time, the entire game is unlocked for you to explore, free ...