... next major patch will take a little longer to arrive, but it will include a feature many of you have requested: Farming. This has been in development for some time, and I have a few surprises in store. ...
... Enjoy! Patch NotesGameplay*) Bug fix where the surveillance activated turrets would get stuck shooting for far longer than intended. Projectiles no longer interact with enemies that are in ...
... on farming patches now opens the correct section of the Farming skill guide. Recent bosses such as Amoxliatl, Araxxor, Whisperer, Leviathan, Vardorvis and others now contribute to the total ...
Aug 18
... a small patch here to fix the an exploit with the client. *) Alt X can no longer be used to wiggle your way out of dialogues etc.,
... but the patch today adds a new rendering mode that will increase performance and compatibility for older/low end hardware. You should also see some new launch options when you run the game from ...
*) Preferred status players are now able to use equipped gear that requires Artifact Authorization. Note: If this gear is ever unequipped, players will need to either purchase Artifact Authorization ...
... the previous patch., Note: Peer2Peer Still in active development.
BalanceIncreased return force of boomerang Made the effect of Candle only apply once BugsFixed issue with Surge Free shot marbles can now be used when no shots remain Free discard marbles can now ...
... Patch notes window not working, now properly part of the settings menu as intended. Manacurve 9+ value incorrectly calculated. Active stage defense image incorrectly displaying when out of ...
Fixed the cube bouncing too much when it fell to the ground.
Aug 18
Features: - New map: map_flow - New weapon: ak47
Fixed the following issue: *) Fixed an issue where the music playlist would stop. Fixed an issue where a sound effect would play when changing musics.,
... 0.9.4g — Patch Notes *) Fixed an intermittent issue where movement could become unavailable. Bladent Tutorial: increased leniency for Tactical Attack hold detection. Prevented duplicate ...
Aug 18
Fixed an issue where melee lock-on failed due to height differences.
🛠 Bug Fixes*) Fixed: Collision detection issue when an object's four corners touched wall areas, introduced in v1.0.18. Fixed: In the "Move Object" action, the option to align ...
Aug 18
*) Add option to have the camera locked by default. Fix Difficulty advancement on runs that were not victories.,
... Update v0.4.7 Patch Notes: *) Optimizations: Employee behavior tree Fixes: Bus not arriving ,
Hi everyone! We pushed a small set of fixes to the main branch mostly related to the versus mode for the U.L.T.R.A tournament this saturday (August 23rd): https://www.youtube.com/live/Ii0yCuBtZ78 ...
*) Added a new map Fixed some bugs,
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