... graduate from \[beta]! Controller play has been cooking on the \[beta] branch for a while now. After many iterations (and thanks to your continuous feedback!) we’re putting on the final touches ...
... Deck Compatibility Update We’re excited to confirm that our game runs smoothly on the Steam Deck! ✔ Fully playable with gamepad controls ✔ Text and UI are readable on a 7” screen ✔ Stable ...
... This update also comes with some small improvements: *) SMAA is now being used, which should make edges look less jagged; Emoji (for example, in stream titles) now use their proper colours; The ...
... first on beta and then in 1.0, which will likely be the next public update. If you have any ideas or suggestions, let me know, and if possible, I’ll try to implement them in the coming patches. If ...
... released! This update brings a few small changes alongside some bug fixes. The full changelog can be viewed below. But first, just another reminder that the 2.0 Edition Angry Baldi plushie from ...
Dynamic Update Announcement (requires client update): 1. Optimized the icons for all Lord costume items 2. Added the ability to click on avatars to view the complete lineup in the Tournament prediction ...
*) First map is now a little bit easier, since some players needed more time to get used to the mechanic. Fixed a bug where timed platforms were reversed. ,
Based on your feedback, I've worked to add many accessibility features to the demo: *) A Light Theme is now available for those of you who prefer to read dark text on a light background rather than ...
... demo news update - The Paladin subclass, skill trees and skill point achievements, a map overhaul, many new affixes and upgrades, support for multiple save files, a tutorial, and more. I realized ...
... v1.0 Space Update! Space is here! We’ve been working on it for a long time now and we want to thank you all for waiting. We are so excited that you all get to finally jump in. This update marks our exit ...
... are the update details for the VER.0.5.45 demo build. Bug Fixes*) Fixed the timing issue of the Creature Wave gate closing in Earth Port UpdatesChanged the map icon that marks the player’s death ...
... changes from Beta v1.7.1 based on feedback from the beta build Food items must once again be hit in order to complete the Vibe Chain Wyrms must once again be fully held in order to complete the Vibe ...
... - Security Update *) Updated the LibreHardwareMonitorLib dependency to remove use of the WinRing0 driver. According to CVE-2020-14979, the driver is vulnerable to privilege escalation attack, ...
... a small update for Maze Infinite Puzzle with the following improvements: *) VSync Fix – For smoother gameplay. Updated Game Icon – A refreshed look that better represents the game. Background ...