... from the global system. Leaderboard points are global which means it does not matter where you race, you are earning points towards your total. We also delete all the community tracks from our system ...
Hello, this is BanjihaGames. First of all, we would like to sincerely thank everyone who played Fakebook. Thanks to all of you who played Fakebook, we were able to gain courage and joy in making games. ...
... adjusted some global post-processing - weather states can now last a bit longer - raised volume of K98 fire and adjust ADS FX - video settings "epic" replaced with "creamy" ...
... UI EnhancementsNew Global Behaviors system centralizes common scripts for easier reuse. Status bar and highlight colors now independently configurable. Modern Dark theme refinements, plus ...
Hey everyone, Daniel here It’s finally happening. In just a few days VOID/BREAKER will be available on Steam Early Access on August 19th. I’ve been working toward this moment for a long time ...
... ACCIDENTS During offensive warfare and when scoring a KILL/RETREAT hit, Tanks, Walkers and APCs have a small chance to get destroyed by last minute (suicidal) enemy counter actions accidents ...
... monsters creates global aggression (seen as the red slider on the left in the screenshots). Mining also creates a large amount of aggression so the player needs to plan carefully if the current ...
... direction. Global overhaul of the first map The starting location where everything began has been given a new lease on life. We didn't just change a few details—we reimagined it from scratch ...
... Slightly lowered global enemy flee success rates by 10%. (Level and speed differentials still apply to this chance as before.) Area Level Adjustments: Merchant Port: Level range reduced from ...
Hi it been longtime, i m finally take an important steps, continue to making art rework and i globally finish art rework of level 1, i added a lot of vfx and redraw a lot of asset, i m very satisfied of ...
... Main Menu Global Domination on the Main Menu now automatically updates when players earn reputation. Bugfixes: Fixed a bug causing the Capture Outpost objective to sometimes point to the Tutorial ...
Hello everyone! This update is a bit out of schedule. Some survey results pointed to you guys wanting a more alternating release cycle, so here is a small patch for you to enjoy! I also wanted to gather ...