... improving the game: from small QoL changes to completely new mechanics. In this issue of the development diary, we will share good news with you and tell you what to expect in the near future. Achievements ...
... of the game with you. Your feedback will be incredibly valuable as we continue development, so once you've had a chance to try it, please let us know what you think! 🗣️ Join the conversation ...
... in the in-game guide. Skirmish Mode - The configuration for skirmish mode has received a small overhaul, rearranging and adding a new feature: Presets. We ran out of time to fully flesh out presets, ...
... into the game, since when recharging you get separate points in this event, with which you can try your luck by spinning the reel for x50 points or spin a large scrolling for x500 points. Everything ...
... of the game: mechanics, design choices, production systems, and colony survival. We want to cover everything we’ve been working on and explain why it’s built the way it is. After each post, ...
... us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team at https://discord.gg/vanguardww2. ...
... animations for game objects. 🛠️ What's in the process:Working with sound: selecting and implementing new effects. Optimization of the winter card for more stable operation. Refinement ...
... re-entering the game after quitting to title. - Corrected the alignment of adventure mode sprites being 1 pixel off center. - Fixed the silo not actually putting feed in the coop while subtracting ...
... (previously the game remained on top, so it wasn't obvious that the steam page had been opened) Known Issues: - Rogues may occasionally become stuck on retaining walls if you jump on/off of them ...
... your main game. New Mechanics*) Added a Researcher machine: it studies parts and gives out a blueprint of that part. After studying it, you’ll be able to craft it, but you’ll lose the original ...
... and updating game. Below is a brief overview of major updates from Early Access to the current version. If you purchased the game during EA, this will give you a clear way to know the changes implemented: ...
... Points. New Game Speed: Insane — for those who like it *really* fast. Sandbox now defaults to Custom preset. Enemy Waves mode now enforces the Warlike preset for a more balanced experience. Blueprint ...