Had some issues with the game not starting or finishing loading then quiting. DirectX12 was the culprit and I exported this current version with strictly DirectX11 support so it should be compatible ...
... Fixed DirectX error when viewing beam based weapons in equipment panel. Fixed rendering issues with the skeran claw grapple. Fixed heat on enemy ship mini bars showing in white instead of red. ...
Hi everyone, We spent a lot of time during last couple months trying to fix a bug that was making some user (normally RTX card user) getting weird crash issue when running on Direct X. It appeared it ...
... o DirectX: Version 11 o Storage: 40 GB available space RECOMMENDED: o Requires a 64-bit processor and operating system o OS: Windows 10, 64 Bit o Processor: Ryzen 5 5600X / Core i5-12400 o Memory: ...
... RAM: 8GB DirectX: 12 Storage: SSD with 70GB available space Recommended System Requirements: Requires a 64-bit processor and operating system OS: Win 10 Processor: Ryzen 7 3700X / Core i5-12400 ...
... RealFlight Evolution DirectX 11 public beta. If you don’t already know about the DX11 beta, please read this previous announcement before continuing. We encourage all RF Evo users to join in! ...
Update - v0.57 - New Backdrops - CHANGED - Posing transforms now work in both directions (X/Y) on mouse drag - ADDED - 3 new HDRI backdrops The demo for the upcoming hand poser is Live Now! Wishlist ...
Update - v0.57 - New Backdrops - CHANGED - Posing transforms now work in both directions (X/Y) on mouse drag - ADDED - 3 new HDRI backdrops The demo for the upcoming hand poser is Live Now! Wishlist ...
... fog on DirectX 11. Fixed memory leaks in TimeDamageSystem. Fixed memory leaks in DecalSystem. Fixed issues with Mr. Riggs movement on slopes. Fixed the math formula for DPS calculations. Fixed ...
... that support DirectX 12, That's basically all modern graphic cards. To be able to enable it, make sure to disable other upscaling options such as FSR 1 or FSR 2. By default, LIGHTNING will still be ...