This one is small, addressing a few bug fixes and adding new terrain options in the course editor. *) Added Precision Boost Pads that will orient your facing direction to the boost Added Boost Terrain ...
Patch 027 (BETA) Reminder: Anyone who has the game can opt in through Steam and help test new features! This patch:*) Updated Tutorial Adds Pickable Flowers Adds Multiple Item Pickup for Forage ...
Demo Patch Notes 06.13 – Patch 1.1.75 * New Stuff *) Improved Voice Chat stability and audio transmission through walls and floors, If Voice Chat fails to connect, players can still continue ...
Changes  *) Added Health Bar & Oxygen text next to the bars  Added new Health Bar & Oxygen assets  Added outline for interaction text  Added credit names  Added an intro screen for ...
Patch Schedule*) PT: 4:00 PM, June 13 ET: 7:00 PM, June 13 CEST: 1:00 AM, June 14 ICT: 6:00 AM, June 14 KST: 8:00 AM, June 14 Agents, We are bringing Ver. 1.0.10 hotfix patch to implement some adjustments ...
... another smaller patch ready for you all! Fixes*) Fixed an issue that would cause island save data to not be completely deleted when starting a new trip while an island was active This issue led to ...
This patch contains the following fixes: *) Fixed an issue with library installation. As part of the fix I had to change the process used to install libraries. Instructions will be provided that ...
... Patch 027 Improvements: *) Updated Tutorial Scenery/Flow Tutorial shows Keyboard or Gamepad instructions Only Multiple Pickup for Mushrooms/Flowers Added Flowers to tutorial for testing ...
Jun 11
This patch is focused on addressing core combat mechanics and performance. Two-handed melee weapons provide better feedback as to when they are ready to swing, and have been adjusted to feel snappier ...
Moorrail Hotfix Patch NotesHello, this is the Moorrail development team. We've applied a hotfix to address the following issues: Fixes and Improvements*) Fixed a bug where screen resolution ...
Dear All, Happy to announce the new release 1.2.4.0 which significantly improves the memory management of the game and eliminates most of the memory leaks that were causing the game to crash after ...
*) Move the explosives pickup point a bit to make this contract slightly easier. Reduce monorail train speed.,
-small issue with Invincible Framerate detection solved visual -small chance on hit target visual -small issue with Goo spawn detection solved visualy -small adjustion with the paperpages ...
As usual continuing my commitment to my players and ensuring this game is as best as it can be. Once again another playthrough this week and loads of different bugs fixed and improvements. - El Kitaro ...
This small patch includes a couple of bug fixes and some balance adjustments based on player feedback. Gameplay Improvements*) Level-Up Improvement: Your character's health and mana now fully ...
-Fixed slow movement bug when arriving in Lost Roadway for the first time. -Fixed issues with auto save on some maps. -Fixed bug where attack descriptions were being skipped in CEO Battle. -Balance ...
... are the patch notes for our last alpha build: - First biome is now fully playable. - Various side quests added. - Boss battle added. - Various fixes and UI tweaks.
Completely redid the pacing of the game. Now each act has on average 3 turns (and eventually a boss). Turn 1 opens with fate select and receiving curses. Added "Act transitions" so you ...
Jun 11
Small Patch:*) Main Menu Updated to be more clean Greater Range of Mouse Sensitivity setting Demo Deactivated as previously mentioned ,
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