... screen. DirectX 12 SupportUndead City now using DirectX 12 for improved multithreaded rendering. This helps the game to take advantage of modern CPUs and GPUs by splitting up graphics tasks. ...
Hello 'Scapers, we've got a patch coming in for RuneScape: Dragonwilds! Exciting times. This update, 0.7.1.3 includes: *) Increased Hydration from boiled water & infusions. A few crash ...
... *) DirectX: Version 12 Processor: Intel 7xx and Intel Iris Xe not supported Drivers: Shader Model 6.6 or higher Storage: 30 GB Target: Low 1080p @ 30 FPS Operating System: Windows 10 Processor: ...
... Graphics DirectX 11 is now recommended via a startup window for certain AMD GPUs to avoid potential crashes A new sharpness option is available in the graphics settings Higher settings for "Foliage ...
... DirectX: Version 12 Network: Broadband Internet connection Storage: 45 GB available space Recommended: Requires a 64-bit processor and operating system OS: Windows® 10, Windows® 11, 64bit ...
... launch the DirectX diagnostic tool. Click \[Save All Information] Choose a location to save the file and save the file as DxDiag.txt (or another name of your choice). Other IssuesWhen using the ...
... *) DirectX: Version 12 Unsupported Processors: Intel 7xx series and Intel Iris Xe integrated graphics Drivers: Shader Model 6.6 or higher required Storage: 30 GB available space Target: Very ...
... identified that DirectX 12 may cause crashes on certain setups. This launch option has been temporarily disabled. Fixed boundary issues in some levels.,
... version of DirectX to use when launching Goofy. For those using lower-end systems, using DirectX 11 is recommended. - Crouching is now client-sided. The inputs and animations will now be responsive ...
... it with DirectX 11. Also, make sure to update your graphics drivers — it's an important step. Feel free to join us on Discord if you encounter any bugs or crashes. We're doing everything we can to ...
... related to DirectX. • Minor changes have been made to the race. • Some visual bugs have been fixed. • More models have been configured to have Nanite. • Changed the play icon in the playable ...
I've been busy with building a Direct X12 3D Game Engine on the side. so I haven't been able to work on the game itself in awhile. No worries though there will be an update shortly for mobile and steam ...
... launches in DirectX 11 by default, which should fix several crash issues – especially the one on startup and the crash near the well. DirectX 12 is still available but must be launched manually ...
... startup * [DirectX 12] Implemented a workaround for a graphical issue on AMD GCN based GPUs [Update: 29th of May]: * Fixed an issue that caused some savegames to not load and crash the game [Update: ...
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