... interface arrangement. MOD characters can now properly select Inner Skills. Optimized the structure of update packages. Starting from the next update, the download size for players will be ...
... as hatches, mounts, and details, beginning work on the vehicle’s interior - every piece requires extra attention so that you’ll be able to restore it in detail once it’s in the game. Textures ...
Aug 23
- Transport bot anti stuck routine is only active on follow mode - Changed the navigation priority on the Zombies - Matched objects speeds while on conveyor belt - Lowered the sound level on the saw ...
... some clever mod-math like this: Then our forums started discussing ways to get the pixels to look like hexagons, and shared a bunch of super cool shaders that let you do this: And That's When it Fell ...
Hi everyone: Thank you for all your feedback! - Update - Changes*) Adjusted the triggering conditions for certain achievements, making them more relaxed.Bugs Fixed an issue where terrain wouldn't ...
... the remote Mount Krelengor and the enchanted Lake Mistral. These locations are hand-painted exterior maps, same as in the base game, but even larger. They're full of new landmarks, characters, ...
Hero Abilities Balance Changes*) Increased Adept health from 105 to 131 (25% increase) Increased Initiate's Enemy Drain resistance decrease effectiveness by 82% on non-boss enemies Reduced ...
... of Silver Veils"" is now available. This Soul Core can equip a substitute Soul Core from the initial star level, inheriting part of its panel stat and second-slot passive skill. New ...
... function for MOD \[December] ・New factions (2 factions) ・New mode featuring a large map with over 64 areas ・Multiplayer mode In addition to the above, we will continue to improve and add ...
... when showing mod explanations (alt). Quality of Life & Other ChangesQuality of LifeAdded a Return To Title button to give the player the ability to return to the login screen from character ...
... [carousel autoadvance="true"][/carousel] shapez 2 in orchestra! I teased this in the last devlog (just couldn’t hold my excitement), but we were waiting on the HQ video to share ...
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