... to Relax and our recent demo featured a single global event: the Crime Wave, where players had a chance to get mugged and had to secure their apartment to avoid having their belongings stolen. We’ve ...
... share any and all feedback you have. It helps me a lot. Competitive season roadmap is here and in the discord. More balance tweaks will be coming soon as I collect more feedback! Thanks for all the ...
... has dropped, and THIS one is game-changing. Features*) Added quickping to be used without toggling ACE (middle mouse button by default). Fixes / QOLMelee attacks don’t hit sometimes. Made ...
... new game and the conflict it covers has not yet been announced - but the work is progressing nicely and we're getting closer to dropping some more specific details... when we feel ready to do so. Stages ...
... Lords: Pennon and Battle will undergo maintenance at 5:00 PM (Pacific Time) on July 23rd. During this maintenance, there will be an expected downtime of 4 hour. It is recommended that all players ...
... Orbital Saws) and "Aura" weapons (Static Field, Fire Trail), which simply begged to remain on the player itself ;) Improved Visual ClarityWe also increased the size of the player, ...
... into English and are sharing it here with the Steam Community ahead of the upcoming Star Fire: Eternal Cycle demo. Faced with the shutdown of projects or even entire departments, what would you ...
... infinitely sliding and screaming while chasing players - increased shark spawn rate - fixed sentry turrets not being able to target grombies - expanded guilt range for bomb goblins - buffed the ...
... fight require fire/explosive damage instead of just regular ammo and melee, this has now been corrected Fixes allowing for the client to properly communicate with steam to check off achievements ...
... our first-ever Fire Tem, Raiber, the Kisiwa arena and the endless (hehe) entertainment that are the Hacking Levels. With the blazes of 0.7 and it's companion, 0.7.1, still burning bright, we can ...
... most exciting and innovative units coming soon to WARNO. Let’s go! Unit Preview This week, we took four among NATO divisions to be featured in WARNO - SOUTHAG and picked the most interesting units ...
... Weapons ASCEND and YAMA. In Multiplayer Mode, the storage exchange machine in the Blackdog Safe House no longer affects single-player saves. Fixed the bug in ARTISANISM Faith where the Soul Head ...
... pre-load primary and secondary fire simultaneously Tweaks/Balance Increased Minigun primary fire damage and critical hit multiplier Additional visual improvements for the world Enemy Shield ...
... is on fire this week! 🔥 From gacha madness to skin revivals, limited summons, sweet deals and extra-horny girls ~ your waifus are not playing around. 😈 Take a peek at what’s coming soon: ...
... feedback, comments and conversations between us, we wanted to share a clearer vision of where Solace Crafting is headed. Not just for the beta branch or the upcoming Builder, but for the broader ...
... both implementation-wise and testing-wise and should have been released in a separate patch. But since that would mean no new content for non-controller users, i decided to skip 0.5.9 and head ...
... to targets and continuously showing the player's actual cursor position externally. New Map\[Origin-00-1963] Burning Grove *) Players must complete a series of linear missions to unlock this ...
... to targets and continuously showing the player's actual cursor position externally. New Map\[Origin-00-1963] Burning Grove *) Players must complete a series of linear missions to unlock this ...