First of all, thank you everyone for your valuable comments and suggestions ! We learned that some of our valuable players are experiencing some problems with the game. For us, our players and the ...
Update 1.3.7.0 Now Available! Attention Fighters! We’re thrilled to announce that Update 1.3.7.0 is now live for both the full game and the demo version! This latest update brings a host of changes ...
1.0.29.0 is up! It fixes some pretty annoying idle bugs and a buuunch of annoying behaviours that bog down job efficiency. # 1.0.29.0 Patch Notes Bug Fixes - [x] Fixed an issue where entities wouldn't ...
... stutters on DirectX-based configs) ⭐️ Optimized miniboss/boss fights: Headbanger boss and Head miniboss Optimized many decoration models, especially in the Rat Village Optimized menus ...
... The basic DirectX 11 update is done with a few minor effects that need to be converted or improved. Setting up the code for the many different combinations of effects and settings has unfortunately ...
... Changed from DirectX 12 to DirectX 11, resulting in lower VRAM usage and overall better performance. This should also fix the issue where players experienced 1-5fps. NOTE: Physics work a bit differently ...
Heya engineers! First of all thanks a lot for everyone that already got the game and is busy building some train tracks! With the game just out we are getting a ton of feedback and try our best get to ...
... project to DirectX 12 Enable Ray Tracing for compatible Hardware Re-enabled Lumen Lighting All wild animal max health reduced in order to balance with early game weapons Melee Bandit Speed and ...
... to existing DirectX 12 issues, which were implemented to the existing temporary separate branch ‘glimmer', while our team is continuing work on a permanent fix. Thank you for your ongoing feedback ...
... sunsetting official DirectX 12 support over the next couple of weeks. We initially enabled this option as a way to give more options for dealing with performance issues but we have found it hasn't ...