v0.2 Hotfix Notes Trait Changes *) The Recon trait has been removed and reworked into Reactive Cooling System. Reactive Cooling System: Booster Regen. up to +50% as capacity lowers Heavy Armor: ...
🆕 New Features*) Flashlight Rework: Visuals improved with smoother animations. Added right joystick control support. Enhanced lighting effects tested in both day and night conditions. ...
... content update, Patch v0.2.2, is now live! This patch is entirely focused on the massive performance overhaul we've been working on since the Alpha launch, based directly on your feedback. Thank ...
Hello! We have updated the following in this latest hotfix: - Some playtesters with less than normal widescreens were experiencing UI being off screen or hidden behind other UI and we have patched ...
大家好,我是开发者葱色兔兔~,接下来为大家通报今天的更新修复内容: Game optimization: *) After entering the multi weekly session, the experience ...
v5.0.17.0 Patch Notes Scenario*) Fixed an issue where Ellie appeared abnormal after completing the quest <The Path We Forge Together> Fixed typos Fixed an issue where quest objectives ...
... Survival — Patch v0.0.7 (Sep 19, 2025) New*) Radio tower marked on the map Barracks added at the airfield FixesFurther server lag issues resolved Campfire lighting adjusted Reduced wood and ...
Hello, this is LIBERUM PROJECT. We’re here to share the details of the Demo v0.0.2 update. ▶ Anomalies*) Changed the knocking sound for anomalies. Adjusted anomaly spawning so they no longer ...
v5.0.16.0 Patch Notes Scenario*) Fixed an issue where the bridge in the <Repairing the Village Bridge> quest appeared not to be repaired Fixed an issue where markers appeared incorrectly ...
Hail, Cosmonauts! See below for details on update v0.13.31. 🔧Bug Fixes*) Fixed an issue where Daily Challenge bosses would be the same every day. They now rotate on a daily basis. Fixed an issue ...
... 20%. Patch v1.1: *) Increased portal travel time to decrease unwanted ending of the level. Fixed that sometimes items sold from the inventory at the end of the round doesn't get added to the total ...
Sep 14
Minor patch to improve logging which should help resolve current and future issues.
... so this patch addresses the majority of those issues: Adjustments *) Added a new Epitaph Breakthrough Upgrade: Subcriticality, removes the juggle cap on orbs Rally trickshot now scales linearly ...
*) Fixed input switching between keyboard and controller in menu Fixed up the Cyberwave & Shinra guns Fixed crew leader having two or more ownership of crews through "Pass leadership" ...
- Confirmation dialogue pop-up added to the pause menu when selecting Restart, Exit Level, Reset Settings or Quit Game - Added puzzle piece display to results board, so you can see how many you have/are ...
... zombies die.​​ ​​v. Added an Esc button function for quickly exiting various user interfaces, and also to exit the game from the main menu.​​ ​​vi. And various other miscellaneous ...
... got a patch with a few more bug fixes for you today: *) Added ability for modders to vary reload speed of weapons according skill Fix for being able to unbind critical menu navigation buttons Fix for ...
... Six! This patch focuses on significant balancing changes for daily challenges and player levelling, introduces new ways to revive your party, and crushes a huge number of bugs based on your reports. ...
Mostly bugfixing and QoL changes for reported issues by the community (thank you everyone! <3) Main changes: *) New music for the Stomach and Liver level. It's still work in progress, but I wanted ...
Added: Progress display during scene switching. Fixed: Missing descriptions in the Teaching Library. Fixed: Abnormal effect of [Spiritual Core]. Fixed: Unable to claim rewards when the Boss ...
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