... the Lord’s Mount, and more. You have asked for it. Multiplayer Coop. Due to the overwhelming feedback and requests, we have decided to align on multiplayer coop which is slated for the Life ...
... Hit the "Linked" checkbox in chests to start connecting the Chests together to allow you to pull from their resources and start crafting! You can check out the rest of the patch notes ...
🎮 Gameplay Changes:*) After purchasing a food stall, the player now needs to set a work schedule. Adjusted the interval at which customers leave after the stall closes. Reworked customer movement ...
Hi everyone: Thanks everyone for the feedback! Within 8 days after launch, the game received 11 updates, fixing numerous issues and continuously improving puzzles, hit detection, text, and ...
Hi everyone: Thank you for all your feedback! - Update - Changes*) Adjusted the positions of some scenes. Adjusted the positions of some UI elements. Adjusted some Japanese localization content. ...
... to the "challenge-share" channel in the Discord Server linked below! Discord Server This season's competition is a "Minimum Jumps" challenge, and up to three players ...
... to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique. Here is our spotlight for the month of August! 🤩 Image ...
... in manual modes of all Semi-automatic gearboxes Towing modifiers have been increased for all vehicles Critical fixes: Fixed an issue where the game failed to load after a critical error Fixed ...
ADDED*) Translation for many languages for the Steam achievements. CHANGED Multiplayer compatibility version. Network code reorganization. Towed AA units no longer can move and attack, it's ...
Lua API*) Toggle panel now have the event handler `on_double_click`. If set, it will be fired when the user left double clicks on that widget. For other widgets, they can be wrapped inside a toggle ...
... new Pocket Mods Visual overhaul of tooltips for better clarity Added an intro animation when starting a run Increased difficulty in Endless Mode Renamed Betting Red/Black/No Bet → now called ...
... "what comes next" that will hopefully make for more consistency down the line. More on that in the future. With that said, we are all back home and ready to push this over the line. Let's ...
... Minion Dash Mod their movement often felt sluggish. Their pathing has now been reworked to feel much snappier and more precise. As a bonus, Carlo and Kiki will follow you smoothly on missions without ...