... the mockups and there is just a little bit more work to do on some in game UI. The build and ability menus are being reworked slightly to allow better usability with hotkeys. The menus will now have ...
... to some "Fire-Barriers" not killing the player. - Potential fix to some players not being able to load any checkpoints from The Tunels. - Fixed a dialogue during The Sewers that had no ...
... new mechanics, and balancing everything that moves. More details coming in future posts. Today, we’d like to share a bit more about the world where the game takes place. Let's start with the first ...
... mobile - and you can be among the first to join the fight! 🔥 Adventurers, the fire is lit and the enemies of the realm are stirring… ⚔️ Prepare your dice, your watch begins soon. 📲 Tap below ...
... locking features and Treasure group restrictions, added Tournament revival limitations, adjusted balance, optimized some features, and fixed several bugs. New Heroes:*) Woodland Dryad ...
... bare feet, and the feathered beans bloomed purple waves by the lake. In her reflection, the remaining snow on the top of Mount Fuji blended with the cold light of her sword. This is the "Nine ...
... is changing and how it will affect your experience with the game, and then let’s talk the release date. Gnosis Update Gnosis is one of Witchfire’s unique features. However weird that sounds, ...
New Additions: Added new costume to Random Clothing Vending Machine: Swimsuit 3. Fixes: Fixed cursor operation bug with controllers in the inventory interface. Customization interface now ...
... Hard Mode and other requested features! We hope you enjoy this final major update and can’t wait to hear your feedback! https://store.steampowered.com/app/1989070/Synergy/ New difficulty ...
... System Adjustments and Optimizations*) Adjusted Troop Kill Score gained from defeating certain Units, based on their strength. Participating in [Hangu Pass] battles now grants [Dynasty Awakening ...
... hitting hard, and we poor developers have not yet developed resistance to fire damage (oh how we wish we did). On a more serious note, today we’re returning to the roots of our Dev Updates - just ...
... hitting hard, and we poor developers have not yet developed resistance to fire damage (oh how we wish we did). On a more serious note, today we’re returning to the roots of our Dev Updates - just ...
... to the ice cellar to get food to the lowest. Priority is on the dining table, followed by various boxes, and finally the ice cellar Optimization: In drought, it is allowed to place water points near ...
... in runs and unlock new features. Technology points earned during a stage are saved as soon as the stage is completed. Points can be spent in the Technology Upgrades panel in the Hangar. Unlock Mission ...
... crashing, bugs, and a QOL improvement for challenges. You may notice that it's a large download, that's because I had to upgrade the project to a later Unreal Engine version, let me know if you experience ...
... biomes. Refinement and tuning of trees and vegetation in each biome. Beaches and Mountains are more clearly delineated from neighboring biomes. Procedural Propping: Major propping and...
... update AUTO-FIRE - double-click left mouse button to activate auto-fire, double-click again to de-activate - manual missile fire is still available (when auto-fire is de-activated) DESTRUCTIBLE ...