Jun 8
... Phantom Dash works again Should be harder to keep attacking bosses when they're trying to transition phases Fixed checkpoints not properly resetting in modes Fixed certain cutscene music not ...
... with powerful dashes and defensive might. He serves as both shield and spearhead on the battlefield. Passive – Iron Will Gains Tenacity based on current Health. Also restores Health when affected ...
... for nearby geometry. In simple terms, we want to avoid unwanted ambient occlusion (think of it as shadow) or intersecting details on parts that might be reused in other assets. The resulting baked ...
Jun 5
... not lighting geometry Optimized A* pathfinding code City 2: Fixed projectile ricochet off-of basketball courts mesh Various minor gameplay tweaks and re-balancing Fixed issue with perceived ...
... to main dash Burnside Special Fixed front license plate position on facelift bumper Fixed frame stretching when rear gasser suspension is broken off Fixed aim of the passenger side mirror Hirochi ...
... artifacts on geometry -Fix: Game crashes due to certain users experiencing spikes in GPU workload due to texture memory consumption. Mostly due to the lighting/lightmap issues noted above. ...
... have a dash key placed on the front button. (TYPE 7,8,9)
... Single use dash with KNOCKBACK Bolgar's Ultimate charges from doing damage to opponents LockeLocke is designed to fully embrace the Controller role and the fantasy of effortless aerial movement. ...
... some level Geometry in "C1L5 - Slipgate Central's" bridge room to give enemies access to areas they were not formerly able to traverse. Added visual highlights and moved pickups around ...
... 10.Adjusted the dash impact mechanics. 11.Adjusted the dash frenzy mechanics. 12.Fixed some bugs
... HUB Fixed Dash on HUB Dash on HUB now on a lower cooldown Removed colliders on smaller rocks Equipment on Chests now Auto Collect unless inventory is full Fixed Exploit: Can cast multiple ultimates ...
Hello everyone! The time has come to share one of our most important achievements to date. Although this is a purely technical advancement, which will likely be of most interest to other Qt developers, ...
... snipers now dash to cover after each shot. Barrier equipment buff: “Barrier” gear now has a 50% chance to block incoming projectiles or melee attacks. Repeatable races & bowling: Tackle ...
... [Shot Fake Dash] After a Shot Fake, breakthrough the opponent like passing by. Fake the opponent and quickly dash to the safe spot for best chance! [Blind Face-Up] Perform a pressing Face-Up motion ...
Hey everyone! Thanks everyone for all your feedback on weapons and Powers! Based on it, we're now making some important balance changes, to reel in a few Powers that seemed to be just super-op (looking ...
... extraction games, souls-like/lite, and action-adventure, but it’s not strictly any one of them.  Every fight is a tense battle to survive. Whether you’re trying to grab what you need, push ...
... weapons' second dash combos did not apply higher-probability special element effects. Fixed a bug where He Xianggu's Bond did not activate when using Weapon 2. Resolved an issue where summoned ...
... snow court geometry and heights map. Now the statues and podium should behave correctly. Fixed a problem where 2 scenes could start at the same time for werewolf. Players who reported it didn’t ...
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