... of cloth physx. Actor location update optimization. Optimized draw rate of fps vitals. Fixes: Automatic player spectate on queue skips over unreleased players so you aren't looking at the ground ...
... alignment Vehicle PhysX Handheld AT Damage AT Gun Damage and distribution Mine Damage Tank Speed Turret speed Switching seat speed Expansion and balancing of vehicle rosters Reconsideration ...
... related to physx causing certain weapons to fall through the floor has been identified and fixed. -Wolfstrom specops, elite and Sindal's Wulfsabre have all had their stats adjusted. These weapons ...
... 5 with PhysX 3.3 but we are now in a position to announce 31st March as the release date for the public build of the Unity 5 version of Gang Beasts (for reference the build number will be 0.2.0). The 0.2.0 ...
... 5 with PhysX 3.3 but we are now in a position to announce 31st March as the release date for the public build of the Unity 5 version of Gang Beasts (for reference the build number will be 0.2.0). The 0.2.0 ...
... Switzerland's lead PhysX SDK researcher, explained in a YouTube comment. The demo's running in real time at 30fps on a single GeForce GTX 680, a $500 graphics card. Of course, if you were to throw ...
... happen!), legacy PhysX support (2.8.3) for non-SSE2 systems, as well as a number of bug-fixes, tweaks and changes (full details below). Happy hunting, hot-shots! -Dark Water Studios Dev Team. ...
... for blending Physx & original physics for vehicle collisions with walls (hopefully eliminating "sticky wall" effect) Front and rear wings for all formula cars now detatch with ...
... also upgraded PhysX to 3.3.3 which has done remarkable things to physics accuracy and optimizations. So much so, that it has completely changed the flight characteristics of Skimmers. Modding ...
... also upgraded PhysX to 3.3.3 which has done remarkable things to physics accuracy and optimizations. So much so, that it has completely changed the flight characteristics of Skimmers. Modding ...
... GPUs. Installs PhysX System Software to version 9.11.06.21. Installs HD Audio driver to version 1.2.24.0. Supports OpenGL 4.2 for GeForce 400 series and 500 series GPUs and OpenGL 3.3 for GeForce ...
... crash of PhysX, Fixed destroy pack crash/desync, Fixed another destroy packs crash, Fixed crash on player spawn, Possible crash fix related to skins, Possible grenade OnContact crash fix, Possible ...
... 9. PhysX quality options (GPU support) 10. Latency/Server improvements 11. Remade Support Ability We've also received many fan submissions stating that they believe: 1. The game is TOO ambitious. ...
... 9. PhysX quality options (GPU support) 10. Latency/Server improvements 11. Remade Support Ability We've also received many fan submissions stating that they believe: 1. The game is TOO ambitious. ...
... cars. Some PhysX queries are now done in an asynchronous manner, so the game logic needn't wait for them to finish. The route finding of our NPC cars and NPC buses is now done in an asynchronous manner ...
... meshes in PhysX can't be concave shapes (if you want good performance), they must be convex. Because these are all modules, we can sort that out by just having multiple ProcMeshCollider modules ...
... due to physx upgrade. Performance Optimizations:* Saving mod asset to disk is now async and will not sutter the game. * Greatly reduced the time it takes to destroy objects reducing the lag when ...
... Significant server PhysX & Networking optimization Added option for PvE Servers to disable building around critical resource node regions You can now pickup and toss Dodos & Dung Beetles. ...
... Significant server PhysX & Networking optimization Added option for PvE Servers to disable building around critical resource node regions You can now pickup and toss Dodos & Dung Beetles. ...
... due to physx errors. Due to prior issues, this asset has already been replaced with a BP variant, so this is just a cleanup to remove the error.Clear Cache to resolve residual issuesIf you are experiencing ...