... Shwoop (SHIFT) Dash cooldown increased from 8/7/6/4 >>> 10/9/8/6 Tonk Tonk! (R) Beebo can no longer gain or lose speed from external forces while in his Cart to remove ‘Fast Cart’ ...
... - Fixed geometry in dark forest where you no longer get stuck - Fixes key cubes and now should be showing at the alter when collected - Fixed one of the keys not appearing - Planter no longer keeps shooting ...
... reduce your dash distance below 1 unit, to prevent certain chambers from having impassable gaps Narrative Removed some placeholder portraits in the Scavengers story event NPCs now spawn a bit ...
... REVAMPED DODGEThe Dodge/Dash mechanic has been reworked and better integrated with CULTIC's core combat loop. The Dodge is now faster and more potent, and Dodging into an enemy triggers a Shoulder ...
- Woodsy now DOESNT have the 1/100 chance to spam his DM - To the best of my abilities I have fixed the teleportation bug after dashing. It might happen sometimes but its either that or the game crashing ...
... by strange geometry and littered with curious remnants. Each chamber hints at stories untold — a place where no two paths feel the same. The normal rooms now have a wide range of decorations that ...
We have pushed update 0.8.8f on Steam, addressing most performance/graphic issues reported in the previous builds. We will change the Experiment list UI back to scroll bar and implement animation ...
... Charge / Dash Attack – A high-impact offensive move that doubles as a gap-closer. *) Auto-deflects most projectiles Drags enemies along with Zura Ends with a big “swat” bash (still counts ...
... slasher with rouge-lite elements will challenge your skills and strategic thinking. Explore an ever-changing island, find hidden treasures, combine weapons and artefacts to defeat your enemies. ...
... Gameplay Updates:New DASH mode: combat racing with 13 gadgets, supports Split Screen New Car Module System at garage level 2 – adds combat perks Auto-assemble function for junkyard cars (garage ...