... completely rewritten and now should consistently track progress Dev Note: We will be auto-completing Weekly Challenges for Weeks 1-7 for all players to ensure that those who encountered issues ...
... balanced advantages and disadvantages to ensure fair combats. On foot, equipped with an RPG, the armored vehicle won't last long, or rather, will be left in a blaze of flames after exploding. You ...
... enemy abilities and use them to survive, explore, and dominate the underworld! Ready to see what powers are waiting for you? Let’s take a look! 🐱‍🏍Kisha’s Mutant AbilitiesAs we mentioned ...
... like Bananosaurus and Dragon Fruitlets, then defeat Lord Melonoth himself in the brand-new summer raid! Rewards such as little fruit pets, an additional mini pet, the Fruity Ninja title and much ...
... Trepidation, Diminution and Establishment. Gameplay UpdatesThere is a new weapon mount type, “Reverse V”!  Similar to “Crossover” but focused on the reverse angle with a wider ...
Jul 25
... Fireaxe, Shovel, and Sledgehammer now use a slightly slower execution that kills in one hit Wrench, Crowbar, Knife, and Cleaver now use a slightly faster execution that kills in 3 hits Executions ...
... the sticks and pressing the trigger. The left stick can now be used for navigation in the menu. Perks Repeater: Now increases the number of projectiles per shot for all weapons instead of just the ...
Jul 17
... Warehouse Upgrade and Science Module Upgrade Italian translation for the new strings Sounds for the Biogenerator and Thermonuclear Generator Colonist skills are shown in tooltips when hovering ...
... enemies Shockshrouder and Rootbinder could appear on non-firing turrets after purchasing upgrades. Fixed a bug where turrets would keep shooting at Arachnore and whole Icewarden after their ...
Jul 23
... Re-enabled Zombie fire damage Updated zombie spawn VFX, Added Zombie SFX, Fixed zombie spawn animations, Fixed respawned zombies not taking damage, Fixed damage numbers showing too early, ...
... fight require fire/explosive damage instead of just regular ammo and melee, this has now been corrected Fixes allowing for the client to properly communicate with steam to check off achievements ...
... now rare and its activation cost has been increased from 10 to 15 mana. Other ChangesQueen's Office (Room with the Toolkit) is now behind a rocked door instead of a secret door. The entrance to the ...
... closed beta and took the time to share their feedback. As always, your insights and suggestions are deeply appreciated, as they play a pivotal role in refining Chrono Odyssey and shaping the journey ...
... general improvements and changes Developer commentary: We're almost done revamping story mode. Pretty much all the tools and programming have been completed. Now, all that's left is to actually ...
... punctuated by weapons-fire and explosions (even by traditional Warframe standards), one surprising musical element offered a distinctly serene reprieve from the horrors of conflict on ancient ...
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