... clearables Fixed double entry free for racing Added more UI clearing between scenes Updated pack visuals for unique origins Updated pellet sounds Balanced pellet upgrade cost calculation, ...
Hello survivors! We hope you're okay! In case you missed it, last week we unveiled a brand-new look at Dead in Antares, focusing on the battle system. Next month we’ll explore the new features ...
... (and generate XP) Production buildings are removed Permanent element shards boost HP/Damage/XP stats (no more Production Multiplier) Linear Tech Tree Linear and divided by ship class: Skiff/Scout/Corvette/Frigate... ...
... 嫣灬****71 Da*************26 Xp********50 ve*****************09 Mc*******32 Tr**********66 Vi*******13 LI**********15 xo************08 Br****************37 Cu*************67 ...
What's new?What a month we've had, eh, Adventurers? We're hard at work delivering our 0.9 update, which includes the Ranged Skill, Skill Spells, as well as a new weapon type we're exploring based ...
Hello survivors! We hope you're okay! In case you missed it, last week we unveiled a brand-new look at Dead in Antares, focusing on the battle system. Next month we’ll explore the new features ...
... both score double", to both score triple Buffed I, E, and O, and Letter Pair challenges. Now +4, and lock at +40. Buffed "Add 1 Bonus Points for each unused Upgrade" to be +5 Buffed ...
... to decorate? Double check! Join us on \[Discord] to chat, share, and stay updated!
... main weapon: 【Double Heat Hawk】  ・Increase combo compensation  ・Increased compensation for Lower Melee attacks Sub-weapon: 【Hand Grenade Z】  ・Replaced by new sub-weapon ...
... could display double images when the processing load was high. Steam / Epic Games Store versionFixed a bug where controller input sometimes wouldn’t work on the home screen. Fixed a bug where, ...
Well, this is my first ever live update so this is a bit terrifying. The launch has gone fantastically, far better than I could have hoped, so thank you to everyone who took the plunge and joined us ...
... achieving a Double, Points or Ambition victory, players will be prompted to either accept victory or try to pursue another victory condition While pursuing additional victories, defeat can ...
... NosBazaar easierFairy XP reward at the end of a raid will now be influenced by the fairy XP event.Bug Fixes: Fixed an issue which caused pet and partner skill bars to disappear after certain actions ...
Hello everyone, we're back. Since our last update, we've gone through many challenges and turning points. But throughout this long journey, we never gave up, never stopped moving forward, and ...
... fixes Double entries to dictionary causing a System.ArgumentException Add Quitting escape clause to Tacview logging Seemed to stop after <60s Force buildings to Tag as Vehicles in Tacview ...
... earned one. Double reward icon at the end of the game no longer shows a hole number. Fixed a bug where sometimes you couldn't select a modifier reward at the end of a round. Fixed overlapping icon bug ...
... via the double-jump. Junction has a tricky split corridor leading from three breach points in close proximity to the exit, however utilising the doors is a good way to re-route enemies the long ...
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