Jul 28
... Balancing: Double jump now only boosts height on the second jump, but the boost is much stronger. Changed explosions scaling. Drastically increased shooting speed. Camouflage is now less visible. ...
πŸ†• New ContentNew Weapon*) Around Weapon - A versatile new weapon type added to your arsenal New Cards+Crystal Amount New MechanicsBanish System - Remove unwanted cards from your upgrade pool ...
... you can double it if you're into that. Enemy Size: Our enemies and rooms were not designed for our enemies to be 50% larger. Change at your own risk. Enemy Speed: Watching the whole room instantly ...
... version of Double Action soon, and you are invited to help playtest it. I've been wanting to do some of these changes for many years, and I had a week free. Please join me in testing these changes ahead ...
... WITH A DOUBLE TAP ON AN INTERACTIVE OBJECT The last of the updates related to tools and interactive objects also focuses on convenience. This applies to all tools except grenades and explosives ...
... can make double doors non-interactable. Fixed Flashing shield; can flash teammates behind or on the sides. Fixed throwing knives that were floating in the air and couldn't be picked up. Added ...
... ran a Double XP event, and had various sales happening in the Cartel Market.Β  What else is happening? DirectX 12 We also saw a lot of questions during our 7.7 livestream asking for updates on DirectX ...
HELLOWe are currently focusing primarily on gameplay development, while also not forgetting the importance of game performance, which directly affects the overall player experience. At this ...
⚠️ Important Notice This is an unfinished Pre-Launch testing build. This version is meant to collect early feedback while core systems and features are still flexible. *) Many features are ...
Here is a fairly substantial patch! I unfortunately had a big family camping trip planned this last week so these fixes were delayed a little but I've made some great progress on resolving issues ...
... can now double-click to select save slots in both player and galaxy save menus. - Changed the default controller input for opening the galaxy map to Left Shoulder (previously Right Stick). Balance ...
... ● Eliminated double pressure penalty calculation in multiplayer. ● Fixed costume display errors for 3-4 player sessions. ● Rectified appliance upgrade text errors. ● Synchronized ...
Contracts- Complete and Redeem Contracts to earn Renown by playing matches NEW WEAPON ABILITIES ADDED! GreatSwordDouble Attack- Lunge Forward and attack twice in quick succession dealing ...
... our existing double jump and sprint features to add some fun to the game. We can also look forward to the potential synergies that future new gameplay mechanics and design integrations may bring! ...
... Loving Heart "Double Spark": Increased damage from 8,200 to 9,200 and adjusted gauge recovery amount from damage dealt/taken. - Black Magic "Event Horizon": Increased ...
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