... now rare and its activation cost has been increased from 10 to 15 mana. Other ChangesQueen's Office (Room with the Toolkit) is now behind a rocked door instead of a secret door. The entrance to the ...
... Dealer on fire on Apartment Complex - fixed being able to set Shopkeeper on fire on Shopkeeper's Mansion BASE GAME CHANGES - when a crash occurs while loading a Steam mod the game will now display ...
... what changes and innovations await the world of Singoru in the near future, we’re ready to lift the veil of mystery. In this edition, we’ll talk about changes to the event, new features, and...
... several bugs, and enhanced the user interface based on player feedback. Thanks for your continued support—please stay tuned for upcoming improvements! Important Fixes*) Reduced lag during ...
... punctuated by weapons-fireand explosions (even by traditional Warframe standards), one surprising musical element offered a distinctly serene reprieve from the horrors of conflict on ancient ...
... time again, and we have a couple of different things to reveal! But first... something very exciting happened during the Steam Summer Sale! There are now over 100,000 Talented Gamers! We never ...
... both Combat and Preparation phases. New Feature: When there are 10 or fewer enemies on the field, activating a skill will now highlight the outlines of all remaining enemies. Art Upgrade for certain ...
... enemies Shockshrouder and Rootbinder could appear on non-firing turrets after purchasing upgrades. Fixed a bug where turrets would keep shooting at Arachnore and whole Icewarden after their ...
... the sticks and pressing the trigger. The left stick can now be used for navigation in the menu. Perks Repeater: Now increases the number of projectiles per shot for all weapons instead of just the ...
... been scrapped, and in its place comes a brand-new, reimagined version of CODEDOOR with tighter combat, fresh content, and a more intense atmosphere. Here’s what’s new: 🚀 New FeaturesOverhauled ...
... some tweaks and added new runes to freshen up your tactics and offer new approaches to combat. We've also squashed a bunch of bugs—thanks to everyone who helped us track them down! New Runes: Time ...
... Visually adjusted fire effects (they are now behind enemies instead of in front of them). Hopefully this improves the on screen clarity with the SHRAPNEL upgrade. (Please provide any feedback ...
... main build and get it ready for release! The Path to 1.0All of the major systems are in the game, so what we have left is adding more content! And of course polishing and fixing bugs. So our next steps ...
... more even and consistent. There are lots of changes, but if you don’t have time to read the full changelog, here’s a quick summary: *) Two new scarecrows! Weather difficulty now scales better ...
... balance adjustments, and fixes based on your feedback and what we've observed. Thank you for playing in Early Access! Note: 📢 indicates changes inspired by community feedback! General Gameplay· ...
... Trepidation, Diminution and Establishment. Gameplay UpdatesThere is a new weapon mount type, “Reverse V”! Similar to “Crossover” but focused on the reverse angle with a wider ...