Join us for in-game this weekend and for future events, which run every other Saturday at 19:00 UCT+1. You can sign-up for events, get notified of new events and discuss the changes with the team ...
Slight bullet speed reduction adjustment for enemies in normal mode from stage 3-5 Player bomb damage and weapons damage have been scaled up slightly Boss 3 slight pattern adjustment Exploding ...
... the next patch: Gameplay & Balancing*) Sickness & Medicine The sickness system has been reworked. Guests now have new visual effects when ill, and sickness rates have been adjusted. ...
... this new patch brings some of the biggest improvements yet. Performance Boosts Gameplay is smoother across the board with major optimizations. Load times are faster, frame rates are higher, ...
... postmortem + patch with demo adjustments. , Note: scope may receive minor tweaks up to show day; we prioritize stability and a clear loop read. Thanks for being with us!
... the next patch, which seems like itâs going to be even bigger than the last major one. Iâll briefly go over it now, but first, let me clarify that the next patch wonât be coming soon (for various ...
Ancient Echo *) Added visual effect for the Echo. Second pawn can now be accessed after binding. Dialog Prevented accidental dialog closes when pressing Esc or clicking on overlays. UI & Feedback ...
... have released patch ver1.0.3.726. Updates: ăťFast Rewind Issue The application may freeze when performing a fast rewind after a quiz. ăťConfiguration Display Issue Due to missing assets ...
Features*) Added a new task tracking system below the HP bar on the HUDAdded two new starter quests by default: Reach level 5 and reach level 10 for your first two skill pointsSetpieces are now placed ...
... the content patches in the near future, but we have some more visual cleanup to do until then. The main branch will remain on v0.68.2 for now due to the nature of the crash in v0.68.3. Version v0.68.4 ...
[New Content] ⢠Added new difficulty-related achievements [Character & Ability Fixes] ⢠Alice: ââ- Fixed an issue where the special ability (Cannon) had incorrect attack range ...
... a small patch with a fix for an issue that prevented Achievements from unlocking! Please make sure to update your game and, as always, leave us feedback and thoughts in the Community Hub or via our ...
Bug Fixes*) Pause Menu is now properly added to both the Intro level and the end car level. Fixed an issue where players could clip into the storage shelf in the storage room. Locked door no longer ...