... A server patch will be applied on September 3, 2025. During the patch, there may be brief interruptions. After the announced time, you will be able to log in, and the data patch will be downloaded ...
Hello everyone! With this hotfix, we have addressed and improved the following issues: Major Improvements *) Camera Effects: Adjusted DOF (Depth of Field) and exposure settings to improve visual ...
BIG PATCH TIME Okay, we wanted to polish a couple things to get the EA 0.9 Experimental Preview finished up, so here we go! Changelog EconomyFirst up, wholesalers now have the "Urgent Delivery" ...
... Demo Patch notes: 0.3.9.7 Improvements: *) Difficulty toned down in the starting areas until completing the first trial, retracing later provides a challenge. Map and Battle Sprites' frame ...
... in future patches. You can even do CPU vs CPU and watch them go at it! More Trophies More Puzzles The Ability To change modes without returning to the main menu Improvements to the Puzzle Selection ...
... artists to patch up the various holes in the maps that were reported, some other feedback required a more careful approach in how we could address them. The areas we tackled the most can be put into ...
Patch 0.0.2.1.6.0 - Connection Freeze and Disconnect Bug Fixed: Players who would join lobbies and see frozen people and get disconnected a few seconds later should now be able to connect and play ...
Hi Forgeborn! Got some updates here for you! -Fixed issue with the ordering of triggers -Fix on a few Forge Cores in campaign mode -Undoing a SolBind Creature no longer has it stuck in your hand -Forgeborn ...
Changelog Changes & Balance *) Updated animations for Energy Blades Updated animations for wall jumps Bug Fixes Players should no longer be trapped when Heavy Tank spawns above them (let ...
... This patch aligns the game with the Nintendo Switch version. Fixed a bug that could occur with the Lion boss which could result in an infinite loop upon defeat Fixed a bug where it was possible to clip ...
... invisible resource patches in caves A few other minor optimizations and fixes, If you have any more feedback or encounter any other issues, please reach out to us in the forums or at support@thebinarymill.com ...
... standard. Last patch we moved to support virtual texturing, which enabled us being able to use UDIMs. This opened an easier path to implement the higher texel density of 10.24 pixel per centimeter ...