... early access to the game’s core stealth systems, the dystopian atmosphere of a war-torn city, and a taste of what’s coming next after our first game, Gone Rogue. Play it now and let us know what ...
... really want to keep everyone in the loop during development of this game, so we’re going to try to be better about regularly sharing the utter nonsense we get up to during development. Right ...
... I’d like to share some important updates with you today. 🆕 UI Overhaul I’ve completely redesigned the game’s UI (User Interface). The current version is temporary and will continue ...
... be able to Entity in level 1 now follows players over the pitfalls Some of the entities now follow players through doors and might open doors by themselves Doors Doors now always open away from the ...
... causing it to hit wall tiles with shrapnel even when it was missing the appropriate upgrade. fixed a bug with Iceball that caused it to count each tile of Multi-tile units as an individual for the ...
... special moves to match. Neutral Special: Hat throwLincoln's neutral special is a simple projectile with a short travel time. While it might seem unimpressive at first, it can be charged over time, ...
... for people to look at and utilise for modding. How to Access the Source CodeThe source code can be accessed by right clicking the game, accessing the properties and heading to betas. To gain access ...
... teams Up to 4 players in offline local multiplayer Full 5-on-5 gameplay with adjustable sliders and settings , The demo is just a tiny bite size of the full game and I can’t wait for you to try it out! ...
... when the city of York loads in the open world as well as in other locations because some thought the game was frozen - I removed a snow mountain near the swamp because it was originally used to hide an ...
Welcome back to our Art of Modulus mini-series. Previously, we looked at the voxel building blocks that make Modulus tick. But voxels alone don’t make a factory game beautiful. This time, Antoine ...
... for people to actually play it, let alone like it. These 5 years have been... interesting, but in the end I'm deeply grateful for the experience. Now, let's check what's new in this final update. ...
... your return to Mistfall Hunter. The adventure begins on September 16 at 01:00 UTC. Mark your calendars and prepare to be among the first to explore our latest build, check the new energy system and ...
... wanted this to appear in almost all parts of the game's art: Everything that isn't very solid sways with the wind. The trees, the grass, the fields, everything. And to increase that effect, I decided ...
... were reworked to directly give the buff. Note: This mostly concerns hyperactive abilities like "Kamikaze", for easier visualization. It especially caused issues when playing for ...
... the power to grow stronger with every fall. In City Defense Z, defeat isn't the end, it's the beginning of your evolution. Every defeat makes you stronger... The Phoenix of Progress When the walls ...
... longer systematically download and overwrite local game files if the timestamps of both files is identical (should prevent any freeze when booting up the game when having tons of steam cloud save ...
New Features:*) Save Slots Added – Players can now create and manage multiple save files. Pause Menu Save/Load – Save and load your progress directly from the pause menu.Fixes & Improvements ...
... from oldest to newest. Added buttons to join the QQ group and Discord server on the main menu. To optimize late-game performance, barrage bullets will now merge when there are too many bullets on ...
... those wishing to participate in any community activities, upcoming one-time and recurring community events have been announced! Be sure to also review the Player Guide and Known Issues for additional ...