... the final boss Candyland changed to start only from wave 3 Big bad Boss fixed Alienoids effect has increased from 50% reduction to 75% reduction On Mad and Evil Wave 13 now introduces the T-Rex / Inferno ...
... in the final part of the fight. The "Area is overrun by the Abyssal" Map Modifier now spreads Pits over a larger amount of the area. The Strider of the Pit's Spear Slam now has a global cooldown, ...
... for the final game for a while and I'm happy to finally show it all off. In fact, there's so much content that it could fill a shiny new trailer! I can't wait to see people experience Vicious Cycle. I ...
... probably the final patch for Elemental War for you. The patch fixes a few small issues, nothing too special. Full changelogFixes: *) fixed several small issues , If you have any balancing concerns ...
... It’s a fantasy strategy with RPG and roguelike elements. Every choice in the game matters: fight or bribe, craft or trade, build or cast spells. This October the game will take part in Steam Next ...
... in the final week of the Windstorm Season. All rewards will still be issued during the regular settlement window. ③ The standard rules apply for Yama's Abyss Leaderboard. After the season ends, ...
... of the final area. Sorry, but as this is outside the scope of the DEMO version, there will be no visible changes. I would appreciate it if you could wait for it to be completed. ver. 0.5501 - A message ...
... for the final boss fight could fail to appear The Pit of Despair (Chapter 2, Level 2)· Resolved an issue where players could partially fall through the stairs outside the Portal room located at ...
Hey everyone! The moment we’ve all been waiting for has finally arrived! The highly anticipated Dead Cells crossover is now live in BlazBlue Entropy Effect—and it’s completely free ...
MidKnight Story Demo – Update v1.045Hello everyone! A new update for the MidKnight Story demo (v1.045) is now live on Steam! This version focuses on polish, bug fixes, and smoother gameplay ...
Hey Annoholics! We’re back with part two of our DevBlogs on the province of Albion, covering everything we revealed last week at gamescom 2025 in Cologne. In our first bloghttps://www.anno-union.com/devblog-albion-a-travel-to-the-fringes-of-the-empire/we ...
... than the final hit. Now that they have the same knockback, that is no longer necessary. Down Tilt tipper radius: 36cm > 25cm, hitbox moved forward 11cm. Down Tilt outer sourspot radius: 45cm ...
It's been a long time coming - much longer than we had anticipated it would be - but we've finally reached a major milestone in the Al Rilma Update development timeline; the updated Campaign Mode ...