... level increases global damage based on the number of Champions in the formation that are from smaller species, stacking additively. The small species are: Dwarves, Fairies, Gnomes, Goblins, ...
... in both offensive and defensive situations (Minimum Attack Level for Ships, Minimum Defend Level for Ships) • more careful to cancel all incoming missions for enemy ships when conquer one of ...
... line about offensive Workshop material, and specify that a ban will be issued Improve: (Spook) Don't see Phantom's true commander charge until first activation Improve: (Vanilla 3v3) Display ...
... out the Global Release Map below to know when your kingdom starts: If you haven’t, wishlist the game now to be reminded once it releases on Monday, July 21st! https://store.steampowered.com/app/2753900/The_King_is_Watching/ ...
Aug 8
... great! Global ChangesAfter conducting some closed playtests and analyzing their results, we concluded that one of the game's core mechanics requires a complete overhaul. That mechanic is exploration, ...
... set package.state.globals.render.levels_fade_out_local.enabled true This will cause levels to be shaded darker if they are far away from the player's current level. For example, since in ...
... to allow global adjustment Added destruction of full weapon if the root missile of a weapon group is destroyed (ie. MIRV, Incendiary MIRV) Fixed bug with weapon particle systems showing up at world ...
... tweaked some global settings - Some unused objects have been removed - Fixed an issue with a moving chest that could open unintentionally - Some instructions for the final puzzle have been added ...
... Removed offensive discord RPC message (dev joke lol).Added 3 new tf_mvm_arena_first_blood convars, to adjust the durations. tf_arena_first_blood_time tf_arena_first_blood_fast_time ...
... support for global position specification in the Generate Object (GenerateObject) action. The X/Y offset values in the Generate Object action can now be set individually using either direct ...
Progress? Don't ask me about progress! Listen, we're still working on improving the backgrounds. Meanwhile, there's writing and designing being done for Shizuru, but that's not very visually ...
Aug 7
... in the global Arial UI font to ensure readability even at smaller resolutions Added padding to the Selected font name text A loading bar is now shown while loading projects in the Project Hub regardless ...
Jul 30
*) Store up to two buffered inputs (instead of just one) If a third input tries to enter the input buffer, ignore it (previously, it would overwrite the input buffer) During a ground attack chain, ...
... Mysterious Stranger’s global SFX no longer plays outside the lab. Limited the Array ringing sound effect to its intended floor level. Synced the Cockroach Queen’s Body Slam animation with ...
...